Teller of Fortunes

Teller of Fortunes 2-22: You pull smeerps out of a hat!

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The next day begins with a pretty typical thing for Ane: fortune telling. 

It’s the last day for the caravan to wring the last few copper bits it can from the local populace, and Ane spends a solid day’s work behind her table with its (still somewhat paint-spattered) brocade cloth. The readings seem to blur together for her — a few minor lordlings on a lark, badgering her for news of their impending fortunes. A gambler or two asking about their next big score. A few shady types with marks on their temples where masks usually hang, probing her for intrigue and forewarnings of betrayals to come. It’s not an outstanding day’s work, by any means, but it’s a thorough and steady one.  She nets nine miters, nine scutes; a tidy sum, and the last from a city for some time.

Once it’s over, Ane is exceedingly pleased to pack up her tent and put S’varga behind her. The caravan has money, guards, and enough supplies to get them through the next leg of their journey, so the sooner she puts some potentially very dissatisfied customers of “Doctor Lartimus” behind her, the better.

When Ane steps out of her tent, she sees that everyone’s gathering up for their last meal in the city. There’s not enough time for one last day of carousing, so everyone is faithfully assembling at the foodline and eating by firelight. While Ane is generally unaffected by the darkness of the tunnels, the other members of the troupe all flock to the nearest light source. It lends things a rather warm, conspiratorial atmosphere, with people packed in tighter clusters than usual. 

Today, Aedas the strong man is the one doling out food — and massive portions of it. It’s a pity that he’s never had much sense for flavor. On the bright side, he hands out a pretty protein-heavy meal, full of boiled-down plants and fibers known to strengthen the body. 

When Ane approaches at the front of the line, he shovels her portion onto a bowl with a smaller bowl, fumbling with the utensils in his massive hands. 

“Hey Ane, got the gud stuff for ya!” He chimes, smiling to his eyes.

“Thanks, Aedas!” She replies brightly, as she accepts the bowl. Even if Aedas didn’t err deeper on the side of nutrition rather than flavor, it’s nice to not have to worry about Brair’s peppers. She turns, bowl and spoon in hand, to find a place to sit — the clusters of cravanners seem warm and jovial enough, satisfied with a successful trip, but it might be nice to take advantage of her ability to see in the dark and find a quiet place to relax…

When Ane arrives, Jiselmo the actor is in the midst of retelling his tales of the madcap adventures of King Fweep-Fweep and the joust, in usual form. It seems like the story of a small creature enchanting the caravanners gets a little more embroidery with every retelling; this time, the wagons get decorated a little more brightly, and a cadre of charming caravan-followers carry Jiselmo away from the ersatz tiltyard on their shoulders while cheering.

Nelea the animal tamer shakes her head and mutters, “You really shouldn’t encourage such things, Jiselmo. Someone could have been hurt.”

“Oh, it’s fine! That’s what the pillows are for.”

Korin the straight-man covers his face with his palm, and mutters, “They were still poles being thrust at alosin-velocity, Jiselmo…”

“Well, the ground is soft als– oh, hello Ane!” He breaks, waving at her with his spoon. 

Ane takes a seat, though she somewhat regrets it — of course Jiselmo would have plenty to say about being the master of ceremonies to a tiny fweep-king. She gives the group a chagrined smile and a wave of her spoon before setting to eating her dinner.

It doesn’t last much longer. While the conversation continues (and seems unaware of Ane’s role), it soon comes to a swift stop. Looming at the other edge of the group is the klorrian magician, a rather rare figure at these fireside gatherings. He’s always a gloomy picture of a man, with long, thin black hair and a gaunt, disapproving face. All this paired with his ostentatiously-dyed robes and air of importance. The look is only broken up by a pair of floppy lop-ears that stick out of his pocket, each thick with cotton-like tufts. His steps are quiet, but the sound of a smeerp munching a carrot is not. 

The moment he steps up, silverware clinks and conversation grinds to a halt. It doesn’t seem deliberate; his severe, stoic presence has a talent for throwing a wrench into any conversation. As Jiselmo puts it, he’s the “doorstopper of chatter, a paper-weight for words, a muzzle on the snout of pleasant company, and a condom on the cock of social grace.”

Despite this colorful description, Jiselmo is the first to speak. 

“Ah, hello Vozhik! Come to rejoin our delightful company?”

The klorr glowers, staring down his nose. 

“I come to address your idiocy yesterday. Your indiscretions and frippery rub you against forces you’d best not tamper with,” he cautions, as his sharp ears lower gravely.

Jiselmo smirks, waggishly swaying from side-to-side. 

“Oh? Afraid I’ll pull one of your smeerps out of my arse and put you out of a job?” 

This earns Jiselmo an elbow-jostle to the rib from Korin, who adds, “It’s all right now. No one was hurt.”

The klorr responds with a chilly, fanged smile. 

