Teller of Fortunes

Teller of Fortunes 2-21: Join the Mad King’s Joust

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When Ane returns to the camp, there’s quite a commotion around one end. People have gathered in a large, oblong circle, faces turned expectantly toward the center. The din of chatter raises high on the air, and alosins chuff loudly.

There also appear to be… banners? At least, Ane’s reasonably certain that the hanging clothes were intended to look like banners.  An even more motley collection has been draped all over what was probably Vasht the knife thrower’s wagon. Then, up top, a seat of some sort has been placed there.

Vasht’s wagon looks like a very odd nucleus for the whole thing, really.
And it all has a certain air about it.
You might call it “whimsy.” 

Oh.

Oh no.

What did the fweep-fweep do now? She’d thought Vasht was safe — if there’s one word she’d never use to describe him, it’s “whimsical.” But now there’re banners? And a group? With tables? She drops the things she’d collected from the undercity, a chair leg and hound’s skull, in her haste to go see what level of fuckery the caravan and her mind-controlling pet abomination have gotten up to in her absence.

As it turns out, they got up to quite a lot.

Ane has to push past the throng of observers, which is growing thicker by the minute. As soon as she finds a spot with a low shoulder, she darts her gaze around…

The first thing she spies is a scraped-bare strip of land, save for a rope fence running down the middle. When her gaze pans left, she sees… an alosin. Though that’s hardly the strange part. On the alosin is Brair, wearing a sheet as a sash and a large, ashen pot upon the top of his head. It sits jauntily on his brow, oddly complimenting the stark, firm expression on his bronzed face. The fire-slinging callosian today wields something else instead: a tall, wooden pole with a pillow tied around one end. 

Then, Ane pans her gaze to the right…

There’s another alosin, and this one is carrying Vasht. He has a curtain slung about his chest, in a most barbaric fashion (if barbarians had a thing for Valistean lace). His many sharp, sweeping tattoos paint a rather ominous picture; this, complete with the kettle perched upon his head, make him the perfect “dark knight.” He’s wielding a pillow-spear, similar to Brair’s. He also wears an expression of grim determination, though there’s a glimmer of chagrin in his eyes. It’s the look of a man that’s gotten himself into something, knows he looks ridiculous, and just has to commit to the bit.

And lording over the center, in the midst of the “banners” lining Vasht’s roof is an old oaken chair, perched imperiously right in the middle. Upon it sits a certain round, fuzzy creature, with an air of comical gravitas. Its little beak-mouth is set firmly, as if it too is pretending to take this all very seriously. It’s not bouncing or fweep’ing at the moment, but it nearly vibrates with an excited sort of energy. Its barely contained glee is almost childlike, under its  veneer of pretend-play. 

It has a small, yellow prop-crown on top of its head.

It is King Fweep-Fweep the Whimsical. This is his joust.

Ane groans to herself immediately before she begins to try to shoulder her way through the crowd. Brair and Vasht can have their pillow-fight for the moment — she is going to retrieve that fweep-fweep before someone loses an eye (or an ear, a wing…).

As Ane makes her way towards the wagon, the festivities begin to unfurl in earnest.

Jiselmo, standing in the center of the lanes, steps out wearing the full costume of a royal herald. He even has a long, brass horn with a flag on the end to match. 

“Hear ye, hear ye,” he calls out, “We gather today for the match of a lifetime! Today, two knights shall do battle for their honor. In the blue corner…”

He flings an arm out in the direction of Brair.

“SER BRAIR! Honorable knight of flame, lord of the pints, baron of the exploding wagon!”

Cheers erupt while Brair trots his alosin in a small circle, pounding his chest and waving his spear.

“And in the red corner… SER VASHT! The wicked dark knight, lord of edges, slayer of boards and fruits alike!”

Vasht receives a mixture of cheers and boos, as villains are wont to, though they’re all mixed in with laughter. Vasht, for his part, foregoes the grandstanding and instead raises his spear and points it towards Brair — a challenge!

Jiselmo cuts in, “Once more, simple rules! A knight who is lanced must remove their sash. A sashless-knight who is struck is DEFEATED! And if a knight falls off his alosin, he is both DEFEATED and VERY SILLY…”

Ane gently pinches the bridge of her nose. She knew the little thing was persuasive, but this. Half of the participants here have to be indulging it for fun. There’s no way something the size of an appo and a half could turn the caravan into this.

“Hey!” She calls sternly up to the fweep-fweep, “Either you come down, or I’m coming up.” 

Somehow.

“Fwip fwip fwip fwiiip fwip… fwep fwep…” The thing squeaks and whistles, babbling on, as if imitating a person’s speech. It doesn’t seem to be paying any attention to Ane. In fact… is it acting like a king? The crowd is silent, as if it’s officiating the start of the battle.

“Fuip… fwep… FWEEP!”

Cheers erupt as the alosins huff, scuffing their feet on the dirt. Then in a burst of activity, they LEAP! Both knights charge at each other valiantly, Brair in his ash-pot helm, Vasht wearing his kettle. The thunderous sound of galloping alosins fills the air, as a large dust cloud kicks up behind their springing legs.

The fighters lean low, gaining swiftness, ersatz pillow-spears held tightly to their sides and braced in brawny arms. The alosins leap with their heads low, charging for speed. 

There’s a moment of silent suspense.

Then, in a flurry of motion, the men pass and the spears flash into action! Brair goes for a very straightforward charge, but Vasht… oh, he’s a dark knight. And being the deft fighter he is, he ducks aside at the last second and thrusts his spear! His muscled arms tighten with tension as he swings his ‘weapon,’ striking Brair straight in the stomach. He takes the full weight of the alosin’s charge, coupled with the deftness of Vasht’s strike.

“Bwaaaahfuck!” Brair cries out, sent sailing off the (in hindsight, not-all-that-fast) alosin. He falls back while it charges onward, and he collides into the spongy tunnel ground with a thump.

At the other end of the lanes, Vasht brings his alosin to a stop. He then plants the haft-end of his spear in the ground, stands tall, and puffs out his mighty tattooed chest. 

“SER VASHT IS VICTORIOUS! A DECISIVE BLOW,” Jiselmo calls out, frantic with excitement.

He then toots his brass horn to make it official, while Brair sneakily wanders off to find a pint for his bruised pride and his jostled rear. 

“Right. I’m coming up,” Ane says, as she begins attempting to find hand- and footholds among all of the clothing hanging from Vasht’s wagon. If he ever did manage to find the time to do his shirt laundry, he’s going to have to do it again — the kicked-up dust from the alosins has not done them any favors. 

When she arrives at the top, the little fweep-fweep is looking quite fat and sassy in his “throne.” It’s currently rocking back and forth, cheeks pooched, looking very satisfied with itself. It’s still wearing the little fake crown, though it’s slid over its little tufted head at an angle.

Down below, the aforementioned actor is now busking the camp followers, guards and passers-by that clumped around this event. He moves amongst the thunderous cheer and applause, shouting. 

“Thank you, thank you! We accept appreciation in the form of CURRENCY and LOTS OF BOOZE. Brair seems a bit sore, so we won’t be getting more any time soon!”

Jiselmo!” Ane shouts down to him in horror. It’s bad enough the fweep-fweep is responsible for this without him capitalizing on it for liquor and coin. “What the Voi– Alright, you know what?” Perched atop Vasht’s wagon beside the makeshift throne, she reaches out to pluck the crown from the tiny creature’s head. 

“Fwep fuip fep… Fip f– FEEP!” It cheeps, eyes wide with alarm as its divested of its authority. Almost immediately, the fweep-fweep seems aware that the jig is up. Rather than attempt to reason with Ane or feign sleep, it instead lets out a big, gaseous “FWIPPPT!” and jets off into the nearest piece of laundry — a pair of Vasht’s britches — to hide.

Ane holds the tiny crown, pinched between thumb and forefinger.

“No crown, no kingdom. Those’re the rules,” she admonishes the fweep-fweep. For now, she allows it to hide — from the sound of things, whatever ensorcelment it worked seems to be breaking, giving her an opportunity to survey the damages from up on high.

Jiselmo rides out of this place on a tide of money and beer, taking the crowd with him to boisterously retell this event around a fire and a barrel of something brown and potent. 

This leaves Vasht standing in the middle of the field, contemplating his life choices. Furrowing his brow, he plucks the kettle off of his head and throws it to the soil with a clatter. He turns to the alosin, giving him a one-eyed look of sympathy. Then he looks up towards the fweep-fweep. 

Vasht rubs the side of his head, thoughts clearing, and then he sees Ane. His face goes slightly pale. 

Ah, yes. This is what social mortality feels like. 

What,” Ane says, arms held wide in bewilderment, “Happened?” 

She knows what happened. The same thing that got her to dress the fweep-fweep in makeup and jewelry and a tiny stone slipshell hat happened. What she does not know is how the creature escaped its cage and managed to affect the entire caravan.

The dark knight, Ser Vasht, stands dumbfounded. He doesn’t respond immediately, instead tossing his pillow-spear aside and crossing his arms behind his back. It’s like some last-ditch attempt to retain the scraps of his dignity. 

He calls back up to Ane, “Your ‘king’… and also, Jiselmo!” His expression firms. “Yeah, Jiselmo’s definitely to blame for at least part of this…”

“Yes,” Ane says with a slow nod and the tone of voice one might use to ask a small child why their mittens are currently floating in the privy, “But how did the ‘king’ get from safely inside a cage to… to…” She makes a flailing gesture toward Vasht’s britches, which are currently trembling in a perplexing fashion.

Rather than answer immediately, Vasht wanders aside and gathers up the thing’s cage. Its door swings open tellingly. With it in hand, Vasht spreads his rows of wings, catches the air, and flaps his way up to meet Ane on the roof of his wagon.