“You don’t even recall that you were influenced? Hah. It’s no surprise, given your lack of mental acuity.”

“It was an accident, Vozhik,” Ane interjects firmly, “Nobody was hurt. Besides, it won’t happen again.”

The klorr shifts his gaze to her, raising an eyebrow. 

“Oh? I would hope so. Let us hope this is the only force you house that’s beyond your ken.”

Nelea bristles.

“You mind your words, Vozhik. You are with the caravan, true, but that gives you no license to insult as you please. One more jibe like that, and I’ll have you out of our circle on your ear.”

The magician reels back for a second, chastened. Somehow, even such a mild threat makes him wilt and balk. He quickly regains his stiff posture, and utters a dour “Hmph.” Then, more cautiously, he adds, “Just a warning. We travel in a complicated world with troublesome forces…” His gaze shifts subtly back to Ane. “A fae mood can cause all sorts of problems.” 

Then, he promptly turns to leave with a swish of his voluminous cape, which he wears literally all the time. His mysterious exit, however, is ruined by the way he tucks a hand into his shirt pocket to anxiously stroke his smeerp’s ears. 

You pull smeerps out of a hat!” Ane calls out sourly after him, to his swiftly-retreating back. There are some people who she would accept this admonishment from — Dynkala, naturally, and maybe the medicine-seller, Vaidna — but the pick-a-card-any-card guy does not number among them, however tall and glowery he may be. 

“Void,” she mutters, turning back to Jiselmo and the others, “Is he always on?”

“Regrettably, yes,” Korin replies sourly. “I don’t know how he walks around with all those smeerps up-him.”

“Oh, it’s important for some of the dark magical super-spooky arts,” Jiselmo adds in, in a suitably, theatrically eerie tone. “He might need to conjure ribbons or saw pretty ladies in an emergency.”

“I worry for the smeerps,” Nelea says quietly. “It must be hard to breathe…”

Ane shakes her head. It isn’t that she doesn’t have her own concerns about the fweep-fweep — far from it — but the last thing she needs is to be scolded like an unruly toddler who left their toys out where someone could trip over them. 

“Damn near killed my appetite,” she mutters glumly. 

Vila (of the triplets) side-whispers, “You should see his dirty wagon… It’s a real warren in there, not made for a person.”

This earns Vila an immediate elbow-strike from the other two on each side. She utters a small grunt of surprise and a mutter of protest to the oddly silent Wila and Zila.

In the distance, Vozhik heads off toward the edge of the camp. He’s grabbed up a torch, casting his stark features in half-shadow. He wanders out and greets three figures approaching from the city — the caravan master among them.

As Vozhik stops and palavers with Jarrik, the light of his torch falls upon the two newcomers. One is a ruptured silhouette at first, then resolves into a callosian covered in long, lumpy protrusions almost like the back of a Skrajjic rock-lizard. It’s almost uncomfortable to look at, the way his clothes appear to warp to fit his distorted shape. The weight of the crags along his shoulders and back seems to hold him down, forcing his posture to stoop low.

The other is… a collection of birds? A flock of massive, twitching wings? And yet it stands in the vague shape of a man. It’s hard to tell whether there’s a person beneath them.

Jiselmo, rubbernecking all the while, speaks for the rest as attention falls upon this spectacle.

“… What the fuck?”

Teller of Fortunes

Teller of Fortunes 2-21: Join the Mad King’s Joust

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When Ane returns to the camp, there’s quite a commotion around one end. People have gathered in a large, oblong circle, faces turned expectantly toward the center. The din of chatter raises high on the air, and alosins chuff loudly.

There also appear to be… banners? At least, Ane’s reasonably certain that the hanging clothes were intended to look like banners.  An even more motley collection has been draped all over what was probably Vasht the knife thrower’s wagon. Then, up top, a seat of some sort has been placed there.

Vasht’s wagon looks like a very odd nucleus for the whole thing, really.
And it all has a certain air about it.
You might call it “whimsy.” 

Oh.

Oh no.

What did the fweep-fweep do now? She’d thought Vasht was safe — if there’s one word she’d never use to describe him, it’s “whimsical.” But now there’re banners? And a group? With tables? She drops the things she’d collected from the undercity, a chair leg and hound’s skull, in her haste to go see what level of fuckery the caravan and her mind-controlling pet abomination have gotten up to in her absence.

As it turns out, they got up to quite a lot.

Ane has to push past the throng of observers, which is growing thicker by the minute. As soon as she finds a spot with a low shoulder, she darts her gaze around…

The first thing she spies is a scraped-bare strip of land, save for a rope fence running down the middle. When her gaze pans left, she sees… an alosin, though that’s hardly the strange part. On the alosin is Brair, wearing a sheet as a sash and a large, ashen pot upon the top of his head. It sits jauntily on his brow, oddly complimenting the stark, firm expression on his bronzed face. Today, the fire-slinging callosian wields something else instead: a tall, wooden pole with a pillow tied around one end. 