Once he’s safely landed, he dusts off his shoulder.

“Well, I first meant to keep it in my wagon… but when I saw it, it did something.” He sighs, staring at the wriggling pair of pants. “It kept giving strange ideas, and some would’ve wrecked my things.” He coughs. “Important things. Keepsakes. So…”

He makes a vague, spinning gesture with his fingertip.

“I took it outside, it got ahold of Brair and convinced him to open the cage.” He explains all this in a rather careful, measured fashion, as if that can make the result a bit less silly.

Ane rubs a spot in the center of her forehead. With her free hand, she waves at the tiny, quivering pile of underpants and fweep.

“So it’s Brair’s fault, you’re saying,” she concludes. “At any rate, it doesn’t matter. Just… Put it back in the cage so I can get it somewhere where it can do less damage, I’m not going to go rooting through your underthings.” 

“Well, not his entirely. I should’ve kept him from opening it, though my back was turned. After that, he said he ought to take care of it, feed it some of his booze…” Vasht goes on, walking towards the pair of waggling trousers. He takes it by the legs, positions the waist at the mouth of the box, and begins to gently shake the garment. Soon the fweep-fweep pops out, tumbling into the cage, whereupon Vasht shuts the small door.

He takes in a breath, and continues, “So, we got into an argument… Jiselmo strolled by, and suggested we decide it with a contest. Then, a while later, I look up and this is happening,” he says, gesturing towards the scene laid out beneath the two of you. 

Ane shakes her head as she takes the cage, muttering to herself.

“Can’t go anywhere, Animus alive… At any rate, thanks for keeping an eye on it. Sorry about your laundry. And,” she nods toward his ‘knightly’ getup, “All that.”

“Mm, might want to keep it hidden when you’re away,” he agrees, gruffly running a hand across his cheek. “Seems only to do that when people see it.”

Vasht then shrugs a shoulder, and smirks with chagrin. “Well, I’d say you’re welcome, but I’m more sorry that I let it start a monarchy. And knight me, I guess.”

A faint grin tugs at the edge of her lips, in turn. “A tiny tyranny, complete with bloodsports. Out of curiosity, though — why did your laundry end up all over the outside of your wagon?”

Seeing Ane’s smile seems to lessen his embarrassment, somewhat, and he finds himself doing the same. He lets out a theatrical sigh, and plucks one of his scarves off of his wagon’s roof. “If I had to guess? The critter needed heraldry, and somehow Jiselmo knew that. So while we got ready, he went around throwing my clothes everywhere.” He furrows his brow at the scarf, and adds, “Also, they were nearby… I’d just finished washing them.”

She pulls her lips inward, pressing them tightly together in her teeth to keep from laughing outright. Instead, she manages a stiff nod and a subtle quiver of her shoulders before she turns away from Vasht (and his “heraldry”) and begins the process of climbing down the dangling shirts, belts, and trousers.

As she does so, he leans forward and aims a few pokes at her side. “I see your giggle fit,” he saccuses. “Making a getaway with your tiny trouser bandit,” he adds, watching Ane flinch to avoid being poked as she clambers down his wagon. He hops down himself shortly after.

“Hey! Careful — some of us don’t have wings. Or a head harder than that kettle to break a fall with,” she chastises him as she disembarks from a muslin shirt. 

He crosses his bare arms, regarding her dryly from the bottom. “Well, I can help with that. There’s a spare kettle over there, for your safety.”

“Wouldn’t fit without crumpling my ears. Anyway, thanks again, Ser Knight.” 

“At your service. Or something,” he agrees, offering a sardonic half-bow.

With the fweep-fweep safely in its cage, she makes her way back to where she deposited the hound’s skull and chair leg she found earlier. The chair leg is useless to her now — let it sit here and raise questions in whatever hapless wanderer finds it next — but she has a lot of soaking and cleaning to do before the skull is in a keepable condition.

Which means, unfortunately for him, she needs to bother Brair (and his wounded pride).

 

Teller of Fortunes

Teller of Fortunes 2-9: A Bastard’s Visit

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The next morning, Ane is woken up by the slight thunk of something landing on her wagon’s floor. The voice of Narue follows, calling from outside:

“There’s your take from the S’vargan Job! Gotta go hand out the rest. Later!”

“Mhf,” Ane replies, as her hum wavers into wakefulness and she picks her face up from her pillow. It takes her a long moment to actually realize Narue wasn’t some kind of hypnogogic hallucination — once she does, she wraps herself in her robe and goes to retrieve the source of the thump: a sizable leather pouch. It’s filled with a generous handful of coins, each imprinted with S’vargan marks, including the noble, half-veiled face of their first high priestess, flanked by tunnel-shark teeth crowns. The other side bears a handsome snake wrapped around a bundle of curly tunnel-ferns.

Twenty seven gold. Not bad for a couple of hours of work. Certainly more than she would’ve gotten had she spent the time reading cards instead. It might even be enough to fix her wagon.

Ane casts a baleful hum at the rigged-up remains of her old door. The odds of her finding a competent carpenter in a bunch of tunnels aren’t exactly good, she figures. Certainly better than finding one in Paakoponde, but far from great. She heaves a sigh as she tosses the sack through her window and onto her bed. Maybe she can use the money to bribe Brair, Aedas, or someone else who knows their way around heavy things to fix it.

Several hours later, after Ane has had enough time to complete her wake-up routine, there is a knock on what remains of her door. It’s a careful, polite, three-rap knock. There isn’t much sound otherwise, as if the person doesn’t see fit to pre-announce themselves. All she can make out is a mumbled, “… more collateral damage…”

More coll-

As far as she knows, the authorities haven’t tracked them back to the camp. Besides, that’s only relevant if they figured out what the “doctor” was up to, anyhow. What collateral damage could she possibly be responsible for? She pauses, teacup in one hand, and hums over her shoulder at the door with a wary frown.

“Who’s there?”

“Ehem. This is Jarrik. I’ll just be a moment,” the voice answers, clear and stately, as Ane hears a hum sweep up over the splintered, hanging remains of her door. Collateral damage, indeed.

“I’m just here to, ahh — congratulate you, after your performance yesterday. Wink nudge,” he explains. There’s a bit of pomp to his accent, the sort his father never had. It’s the thick, frothy fullness of a minor noble, and the swift twang of a practiced salesman. 

Ane stills her sight-hum with an inward groan. Somehow, she anticipates that this congratulations will also come with a request to donate her take to the caravan’s guard budget. 

Nevertheless, she rises from the vulre-hide rug and goes to answer the door. (At least, as much as the dilapidated thing can be answered.) She pokes her head around one cockeyed half, eyeing the caravan master with a wary hum.

“Hello, Jarrik.”

When her gaze lands on him, he’s quite the display of respect and contrition. For all his brass buttons, thick lapels, and the embellished curve of his waxed moustache, he looks rather odd with his hat off. His hair is slick and parted down the middle, where normally it would be hidden underneath — as if he deliberately styled it in anticipation of this moment. The hat, with its three feet of diameter and its big, fluffy dervallo “feather,” lays across his breast, clasped in one hand.

“Hello, Ane,” he says crisply. “My condolences for your door… But, most importantly: Congratulations on a game well played!” He boasts, spreading his arms. It  gives a full view of his impeccably tailored striped shirt, and a glimpse of the jewelled dagger tucked into his soft leather belt. 

“I heard tell of your scheme this morning, after returning from my, ahm, constitutional,” he says, faking a cough. “It does me proud to hear of you bringing all of them together so effectively!”

How much is the dagger worth? She prices that feather out at a pretty sum, too. Meanwhile, she, a pair of actors, an unpaid mercenary, three burlesque dancers, a very perplexed monk, and Jarrik’s more-or-less self-proclaimed captain of the guard were pressed into saving the day with paint, liquor, herbs, and garbage.

“You’re welcome, Jarrik. How’re we going to fix my door?” 

He lofts his brow and pooches his lips, looking down at the damage with a whistle. 

“Hrm, well… I do suppose we can have a carpenter sent for you. It is S’varga, home to a lumber-less people, but I’m sure something can be done.” When he looks back to her, he smiles wide till his teeth shine. The edges do reach his swirls, though there’s a sinister edge to its feigned sincerity. Any man could half-assedly fake a smile, but Jarrik… Jarrik reads on the subject, and simulates both the smile and the squint. 

“It’s a paltry thing, really. Purely within our power. In any case,” he sweeps an arm, gesturing out with his fur-lined cloak. “The day calls, and there’s much to do. Do you require anything else? I am glad to show my appreciation for the, ah, enterprising spirit,” he flourishes. 

“No, I just want my door fixed,” Ane says firmly, as she withdraws into her wagon again. She can feel herself about to be pulled into one of Jarrik’s schemes if she keeps accepting his effusive praise, and the thought alone is enough to make her teeth itch. 

“Very well!” He calls after her. Now behind the door, he lets out a sigh of relief, and smiles with contentment. “Then I shall be off.” He says, taking a moment to test at his sideburns and moustache with his fingertips. A trace of fragrant powder comes off on the tips of his fingers, remnants of an attempt to turn his dark hair a distinguished salt-and-pepper. Venerability establishes credibility, his father always said. 

“Good day, Ane!” He bids her, his pomp thick as oatmeal, as his footsteps fade into the distance. 

Ane returns to her position beside her stove, and fills her cup with fresh tea. Part of her wants to continue working in the bound book of cattail paper spread out in front of her, but something about dealing with Jarrik also makes her feel as if she’s been coated in a thin sheen of frozen slime. 

Or powdered moustache wax.

She closes her book with a sigh, giving it a little push to slide it into the open cupboard beneath her bed.

Fortunately, it seems the caravan’s sudden infusion of cash has delayed the first workday. Instead of skipping breakfast and raising the call as they normally would in a big city, the caravan instead takes time to let things settle. After all, it’s best to avoid bringing customers (or, more accurately, outsiders) into camp while it’s still unguarded.

This means that, next time Ane steps out into the open, it’s mealtime all over again. 

The glint of armor is almost purely absent in the camp. Most of the remaining mercenaries seem to have departed, presumably to aid in recruiting more. Even Vasht has gone to see to it, in pursuit of both safety and several hours of uninterrupted sleep. 

At breakfast, the troupe is filled with laughter and, for the first time in too long, joy. There’s nothing but praise for Ane and her cohorts, along with smiles and slaps on the back. Korin and Vasht went around in the late hours, paying out ten mitres to anyone who was robbed earlier in the week… And share a somewhat-exaggerated story  of how cleverly they came by the money.

It’s also a story about swindling people out of their hard-earned coin, but that, for the moment, is beside the point. A cook who gets punished for spending their master’s grocery money foolishly is still a far cry from the caravan dying to the next pack of bandits, as far as Ane and company are concerned.

When she sits down to eat, there’s plenty of laughter and jovial congratulations for her efforts. Brair at one point pats her back so firmly that it jostles her plate, and even Nelea provides a few gentle pats on the back, knowing that the caravan master’s plots might have been worse. When the praise grows too great, Jiselmo steals the attention, weaving more yarns about all that transpired. At some points he embellishes — a daring chase from guards, Korin fencing a rival merchant, Jiselmo winning over the hearts of young ladies with his plight… 

“Yes, you and your boils,” Korin cuts in, in a voice as flat as his plate. 

Ane accepts it all with thanks, though she’s reluctant to talk about the scheme itself. Jiselmo’s having enough fun spinning his tall tales, Korin seems to be enjoying himself yanking Jiselmo back to reality, why spoil it? She doesn’t stick around long after she’s finished eating, either — she passes her plate to whichever caravan follower has taken on dishwashing duty, bids everyone a good rest-of-the-day, and retires to her wagon. She could go into the city to replenish some supplies she hadn’t been able to get in Paakoponde, but it might be a bit premature for that. Even though they were mostly disguised and managed to avoid trouble from the city guards, it might be a bad idea to saunter back in to spend her ill-gotten gold.

Besides, grift or no grift, the caravan hasn’t started working yet. They might be flush with funds for the moment, but most of those are already spoken for — repairs and mercenaries don’t come cheap. The sixty-odd gold she has right now are starting to burn a hole in her pocketbag, but they’re going to have to last her for a long while after they’ve put S’varga behind them.

Better to settle in in front of her stove with another book and some geltsear leaf tea and while away the hours. All the better to prepare herself for the next commotion.

(Thank you for reading! Please like, share, and comment below if you enjoy! Best, P&R.)

Teller of Fortunes

Teller of Fortunes 2-8: Marry My Daughter, Doctor Lartimus

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After much setup, the caravan undertakes its next big venture to return gold to its purse. With a bit of chicanery, a large amount of bottles and paint, and a whole heap of gurr-shit, the caravan begins The S’vargan Job.

First, Narue the mercenary procures an alosin, a long-necked, maned thing with sound, sturdy hoppin’ legs. She’s familiar with the thing and able to lead it easily enough, before the rest load it down with “Miraculous Concoction.” The beast is a rather helpful feature to have; though the bottles clatter as it hops, it certainly carries more than the lot of them could. Besides, it can easily trot at walking pace to reduce the odds of a big old mess in its saddlebags.

On the way towards the city wall, Vasht directs the group around to a side-gate. It’s a bit more obscure, and makes it seem less like the group is coming from the caravan. On the way through, some of the sleepy guards startle, then scoff at the display. 

“Loony foreigners,” one chainmailed shasii mutters. 

“Just peddlers, mister,” Narue says, with a disarming smile.

“Right, right, get on with you then,” the guard huffs, waving them onward. “Don’t steal anything.”

Inside the walls, the architecture is of much the same style. Even the low buildings are overwhelming, with their own spikes and spires all adorning the top. And somehow, each building is built with its neighbors in mind. It’s such that the toothlike pattern of one rooftop blends with the next, each piece complementing one another. It’s as if one artist had his way with an entire skyline, sculpting it to his whims.

The streets are crowded near the gate, bustling with merchants and locals alike. The crowds are almost exclusively shasii, though tzuskar and huikkarans are also occasionally seen. It’s a good thing the group didn’t decide to include any callosians; they would have stuck out like a sore thumb.

It’s a short walk to reach a square near one of the outlying markets. Jiselmo, despite being dressed as a beggar, often points for the proper street or alleyway to take. He seems to have a rather good sense of the place, however long its been since he last navigated the winding streets. A couple of times, he even manages to divert the group away from a group of cutthroats, who tend to wear gentlemanly garb that matches their stilettos. 

The clearing is a perfect medium; near a market to get good foot-traffic, but not adjacent any apothecaries or herbalists. There aren’t even many guards around to hassle them. What’s more, a fountain in the center serves as a rather nice draw, with people tossing coins into it as tribute to their god, the Wanderer. 

Upon arrival, the group shifts its gaze towards Ane.

Jiselmo waggles his eyebrows. “Shall we begin?”

Ane parks one silver-ringed hand on her paste-gemmed hip, and gives the group a firm nod. 

“Let’s go.”

They all nod to one another, and commence setting up. They park the alosin in front of the fountain, where Narue bids it to sit. Vasht lays out a blanket and begins setting bottles all along the edges. Jiselmo runs away to beg.

Korin finds a dry spot on the fountain’s base, and pins up the glorious sign:

 

DOCTOR LARTIMUS ~and~ HIS MIRACULOUS CONCOCTION

(the heat lets you know it’s working!)

 

He strides proudly into the middle of the display, and motions for the others to flank it. Even before he begins to speak, people stop and stare — mostly at the sign and its oddly-dressed attendants. 

Korin puffs out his chest before belting out a thick, booming voice.

“GREETINGS, CITIZENS OF S’VARGA! It is I, Doctor Lartimus,” he declares, with a sweeping bow, and a tone that implies he’s known by all. At his call, a few obedient souls begin to gather in front of the display. 

“I have come from far and wide,” he continues, “And borne witness to a terrible plague: FATIGUE, APATHY, IMPOTENCE, and worst of all, CURDLED HUMORS.” He leans forward, wiggling his hands in a most menacing fashion. “Through the finest alchemy and most importantly, vitogeonomy, I have derived a cure: MY MIRACULOUS CONCOCTION!”

He raises up one of the carefully-sealed bottles.

A shocked crowd of house-peoples and errant servants watches in awe, exchanging blank looks. None of them have heard of “vitogeonomy,” but it sounds enough like something important that it has them hooked. Korin has a rather stately look about him, too. Truly, a face as dour and serious as his couldn’t be that of a con-artist. Void, just looking at his scowl makes them feel ill.

Now that he has everyone’s attention, Korin begins to rattle off his pitch.

“With MY MIRACULOUS CONCOCTION, all of your ills shall be CLEANSED and HEALED!” He clenches his fist for emphasis, shaking with passion as the other holds his life’s work. “It reduces boils, it regrows hair, it puts the vim back in your vigor and the spring into your step! It even cleans dishes! All you need to do is take a swig, gulp it down fast, and swish it ‘round in your belly! And remember folks…”

As if compelled, his “assistants” shout in one voice. 

“The heat lets you know it’s working!”

A crotchety howl rises from the crowd. 

“I DON’T BUY IT! Yer conkeckshun works? WELL PROVE IT, BEANPOLE,” heckles an old beggar, with a mud-smeared face and a neck encrusted with boils. Underneath all the grime (and generous slatherings of greasepaint), Jiselmo’s fine hair and youth are unrecognizable.

“Very well, good sir, step right up,” Korin urges him, motioning for the man to approach.

The man hobbles forward, supporting his weight on a gnarled stick. His gait is slow and unsteady, his course to the front is agonizingly slow. When he reaches the front, Korin shoves an unsealed bottle into his free hand. 

“Toss it back, good sir, and you’ll feel like a lad all over again!”

“BEH! We’ll see,” the codger scoffs, accepting the drink. 

He brings it to his lips and tosses his head back. The man makes loud, noticeable gulps, as his adam’s apple dips up and down theatrically. Fortunately, the group’s audience misses the small bag pooched beside his cheek, concealed under his palm. It receives all of the drink, draining the bottle over halfway, before he gasps with refreshment, wipes his lips, stealthily flings the bag into the fountain in a feat of cunning legerdemain.

“Well, it sure does hekkin’ burn,” he mutters, looking at the drink appraisingly.

People in the crowd begin to look at one another in suspense, expecting something to happen. There are raised eyebrows and exchanged whispers, as gentlefolk all peer over one another’s shoulders to see.

“Why… I feel a… a TINGLE,” the codger declares with a whoop. His limbs begin to shake and tremble, so much so that he tosses his cane aside. His posture straightens, vertebrae by vertebrae, until he stands tall like a young man. One can almost hear the popping sound of each snapping back into place. He lets out a wild howl, frantically patting his hands across his neck. When he moves them aside, the makeupped-on boils and blemishes are gone.

“WOOOHOO! I’MA GO TO THE BROTHEL! SEE YA LATER, FOOLS!”

With that, Jiselmo breaks off into a full, sprightly run towards the nearest alley. He’s gone in a flash, leaving behind nothing in his wake but an audience of awed viewers.

There’s a pregnant silence. Ane can feel the tension settling on her like an itchy blanket — as her hum roves over the expectant faces of the crowd, she bites her lip to bottle her tense, unwilling laughter. 

Korin clears his throat, blushing.

“Now, you too may have MY MIRACULOUS CONCOCTION, For the LOW, LOW PRICE of only TEN MI-”

“I’ll take five!”

“I’ll take ten!”

“MARRY MY DAUGHTER, Doctor Lartimus!

“-FIFTEEN MITRES!” Korin concludes.

Suddenly, the group is positively swamped. S’vargans surround the group on all sides, grabbing for bottles. Narue and Vasht can only barely keep them back. Korin holds up a small basket to receive payment, and begins getting pelted by gold. People are throwing away their monthly salary, their allowances, and even the money servants receive to pay for their master’s groceries.

Korin looks back to Ane with a smile and a sly wink as the coin begins to pile up. 

Ane smiles broadly. It’s all she has to do to avoid applauding his performance as she begins handing out bottles and collecting money.

“Ten mitres, thank you,” she says with a saucy flutter of her hum and coquettish cock of her hip as bottles and money change hands. Sometimes, it helps net a few extra coins at the tail end of a card reading. Today, there simply isn’t time — the demand is faster than she can keep up with. 

“Th- Ten mitres, thank y- That’ll be ten m-.” Had she many limbs, like the Progenitors, she might be able to pass out bottles and collect coins fast enough. Since she does not, it takes a considerable effort to keep the crowd from fighting over the rapidly-vanishing bottles of “concoction.”

The money is piling up at an almost alarming rate. 

The way we’re going, Ane thinks dryly to herself, half of these poor bastards are going to end up signing on to be caravan guards just to recoup some of their coin.

Time passes, as bottles and coins continue to fly. A generous pile accumulates in Jiselmo’s basket, and about a third of the bottles are gone. Korin smiles as the coins glitter, though he maintains his stately composure all the while. Had it been Jiselmo, he’d have the look of a grinning Daezra by now.

Someone is shouting at the edge of the crowd, but they can scarcely be heard over the din of sales being made. Only snatches of words come through. 

“… Not true! … Vitogeonomy isn- It’s all… Nonsense!”

No one in the crowd is listening, of course, and they continue to pay vigorously.

Vasht and Narue look to Ane for direction. Apparently they consider her to be the one that decides how long they all stay in. 

Ane’s lips form a frown as she hums over the crowd, trying to pinpoint the voice of the dissenter. It might be a little early to drop the ruse just yet, but it might also be a good time to figure out how to maneuver that voice into the fountain…

Of course, her vigilant scrutiny serves another purpose, too. The second she spots a guard uniform, it’s high time to cut their losses and hie back to the caravan.

Peeking about, Ane’s able to spy the source of the voice. It appears to be a portly old shasii, gray in the hair and red about the face. He seems absolutely furious, though no one’s really listening to him. He’s certainly no guard, though his impotent rage doesn’t threaten to lose steam anytime soon.

She doesn’t move her hum from him, as she leans over and mutters to Vasht.

“The second that codger leaves or a guard shows up, we’re out.”

Vasht nods dutifully, keeping his eyes sharp.

The sales continue, and the gold piles up without slowing. It even overfills the small basket, and Korin is left collecting it in the pockets of his jacket and trousers. The others are stuffing it into the saddlebags of the alosin, stashing away as much as they can. 

“… an OUTRAGE!”

Right at that moment, the merchant screws up his swirls, then turns and dashes off. There’s practically steam exuding from his long, droopy ears, while his coattails flap behind him. 

As soon as he turns, Vasht gives Korin the signal.

“Well sorry folks, I must be away to go give alms to the orphanage! FAREWELL, AND GOOD HEALTH!”

The doctor then leaps up onto the alosin, swinging a leg over it and mounting the stirrups. Narue and Vasht tear down the banner and tuck all the gold safely away, moving with swift efficiency borne from years of dodging guards.

Ane scrunches her face as she clambers aboard the creature. There are no stirrups left for her, so she tenses her legs around the saddlebags and loops her arms around Korin’s waist. 

“It was believable until the bit about the orphans. Anyway, let’s go!”

“Orphans are important!” He shouts in protest, and kicks the alosin into a running leap. “Hyah!” He shouts, sounding much less gallant than most.

“Sure!” Ane shouts back, “But I can’t picture you dropping sacks of gold off to ‘em!”

With the alosin and the speed of flight, the entire group moves far faster than the old merchant. It only takes minutes for the animal to bound out the city gates, slowing only for Korin to wave to the guards. They wave back, before he kicks off again at full speed.

By the time everyone reconvenes at the camp, there’s no sign of guards on their tail. In fact, they looped around so thoroughly, that even the wall guards could never have followed their course. Korin practically stumbles face-first off the alosin, planting into a fuzzy patch of mycelium on the ground. Vasht and Narue arrive a few moments later, landing next to the others. 

Jiselmo is already there when they arrive, still in his beggar’s garb. He’s smoking a pipe filled with puffroot; most likely “borrowed” from Ane’s wagon.

“Compatriots, partners in capitalism! How go the earnings?” He asks, while offering a hand to help Korin up off the ground.

Ane bounds nimbly down from the creature, before gently massaging a spot on her lower back. She doesn’t ride often, if she can help it — alosins are useful saddle animals, but, at high speeds, their scrambling hop is far from comfortable. Even after what amounted to a short jaunt, her back and thighs ache.

“Beats me. It seemed to work pretty well, though I’ve no idea what we’re going to do with the rest of these bottles,” she admits. 

Narue wanders over and pats one of the saddlebags. “One of us could try to hawk it on a black market. We’d get much less for more risk, but it’s an option,” she figures.

“I could do that. What do you think, Ane?” Jiselmo asks, taking a drag from his pipe.

Vasht’s expression seems disapproving. 

Ane hums at the saddlebag for a long moment. They’re not nearly as bulgey as they were before — they must’ve unloaded at least a third of the concoction — but it’s still a lot. Having some extra doesn’t bother her much, each bottle was made with only a few copper bits’ worth of ingredients — but they do represent a lost opportunity.

She exhales a sigh that puffs out her cheeks, before giving the saddlebags a dismissive flap of her hand. At this point, she’ll be happy to be well shut of the whole affair.

“Vasht knows how much money Jarrik needs to pull our asses out of the fire. Do what you want, I’m going to go wash this mess off.”

Vasht raises a hand and speaks up, “Wait! Before you go, there’s one last matter… the take.” He looks towards the saddlebags containing the coins, all bulging conspicuously at the bottom. “There’s probably about seven-hundred and fifty gold in there. Most people probably lost about ten gold in the robbery. How much goes to us, to the caravan, and to the people who lost in the raid?”

He looks towards Ane, raising an eyebrow. This of course makes his eye-wing flutter, bapping his cheek. 

“I’ll defer to Ane,” Jiselmo says in a puff of smoke, “Though I personally enjoy getting paid for a grift…”

Ane turns around, paused halfway to leaving. She gives Vasht an annoyed frown and another, more dramatic wave of her arm.

“How’n the Void should I know? I tossed all my money in the costume closet, pawned two bags of puffroot off on some ugly bastard, and he fucked off. You know how much money Jarrik needs for guards, you do it.” She turns around again, grumpy from a combination of saddle-soreness and hot, itchy greasepaint with bits of alosin hair stuck in it, and begins to walk off mid-mutter.

Vasht shrugs turns back to the group. In her absence, they deliberate about what to do with the money. At some point it gets Korin and Jiselmo into a theatrical tussel, but that’s the tenor of just about any negotiation they’re party to. 

As long as they don’t get put to the sword in the next bandit attack, Ane considers a bath a far more pressing concern. While they argue, deliberate, and haggle over their respective cuts of the gold, she finds a spot on the bank of the geyser-fed stream, a sliver of soap, and a clean washrag to begin scrubbing clown paint from her skin. They water has an oddly sulfurous, mineral quality that’s makes washing clothes and dishes a bit of a challenge (scrubbing the paint from her tablecloth is going to be a struggle), but it certainly feels nice on sore muscles. 

It’s a brief return to relaxation.

(Thank you for reading! Please like, share, and comment below if you enjoy! Best, P&R.)

Teller of Fortunes

Teller of Fortunes 2-7: The Miraculous Concoction

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Ten minutes later, Vasht the knife thrower is well at work gathering the ingredients for the big plan. Gathering materials and accomplices for a scheme is always quite an undertaking. Even now, Vasht knocks urgently on Brair the fire-eater’s door. When the door opens, Vasht speaks in a hurried clip. 

“Brair, I need some liquor, some hot peppers, and all your empty bottles.”

“Uh, sure,” the scaled callosian mutters, moving slowly to grab something from behind him. He moves at an almost glacial pace, causing Vasht to bite his lower lip with impatience.

Vasht rushes in, followed by a clattering noise, then rushes back out with a heap of liquor, bottles, and izash peppers piled into his empty laundry hamper.

“Thank you, Brair, I’ll tell you later, goodbye,” he bids him, and wanders off to the next task.

“Alright… Sounds fun though, gotta be a scheme,” Brair grumbles, and wanders back into his wagon before shutting the door to nurse his hangover. “I wanna do a scheme…”

Next is the clown. Vasht cringes at the notion of having to talk to him. As social as the knife-thrower can be, he really doesn’t like the vibe of that man. He simply can’t fathom asking him for anything…

So instead of doing that, he wanders up to the clown’s window and picks the latch. 

 

After that, it only takes a bit of pawing around towards the huikkaran’s “vanity” to find the paint. At one point, his palm hits a rubber nose, causing a loud, “Squee-wook!” A shiver runs all the way through Vasht, and he dashes off with the paint (and an empty bottle from the clown’s dresser full of something he’d rather not question).

As for Dynkala’s pestle and mortar, well… he knocks on her window shutter, and in seconds, the smiling, wizened face is there to greet him. 

“Dynkala, I need your … Bowl, and, uh, grindy thing, to, erm, herbs,” he explains, mostly with hand gestures. “Urgently.”

“Why, sure dear,” she agrees. Shortly, a scarved limb hands it over from out of view, followed by a strange monotone:

“Enjoy the shenanigans. It is good to enjoy one’s youth,” Vaidna drones. “Also, here are the bottles you forgot,” the scarf-covered interrupter adds, and pours several into his basket.

And then, off he goes.

Now for recruiting. For these, he hits each wagon rapidly in order. First, the actors:

Knock, knock, knock… Creeeeaaaak.

“Korin, I need you — and your pet blabrel — to go to Ane’s wagon in an hour. Bring empty bottles.”

“Whaa-” Korin stammers.

“Ooh, a grift!” Jiselmo chimes.

Slam.

Then again… This time, the conjoined dancing triplets.

Knock, knock, knock… Creeeeaaaak.

“Wila, Vila, Zila, I need all of you to go to Ane’s wagon in an hour. Bring empty bottles.”

“What?” “Why?” “SURE!”

Slam.

Knock, knock, knock…

“Wait. You don’t have a room,” he mutters, realizing that he’s just knocking on a storage wagon’s door.

“It’s open!” Narue the wagon-less mercenary calls from above, and peers over the edge of the wagon’s roof. 

Vasht blinks at her.

“I need you to-”

She flaps a hand lazily. 

“Yeah, yeah, get all bottles and go to Bones’ wagon, I gotcha,” she tells him. “Really, as if I couldn’t hear you from up here!”

“Errh. Damn.” He looks around. “Slam.”

Then he runs off.

 

A half an hour later, there’s more insistent knocking — this time on Ane’s door.

When she glances out, there is a ridiculous crowd of people, including Vasht with a basket full of stuff. The triplets float nearby, and the actors sit on the edges of her wagon’s small porch. Narue is standing off to the side, and the monk managed to invite himself — even without a formal invite, he seems to have tagged along regardless.

“Assembled,” Vasht says grumpily, and blows a pinion off of his cheek. The bottles in his basket clatter together with the motion. 

Ane pokes her head through her still-broken door. She’s wrestled it aside for the occasion, all the better to allow for easy ingress and egress for the ragtag troupe. Her arms are full of a veritable riot of water-stained silks, balding velvet, and faded cotton — enough that she has to crane her neck to see everyone.

“Alright… You,” she says, pointing at the callosian Eternalist with her elbow, “You lot are good at writing, right? Neat letters and whatnot?”

Generally, the whole group looks pretty bewildered.

The monk looks pensive for a moment. 

“Well, we are all taught to write from a young age. I’m not the best at calligraphy in my class, but I am passable,” he replies.

“Great!” Ane replies eagerly, as she drops the pile of clothing on the threshold of her wagon with a flump

She disappears back into its interior, before emerging a moment later with a folded-up bit of cattail paper. Leaning over to hand it to the man, she points to the brocade tablecloth staked out on the spongy ground. “Take this, and the paint, and do it to that. Don’t worry about what it says, just work on making it look professional. Wila, Vila, and Zila, take the peppers and mortar and pestle, and get as many of them mashed as you can. Jiselmo, Korin, Vasht, and Narue, come inside for a minute. ”

The monk puzzles over the tablecloth. 

“You mean copy? Like a sign?” He asks, while the others bustle into the huddle.

“Just like it is on the paper!” Ane calls out, as she heads back into her wagon.

The triplets all shrug in unison, and take the materials. Wila begins the task dutifully, while Zila curses and mutters. 

“You’re making it splash, sis! There are nine eyes to watch out for here.”

As for the other four, they all give each other a look, before stepping forward into Ane’s wagon. The three tzuskar all have to hunch low and fold their wings tight, lest they knock something over or flap each other about. Jiselmo, being a shasii, just ducks down under the rest of them and crouches on the floor so he doesn’t take feathers to the face.

Once inside, they are greeted by the sight of…

A lot of laundry. There are several piles, none of which seem to make sense. Nonetheless, Ane begins doling them out, carefully choosing who to allocate which pile to.

“First, Korin,” she says, handing the dour tzuskar a velveteen greatcoat, linen trousers, silk cravat,  muslin shirt, and long brocade scarf. 

He furrows his brow at the clothes, with a mutter.

“This looks like something Jiselmo’d wear…”

“And Jiselmo,” she continues, handing him what looks like the dregs of a city’s rubbish pile. There might be pants and shirt in there somewhere, but it’s hard to tell under all of the stains and patches.

“This looks like something Korin’d wear…” He snickers.

“And Narue,” she moves on down the line, handing the mercenary a tiered skirt, ruffled bandeau, and wide, painted leather belt with ribbons for laces.

“Oh my. It’s fancier than all the dances I’ve ever crashed,” she comments, plucking at the ribbons.

“And Vasht,” she hands him what may have once been either a heavy skirt or the bottom of a long coat of patterned velvet, cut to knee length, and a pair of silk scarves. 

“I get to wear clothes with this, right?” Vasht asks, though no one answers.

“So… Find somewhere to put those on, I’ve got stuff to do and there’s no Void-damned room in here.”

While they dress, she rummages through her stash of herbs. There’s the puffroot, of course, maybe some mint and fennel seed. Nothing too exotic or expensive, and just enough of each to make their fragrant presence known. The triplets are mashing the peppers, the monk is lettering, everyone else is trying to figure out what in the name of Animus she’s dressing them as, and Ane…

Ane is beginning to fill bottles. All the bottles, mismatched as they are. There are bottles of ale, jugs, little bottles that once held resin gum, amber tincture bottles, swirled glass lachrymatories… No bottle goes ignored.

First, a generous dollop of spicy izash pepper paste. Then, an equally generous helping of shredded puffroot. She tops each one off with a heavy pinch of powdered mint, and another of fennel seed. Lastly, she pours a generous measure of Brair’s surrendered liquor into each. 

A short time later, they all return wearing the required outfits. Jiselmo and Korin are now doing impressions of one another’s affects, and they are really far too good at it — with Korin flipping his hair, and Jiselmo sniffing and furrowing his brow. Narue does a spin in her new outfit, feeling rather elegant this evening. As for Vasht, he shoved on the required outfit and decided to follow instructions. As a result, more of him is on display than he seems strictly happy about — from a tattooed expanse of chest, to his toned lower legs. Still, he seems willing to shrug it off. It’s no different than a half-light show.

Ane holds an armful of different bottles of the clown’s paint, filched from the monk in the midst of his writing. She can’t see the colors in each, but it doesn’t really make a difference for her purposes.

“Now, Narue,” she says, as she dips a finger into the greasy mixture. “Take these two bottles, and paint yourself wherever you can reach. Like this.” she draws a white line around the other woman’s upper arm, fringing it with small triangles and lining it with fingertip-width dots of color. 

“Ooh, I get the fun job,” she says with measured joy, and gets to painting her self with triangles, squares, rhombuses and the like. 

“And Va-,” Ane dips another fingertip in a different bottle — red, though she can’t tell — and turns to the knife-thrower. She pauses, frowning at him quizzically for a moment as she hums him over. “Animus alive, when’d you get so big?” 

Ane doesn’t often leave her tent during Half-Light Shows. In her mind, Vasht had never stopped being a skinny, mop-haired teenager — just taller, grumpier, and with more scars. In lieu of a demonstration, she just thrusts a pair of bottles at him before turning away to continue assembling the rest of the plot. 

Vasht shrugs his shoulders. 

“I have to throw heavy things,” he explains.

“If you’re done painting… I need you to take these candles, and seal the bottles,” she says, offering him some of her cave bee wax candles. Wasting them on sealing bottles will deplete her store, but having candles to burn isn’t nearly as important as having guards to make sure they don’t all get murdered in their beds.

The callosian monk, having finished his prior task, now stares down with abject confusion at the candles and bottles. Rather than ask questions, he figures he ought not interrupt, and begins to seal each bottle, making trips into the wagon to melt the wax on Ane’s stove.

“Vila, Wila, and Zila, once Narue’s done painting herself, I need you to do her hair and makeup. Everyone else’s, too — the more disguised, the better. You can use mine, I’ve got enough of it lying around. I’ve got a few more things to do.”

“Not a problem,” Wila says with authority. She’s been doing the makeup for the other two for years, and she presses her sisters into service helping her do-up everyone else. 

Soon enough, they all finish with their respective tasks. By the time the triplets are finished, practically no one looks like themselves — even down to the occasional added birthmark, longer nose, or carefully-applied bit of prosthetic putty. 

As soon as the last forehead is daubed with pancake makeup, Ane emerges from the costume cabinets at the rear of the wagon. Like the others, she’s dressed up in a barely recognizable fashion. A wide indigo scarf of nubbly raw silk trimmed in silver embroidery serves as a skirt — a paste gem brooch secures it at her hip, leaving a generously long opening for one pale, painted leg to emerge. Like Narue, she has a ruffled bandeau tied around the swell of her bosom, and bold, geometric designs adorning her arms. A brass chain encircles her stomach, with a large, teardrop-shaped glass pearl dangling just below the shallow dip of her navel. Her hair is still braided with its twists and flourishes, now fixed in place with silver pins capped by more glass pearls. The effect is, at the very least, unusual — any onlooker would have trouble pinning down whatever corner of Uruvalei she hails from. 

“Alright,” Ane says, adjusting one pearl-decked pin. “So, you’re all probably wondering what this is all about. Monk,” she nods to the man, “Hold up the sign.”

When he does, his handiwork is unfurled for all of the others to see:

DOCTOR LARTIMUS ~and~ HIS MIRACULOUS CONCOCTION

(the heat lets you know it’s working!)

 

They all gasp in awe.

“You, Korin,” she gestures to the actor with a painted hand, “Are the good doctor. Jiselmo,” she says, turning to his compatriot,“Is the one he’s going to heal. The three of us are your assistants from a foreign land, there to make sure you don’t get fucking robbed or decide to spend all the money on props.”

Korin puffs out his chest and adjusts his collar. “My mum always did want me to be a doctor…”

“And my mom always told me I’d be a beggar or an invalid. Now I can be both!” He grins. “That’ll show ‘er, eh?”

“You’re a regular overachiever, Jiselmo,” Ane says flatly. 

Narue, now fully makeupped and painted, speaks up.

“So, do we just… Go to a town square and start hollering?”

“Pretty much,” Ane shrugs, “Preferably one far away from a legitimate apothecary.”

“Good idea,” Vasht agrees. “We might have to make a break for it, if some sort of Union or Guild comes after us.”

Narue nudges one of the bottles. “How are we going to carry all of these? Vasht’s laundry basket?”

“I’d hope not. My clothes would smell of izash pepper for months,” he replies.

“Pinch a handcart? Load up an alosin?” Ane suggests, “There’re some crates full of old costumes in my wagon that we could use, but we’d still be carrying them all by hand.”

Narue smirks, flapping the attendant wing. 

“Not a problem. The guards get a couple of alosins; we can just use one of those. I’ll grab it on the way.” 

“Well, everyone in the camp probably knows about this anyway,” Korin sighs. “We haven’t been subtle or anything.”

Ignoring Korin, Vasht adds, “And the alosin means we have a quick get-away. Jiselmo and Ane can use it in a pinch, while the three of us fly away.”

Ane flaps a hand. 

“We’ll be fine. Just get the alosin and some saddlebags, and let’s get this over with — this paint is heavy and sticky, I’ve no idea how the clown stands it.”

“Insanity,” Korin says flatly. 

And on that note, the triplets and the monk all head off and pretend none of this happened. There’s the sound of banter as they exit, though it’s hard to tell which sister the callosian is talking to.

For everybody else, the grift is underway.

(Thank you for reading! Please like, share, and comment below if you enjoy! Best, P&R.)

Teller of Fortunes

Teller of Fortunes 2-2: Foreboding Peace

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Almost immediately after the wagons stop, people begin to pile out and prepare for mealtime. People tend to get anxious when cooped up for so long, and it sends them rushing out to socialize and meal in one another’s company once again. 

 Ane changes out of her robe for the first time in a few days, after what felt like an interminable stretch of waking up, washing up in her wagon, combing her hair, and putting her robe on again. She’s happy to get out onto solid ground — enough that she whistles while she walks to take her place in line for dinner. 

As Ane walks out amongst the troupe, many others are similarly carefree. The mercenaries are strung tighter than a bowstring, but everyone else’s pleased as pie. By the look of things, one group has immediately gathered near Brair’s tent and started to crack open his stash with him. It won’t be long before they’re all busting out into song, celebrating this reprieve from abject boredom and (assumed) sobriety. 

Not everyone is sharing in this mood, however. Some of the troupe, like Vasht the knife-thrower and Nelea the animal tamer, seem to be sharing in the same wary temperament as the guards. It’s a simple sort of wisdom: when the people protecting are nervous, it might be a good idea to keep one’s eyes open. This isn’t particularly typical for them, either; during good times, they’ve been known to get as sloshed as everyone else.

Today, the actors Jiselmo and Korin are cooking. Generally, they never agree to let the other do it alone. The reason why is immediately apparent when Ane arrives at the two of them. 

“Oh come now Korin, you know I can be trusted,” Jiselmo says in a wounded tone. “I’d never prank anyone after so long in the wagons.”

“I’m not so sure…” The many-winged Korin says with a sigh. “Hello Ane,” he greets the Teller of Fortunes, and passes her a plate.

“Hello!” She says brightly, eagerly holding out her plate for something that isn’t jerky and berries. If nothing else, her stomach (and, by extension, her wagon’s chamber pot) will be grateful for an actual meal.

 

Jiselmo, with a fae glint in his eyes, passes her a hunk of honeyed vulre, spiced to perfection. It’s steaming and radiating a savory, fire-cooked scent that really sets the senses alight. When Jiselmo is behaving, he really is an excellent cook. “Ane, tell him that I am virtuous and pure, and would never do such a thing,” he says with an impish smile. 

She gives Korin a deadpan hum.

“Jiselmo says to tell you he wouldn’t prank anyone,” she replies, before turning to abscond with her dinner. 

She isn’t sure where to sit today — Brair’s group seems a bit much right now, and she doesn’t want to be pressed into sampling his concoctions at the moment. Vasht and Nelea, while quieter, have a jumpy aura that’s bound to rub off on her. 

Ane finds a log to sit on. She can catch strains of conversation as they’re carried on the breeze, enjoy her meal in relative peace, and take in the open sky without anyone’s drunken singing or anxious whispering. 

As Ane sits and observes, the two groups both seem to be progressing in their own respective moods. There’s laughter and song coming from Brair’s group, which swells as the time passes. In contrast, Vasht and Nelea are now collecting a small huddle of sorts. Their anxious demeanor seems to have faded, firming instead into a sort of resolve. A couple of others are seen joining them, including Aedas and, occasionally, the tipsy Brair who would amble over to try to spread his cheer. The mercenary Narue also joins them for a time, before wandering off herself.

Soon, the armored tzuskar approaches, currently with a lazy gait and a plate of honeyed vulre. She’s wearing her hair down today, apparently feeling a fair sight more relaxed than she did in the shadowlands. She wanders up to the log that Ane is using as a seat, smiling in her usual, easygoing way.

“Hello, got room on this log?” She asks.

“Sure,” Ane replies, scooting over a few inches. There’s plenty of room, but it’s as good a welcoming gesture as any when her hands are sticky with honey sauce. 

Narue the caravan guard sits down with a light thump, not bothering to cushion the weight of her armor. Fortunately it’s a sturdy log, and Narue is otherwise lean besides.

“It’s like lookin’ at two different camps today,” she appraises, forking into the meat. “I could cover one eye and switch troupes.”

“Mm… I wish I could say that that’s just Brair and Vasht for you, but I’d be half-lying. Brair needs a tankard of Rhytalan coffee, and Vasht needs about seven naps,” Ane says, as she pulls a piece of meat from the bone, “They’re dealing with the shortage of guards in their own particular ways, I guess.”

“Seems like it,” the tzuskar appraises, glancing between the two of them. Brair’s group has even kicked up into a silly dance contest of sorts, with the triplets and Jiselmo (leaving the cooking to Korin) trading off first. Jiselmo can’t help but add in a little slapstick, bellyflopping to the ground before hunching his shoulders and arching his back, edging along to the beat like an inching worm.

She chews for a second, then shrugs. “Yeah… That other group seems to be strategizin’. Not really my thing. I just fly around and bop things. Gracefully, mind, but not strategically,” she says with a bob of her fork. 

“Not sure how they’re going to strategize against an enemy they don’t know exists yet, can’t see, and don’t have enough bucketheads to beat back even if they did,” Ane replies, “No offense.”

“Well, about that first part…” She swivels in her seat slightly, and uses her fork to point off further down the road. Somewhere off the main path, there’s a rather large column of smoke. 

Narue shrugs. “It could be nothing. But if I had to give ya my gut’s feeling — y’know, aside from feeling full of this meat — I’d say they’d benefit from coming up with something.”

“Could be a cabin or a hunting lodge. Either way, we don’t know if it’s none, three, or thirty attackers– what’re we even able to do that we aren’t doing already? Force a faster march?” 

“Something weird, probably,” she says simply. “That’s what this sort of troupe is supposed to do, right?” She asks with a grin.

“Sure,” Ane says, growing quietly pensive for a moment, “We’re just performers, though. Aedas is strong, Nelea has gelthounds, Brair has fire, I can swing a club, and Vasht is… Vasht, but weird doesn’t mean powerful, really.”

Narue shrugs a shoulder. “I can vouch for you swingin’ a club, but I’ve heard about you pulling off something clever once in a while… and whatever got you that puffroot pile,” she says, with a playful smile. “Anyway… I think that lot’s kinda stuck,” she says, nodding towards Vasht, Nelea and Company.

“They tried to rope me into their talk, but I’m not good at all that… so I said I was gonna come bug you instead. They seemed int’rested in what you’d have to say.” She shrugs. “I recommend poppin’ by, they could probably use a fresh thought… and some puffroot,” she smirks. 

“Well, if they need some, they know where to find it,” Ane grouses through the wry smile tugging at honey-stickied lips, “Maybe we’ll luck out and find bandits that like smoking. I can get my wagon back, and get them to leave us alone…” She pinches the end of a picked-clean bone in her fingertips, before tossing it aside for one of the strays following the caravan. “Of course, if it’s advice they want… Be vigilant, but for shit’s sake don’t overthink it. We got through the shadowlands alright, we’ll just have to batten down, be prepared, and not lose sleep. I know Vasht takes security seriously, but he’s going to send himself to an early grave if he doesn’t learn to let go.”

“Heh, sounds like good advice,” she appraises, examining one of the bones she’s nibbled-clean. “Might wanna figure a neat place to hide your coin, though. If it’s bandits, and those geniuses don’t get a keen idea,” she makes a looping gesture towards the lead wagon. “We’ll probably just have to let ourselves be robbed. It ain’t pretty, but sometimes it keeps your head on your neck. I know we don’t have enough guards to do the same.”

“Great. I can tell ‘em my money’s at the bottom of a sack of puffroot. Maybe I’ll get lucky,” Ane remarks dryly. 

“You’ve got several sacks to choose from, if I’ve heard right,” Narue says, with a grin that sends her smirk-wing a-flutter. “Hey, at least if we get robbed, I can see what the bandits around here look like! I hear they look all crazy, with golem bits n’ whatnot stuck to ‘em.”

“Probably. Just set Jarrik loose on ‘em, let him talk them into becoming the next part of the show. People elsewhere might pay some decent coin to see a man-golem.”

“I know I would! I bet it makes them all strong-like,” she figures, tapping her chin. “Maybe if we get robbed, I can just… shake one of their hands really hard,” she supposes. “You know, steal it and be the one with the neat gimmick.”

“I don’t think getting golem parts is an outpatient procedure, Rue,” Ane’s never seen one, granted, but she doesn’t exactly think she needs to in order to draw some conclusions.

“Aw,” Narue wilts, drooping her wings. It’s hard to tell how serious she’s being. “I can’t just slip on a golem-glove and start doing heroics? That’s too bad.” She kicks a nearby stone across the grass. “Oh well. I oughta go figure out a new life goal,” she says, and hops to her feet. “See you later!” She waves briskly, about to wander off on her way. 

“See you,” Ane says with a nod. She stands as well, dusting chips of bark from her backside before she goes to return her plate to the communal wash basin. 

As she makes the short walk back to her wagon, a sense of foreboding begins to gnaw at her. Will Vasht ask her to be a lookout again? Possibly, though there’s no reason to ask her over any of the others with actual eyes. The shadowlands was one thing, but here… 

Her nostrils flare slightly as she breathes deep, straining to pick up the scent of smoke. It seems like ordinary woodsmoke from here, and tells her nothing. It could be a hunting lodge — is probably a hunting lodge — but there’s no way to tell from this distance. 

From Ane’s vantage point, that column of smoke could be a lodge… though it’s rather thick, like what one may expect from an open flame. Then again, it might just be a big fire outside of a lodge, or a big lodge. 

Vasht’s group does certainly look concerned enough. They’re still in the middle of talking, even now that the plates are mostly cleaned. During one of the lulls in the conversation, Nelea glances up with a worried look, seemingly in Ane’s direction. She’s a rather shy sort, so she doesn’t call out or beckon where another might. There’s a tentative look about her. Seconds later, the conversation tugs her back in. 

Ane catches her look, but she may just want her to try to talk Vasht down from… whatever it is Vasht is currently Vashting. If it’s that important, Nelea knows where her wagon is. She gives her a small wave, but she’s already been pulled back into the circle. 

With a shrug, Ane turns away to return to her wagon. As nice as it is to have gotten outside, even if it’s just for a meal, she can feel herself growing antsy. A vision would be a welcome way to pass the next stretch of the journey, but it strikes her as a bad idea — as helpful as it might be to ride a passing bird or smeerp and see ahead, that would also leave her virtually helpless until her limbs decide to reawaken and her mind falls back into itself. 

Twenty four hours later…

 

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Teller of Fortunes

Teller of Fortunes 26: Warm Reception

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It’s the morning before the caravan leaves Paakoponde. Shardflies are buzzing against the curtains, rears aglow with warm light, some starting to slip in across the windowsill. Normally the wagons would have been rolling by now, but the ground is rather marshy and uncooperative in these parts. Sounds of labor last night signalled trouble with one of the wagon wheels. Given the ingenuity of the troupe, the caravan’s sure to be moving again after breakfast.

As Ane shifts, a bundle of puffroot gently thwaps against her forehead. It must have been precariously shoved into a cupboard during her attempts to wrangle the tide of local “gifts.” She’s managed to stay in her wagon since then, but others are bound to be curious. After all, there was a literal procession of bundle-bearing locals heading in and out of her tent, all thanks to her unintentionally standing in for the local oracle. Anyway, the scent of sizzling, savory eggs soon wafts its way into her wagon, sending out the call to go join the others. 

She mutters a soft curse as she bats a shardfly away from her head, before easing herself into a sitting position with a broad stretch. The scent of the smoke has long since dissipated, leaving behind only the barest traces of its sweet, fruity aroma mingled with incense and the smell of dried puffroot. It’s far from an unpleasant smell, but it’s one that’s probably going to start wearing on her after awhile.

After washing her face, combing and braiding her hair, and dressing in a comfortable chemise and a skirt of saffron-colored cotton, Ane heads out to pick up some breakfast and see if anyone she knows is a closet smoking enthusiast.

This morning, peering through the mist, Ane sees that the food line is rather short. All around, the more able-bodied members of the camp are already getting busy prepping the wagons. Apparently many had to awaken early to continue the work of last night. At the moment, it seems they’re almost finished; there are boards under the wagon wheels, the trumba are hitched, and there’s a clear path back to the main road. 

The food line passes in a breeze — a quick step up to Vasht, the sleepy-eyed knife thrower, who’s taking a rare shift at cooking. It’s just as well, since he only really knows how to cook eggs, and there’s a small stock of them leftover from the city. He gives a worn smile when Ane arrives, and uses a spoon to scooch breakfast onto her plate. 

“Welcome to the morning. Glad to see you didn’t float off on a cloud last night,” he says with a hint of mirth, while preparing the next batch. 

Ane gives him a wry, sheepish grin as she accepts the eggs.

 

“That obvious, huh?” She says, briefly catching her lower lip in her teeth, “Well… What can I say? I’m good with customers.”

He lets out a chuckle. “Right… Well,” he smirks, and motions off towards the current circle of people eating. The lot of them, including Brair the fire breather, the dancer triplets, the actors Jiselmo, Korin, and the animal tamer Nelea are all looking in Ane’s direction with amusement in their expressions. There are more than a few sets of lofted brows amongst them.

Vasht, scraping off a pan, adds, “Maybe you can share some of your tricks, and a cigarillo or two.” He gives her a wry smile that sets the vestigial wing over his left eye a-fluff. “Off you go, can’t keep them waiting all morning,” he says, scraping off a pan. 

Ane darts a glance over her shoulder at the lofted brows and amused grins. When she looks back at Vasht, her lips are pursed in an expression that’s half chagrined, and half miffed at his teasing. 

“Careful what you ask for, or you’ll have six pounds of puffroot on your doorstep,” she chides him, as she turns to find a place to sit. She’s tempted to find somewhere where she’ll endure less ribbing, but, after yesterday, she at least owes them somewhat of an explanation…

When she arrives, the atmosphere is certainly jovial. Jiselmo even raises his hands to begin clapping, though Korin intercepts by smacking them down. Perhaps after the ribbing he endured himself previously, he’s inclined to return the favor for Ane. This doesn’t stop the more mildly amused of from grinning, with Brair being the first to comment.

 “Well… I see our troupe’s other top performer just decided to wake up.” He beams, then bites into an appoh — likely one of many. Munching around it, he says, “Thoughf I don’f think it waf my shirtlesh fire twilin,” he swallows, “had them flocking!”

The others chuckle. The triplets lean forward in unison, with Zila pillowing her chin on her hands. 

“Ane, you just have to tell us your method. We practiced very hard at being triple-topless, and now you’re a puffroot magnate!”

Ane sits down on the edge of the group, shoulders hunched a little over her plate of eggs. Her cheeks burn with embarrassment and she prods the fluffy mass with her fork, muttering softly.

“I just pulled some cards, that’s all.”

Even so, a grin — somewhere between amusement and self-consciousness — tugs at the corner of her lips.

Jiselmo kind of shimmies his head, not a shake, but a general spasm of bewilderment. “Well what did you pull for them? Did you predict that their vulre will go on to a top university?”

“None would even explain their activity,” Nelea says, while petting one of the troupe’s trained gelts with her broad, gloved hand. “It was truly bizarre,” she says, looking at the creature. 

“Not even the ones that gave me appohs would explain it! They just kept spouting, ‘Thank to foreign shaman’ and left to get more!” He says, practically in a laugh as he throws his arms wide. “They didn’t even give a damn about all the fire, either!”

Okay,” Ane says, pointing her fork accusatorily at Brair, “In my defense, I didn’t know how many appohs they had. Or puffroot,” she says, before taking a forkful of eggs, “Obvioufly.”

“To Jiselmo’s point,” Nelea says, “It must have been quite a fortune to tell. I’ve had three vulre go off to college, and I wasn’t that excited,” she says with a warm, albeit dry, sort of humor.

“Yeah! Why were they so grateful? It must have been a pretty high-quality grift,” Jiselmo appraises, crossing his arms and nodding authoritatively. “It’d make ‘ol Jarrik green with envy, with that kind of yield!”

“Well, if Jarrik wants to figure out how to fence about three dozen pounds of puffroot, he’s welcome to his cut,” Ane says sourly, “Besides… You all know what I do. That one lady asked a question, I answered it, she asked how to pay me, since she didn’t have much money… I asked her to give Brair some appohs. She asked if I wanted anything for myself, I figured a pouch of puffroot might be nice. I never expected it to end up so…”

She gestures toward her wagon with a vigorous wave of her hand. 

“High?” Jiselmo offers glibly. 

Ane pins the end of her egg-laden fork with a fingertip, poising it to catapult its payload straight at him.

“‘S enough out of you.”

Through some kind of age-old reflex, Jiselmo immediately ducks behind Korin. He peers over the tzuskar’s upper-wing, not even disturbing the man as he continues to eat. “Just saying!” He calls from behind his fortification, then ducks down.

“Well, it’ll make ya good money in the next city,” Brair figures. “As for me, I’ve definitely got enough for that ‘drink the dragon’s fire’ trick,” he says with a grin, rubbing his massive palms together.

Nelea sighs and shakes her head. “Just don’t test it on us or the animals.”

“Really, it’s not a bad idea,” figures Vila, the middle-sister. “You could make some money for Dynkala, if you tell her to prep belly-remedies ahead of time,” she says with a wiley gleam in her eyes. 

“It sounds dangerous to me,” says Wila, clutching her pearls as always. “Really, how ever did you get such a notion…?”

“And if Dynkala doesn’t want to, the other herbalist probably can — whatsername. Vaidna,” Ane adds, “Though honestly, Brair, you could probably start brewing your own liquor from scratch with all those appohs.”

“Huh, you’re right,” he agrees, furrowing his ridge of a brow. “A lot of it, too… Might go well with the other stuff. It’d be easier to sell than all the blasted appohs, if we don’t eat them first,” he figures, while a camp follower wanders by and takes his empty plate for him.

“At least Ane won’t have to be on backup-duty for the medic wagon when you get them all sick,” Wila chides him. “Really, hearthfire vinegar,” she shakes her head, as someone wanders by and takes the triplets’ empty plates. 

“Thank you, such a dear,” Vila mutters, as the three of them settle back into their seats. 

“Phf, a little digestive charcoal, some white clay tablets, a bit of stomach powder… hearthfire vinegar never killed anybody,” Ane replies.

Then a robed callosian wanders by and accepts her empty plate with a broad hand.

“Thank-,” she begins to say. Something about him jogs her memory, though, as she eyes his robe with a curious hum. That is certainly an Eternalist robe. Is he… the monk she met a few days ago? He never gave a name.

“You are most welcome,” says the dark-braided callosian, bobbing his head.

As he takes Jiselmo’s plate, he shrugs and thanks him as well. Jiselmo has still been hiding behind Korin’s back this whole time, but finally seems to be forgetting Ane’s promise of catapulting.

Korin’s the one who blinks, and as the callosian wanders away with the plates, he wonders aloud. 

“Wait a second… why is a burly monk doing our dishes?”

“I can get used to it,” Zila says cheerfully, with a waggle of her eyebrows. 

Vila gives her a cross look, and huffs. 

“Well, he might be some use against a bandit raid,” she says, averting her gaze. 

Ane presses her fingertips to her temples, and attempts to stifle a soft groan. So far, she’s netted the caravan thirty six pounds of puffroot, probably four times that of appohs… And one adventurous monk.

“I’ll see you lot later. I’ve got to go before anything else shows up.”

“See you later, Ane!” Brair calls to her, waving his arm. He seems quite happy with the outcome, given his wealth of ale-fodder.

“See you, Ane,” Zila bids her dreamily, resting a hand upon her flushed cheek. Naturally, she’s not even looking in the fortune teller’s direction, but rather, at the monk currently scrubbing dishes with his oh-so-strong hands. 

Like a fly-trap, the caravan accumulates strange travelers and friends by the day.

Teller of Fortunes, Uncategorized

Teller of Fortunes 16: Strange New Friends

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The dinner group of caravanners stares at the strange woman bundled into a ball of scarfs. She’s unperturbed by their stares, and speaks in a monotone:

“Greetings,” the scarf-woman nods politely, “I am Vaidna, your new friend. And good day.” With that, she promptly recedes back into the motionless scarf-ball. There’s an empty plate sitting beside her, as if she had just recently eaten while no one was looking. 

The three of them all exchange glances, shrugging, ultimately giving Ane the same glance of bewilderment. 

She is momentarily perplexed, until-

Oh!

“She’s a medicine seller,” she stage-whispers to the triplets, “I told her to talk to Jarrik about tagging along.” She fails to mention that the two of them prattled on about hallucinogenic herbs for twenty minutes when they met.

The triplets glance down at the pile each in turn, coordinated in the same way that they’re conjoined. Wila shrugs, Vila smirks, and Zila whispers:

“Well, I hope she’s being paid in pancakes!”

The head pops back out. As ever, Vaidna’s face is expressionless.

“Yes. Negotiations were successful. As a result, I am the new friend. The pancakes were delicious.” She pauses. “You may tell me your names, I will memorize. Except Ane and the blabrel, I already heard those.”

Once again, glances are exchanged, followed by short introductions. As soon as this is finished, Vaidna unceremoniously returns to her blanket pile.

“Well. Seems you found someone of our calibre, Ane,” Vasht the knife-thrower remarks.

“Yeah, our level of weird,” Brair the fire-breather elaborates. 

Ane shrugs a shoulder, cheeks stuffed full with pancake. 

The others nod amiably. Moments later, Vasht suddenly stops eating and looks up over the shoulders of the others. He has to tuck the small, vestigial wing covering his left eye aside to get a better look.

“What level of weird is that?” He asks, pointing with his fork.

A group of people arrive at the other edge of the camp. At their center is the caravan master Jarrik, who strolls along with his tall hat, bejeweled cane and his high white breeches. He walks with his head held high and shoulders drawn wide (and his belly pooched out under his coat). He’s travelling with an entourage of sorts, likely just a group of copper-bit hirelings; they’ve a very temporary look about them, in a number of senses.

That’s all normal, of course. The real spectacle trails on behind them, hemmed in between a few nervous men with spears.

There stands a tall figure, looming almost seven or eight feet — tall for a klorr, though not improbably so. This is made more ominous, however, by the tattered burlap tarp thrown over his head, shoulders, and arms as if to cover the scene of a grisly murder… Below, his arms hang down in massive, strange lumps of burlap long enough to touch all the way down to his shins. By their silhouettes in the sacks, they hardly seem like arms at all and more like gnarled, misshapen clubs. His slitted eyes practically glow from the holes in the threadbare tarp, catching some odd trick of the shardfly-light. He looks like some strange, lost titan, or an experiment gone horribly wrong and now on a mission to wreak havoc, befriend blind people, and tragically kill his father in a frozen wasteland. 

The bend of his back is strained and wretched, as if he struggles to lift his own arms.

Ane watches the caravan master and his entourage approach with mild curiosity.

Abruptly, the Caravan Master turns on his heels and shouts some kind of curse. He wags his cane at the hirelings, motioning towards the klorr. They soon bow their heads, and quickly rush up to the figure. It seems Jarrik has instructed them to remove the tarp, and perhaps for good reason. A complete aberration might be accepted by the caravan, but someone in an ominous hood? No chance in the Void for that. Jarrik has to unveil the lout before people flee in terror.

The face, of course, turns out to not have glowing eyes at all. He’s just a tow-headed klorr, albeit with his nose slightly askew, a dull look in his eyes, an an odd cant to his head. Then the shoulders, they’re fine… But those arms. Even before the tarp-wrap is removed, they look profoundly wrong. The silhouette defies definition. It leads one to think that the burlap wrappings themselves must just be very, very thick. 

When they’re removed, this is proved to be false.

The man’s arms are thick, and absolutely twisted. They proceed as normal from the shoulders, then bulge out irregularly at the upper arm, and at the elbow… They split. Each arm divides into two halves, like branches of the same bone, which proceed to twist around one another. They spiral all the way down to the hands, which are knobby, blunted versions of the usual klorrian claws. They face off in odd, impractical angles, with the claws still of course being on the misshapen fingertips. 

The klorr, for his own part, squinches his eyes shut — either to block out the light, or to hold back the tears that ripple at the edges of his eyes.

Somewhere in Ane’s company, a fork drops, and she catches herself open-mouthed with shock. 

“Well. That hits minimum,” Jiselmo concludes.

In all of her time getting acquainted with blue bolete, sightwort, and snakeleaf root, she has never seen anything like this. Even in her wildest, post-vision nightmares, she has never seen anything like this. The sight of him makes her own arms ache — even though she doesn’t know what it’s like to have a set of long, klorrian claws, his blunted hands seem agonizingly wrong.

She diverts her hum to her plate. It’s bad enough Jarrik is practically encouraging everyone to stare at him — she won’t be complicit in stroking his ego at the unfortunate man’s expense. Just because he’s enlisted to be gawked at for coins doesn’t mean he should have to bear the weight of stares from the rest of them. 

While Ane’ss looking away, the hirelings escort the klorr off to a wagon on the far side of camp. To all onlookers, he seems surprisingly unmoved by this whole proceeding, numb to it by the time his eyes are closed. 

In time, the group lets out a collective sigh of tension and begins finishing their plates. 

“I hope he is given good quarters… he might need help with those arms,” Nelea muses.

Brair shrugs his shoulders. “I’m just glad Jarrik got rid of the getup. I’ll take an odd sight any day, but covering him like that was terrible. I hope he just came like that, and it wasn’t a…”

A spectacle.

The rest goes unspoken. People may think of Jarrik as not a good man, maybe even a bad man… But they don’t like to think of him as a cruel man. It seems to help morale somewhat that he personally walked with the new arrival on the way to the wagons. Still, the group is a tad shaken, and many are beginning to get up and stow their plates. 

Ane hasn’t touched the plump links of sausage at the edge of hers, but she no longer wants to. Something about the display puts her off the rest of her food and, like everyone else, she goes to scrape her plate and set it in the wash basin to be scrubbed.

Before she does, though, she tosses the sausage to a skinny stray gelt sniffing around the perimeter of the camp. The creature looks older than its years, with a hide patchier a teenager’s beard and strange, sunken hollows beneath its dark eyes, but she imagines it’s grateful for a meal.

With her belly full and her plate handled, she returns to her wagon to ready herself to work.

Behind her, in the silence of the campground, a bundle of blankets marks the first of the tragedies to come into their midst.