Then, Ane pans her gaze to the right…

There’s another alosin, and this one is carrying Vasht. He has a curtain slung about his chest, in a most barbaric fashion (if barbarians had a thing for Valistean lace). His many sharp, sweeping tattoos paint a rather ominous picture; this, complete with the kettle perched upon his head, make him the perfect “dark knight.” He’s wielding a pillow-spear  similar to Brair’s. He also wears an expression of grim determination, though there’s a glimmer of chagrin in his eyes. It’s the look of a man that’s gotten himself into something, knows he looks ridiculous, and just has to commit to the bit.

And lording over the center, in the midst of the “banners” lining Vasht’s roof, is an old oaken chair, perched imperiously right in the middle. Upon it sits a certain round, fuzzy creature, with an air of comical gravitas. Its little beak-mouth is set firmly, as if it too is pretending to take this all very seriously. It’s not bouncing or fweep’ing at the moment, but it nearly vibrates with an excited sort of energy. Its barely contained glee is almost childlike, under its veneer of pretend authority. 

It also has a small, yellow prop-crown on top of its head.

It is King Fweep-Fweep the Whimsical. This is his joust.

Ane groans to herself immediately before she begins to try to force her way through the crowd. Brair and Vasht can have their pillow-fight for the moment — she is going to retrieve that fweep-fweep before someone loses an eye (or an ear, or a wing).

As Ane makes her way towards the wagon, the festivities begin to unfurl in earnest.

Jiselmo, standing in the center of the lanes, steps out wearing the full costume of a royal herald. He even has a long, brass horn with a flag on the end to match. 

“Hear ye, hear ye,” he calls out, “We gather today for the match of a lifetime! Today, two knights shall do battle for their honor. In the blue corner…”

He flings an arm out in the direction of Brair.

“SER BRAIR! Honorable knight of flame, lord of the pints, baron of the exploding wagon!”

Cheers erupt while Brair trots his alosin in a small circle, pounding his chest and waving his spear.

“And in the red corner… SER VASHT! The wicked dark knight, lord of edges, slayer of boards and fruits alike!”

Vasht receives a mixture of cheers and boos, as villains are wont to, though they’re all mixed in with laughter. Vasht, for his part, foregoes the grandstanding and instead raises his spear and points it towards Brair — a challenge!

Jiselmo cuts in, “Once more, simple rules! A knight who is lanced must remove their sash. A sashless-knight who is struck is DEFEATED! And if a knight falls off his alosin, he is both DEFEATED and VERY SILLY…”

Ane gently pinches the bridge of her nose. She knew the little thing was persuasive, but this. Half of the participants here have to be indulging it for fun. There’s no way something the size of an appo and a half could turn the caravan into this.

“Hey!” She calls sternly up to the fweep-fweep, “Either you come down, or I’m coming up.” 

Somehow.

“Fwip fwip fwip fwiiip fwip… fwep fwep…” The thing squeaks and whistles, babbling on, as if imitating a person’s speech. It doesn’t seem to be paying any attention to Ane. In fact… is it acting like a king? The crowd is silent, as if it’s officiating the start of the battle.

“Fuip… fwep… FWEEP!”

Cheers erupt as the alosins huff, scuffing their feet on the dirt. Then in a burst of activity, they LEAP! Both knights charge at each other valiantly, Brair in his ash-pot helm, Vasht wearing his kettle. The thunderous sound of galloping alosins fills the air, as a large dust cloud kicks up behind their springing legs.

The fighters lean low, gaining swiftness, ersatz pillow-spears held tightly to their sides and braced in brawny arms. The alosins leap with their heads low, charging for speed. 

There’s a moment of silent suspense.

Then, in a flurry of motion, the men pass and the spears flash into action! Brair goes for a very straightforward charge, but Vasht… oh, he’s a dark knight. And being the deft fighter he is, he ducks aside at the last second and thrusts his spear! His muscled arms tighten with tension as he swings his ‘weapon,’ striking Brair straight in the stomach. He takes the full weight of the alosin’s charge, coupled with the deftness of Vasht’s strike.

“Bwaaaahfuck!” Brair cries out, sent sailing off the (in hindsight, not-all-that-fast) alosin. He falls back while it charges onward, and he collides into the spongy tunnel ground with a thump.

At the other end of the lanes, Vasht brings his alosin to a stop. He then plants the haft-end of his spear in the ground, stands tall, and puffs out his mighty tattooed chest. 

“SER VASHT IS VICTORIOUS! A DECISIVE BLOW,” Jiselmo calls out, frantic with excitement.

He then toots his brass horn to make it official, while Brair sneakily wanders off to find a pint for his bruised pride and aching rear. 

“Right. I’m coming up,” Ane says, as she begins attempting to find hand- and footholds among all of the clothing hanging from Vasht’s wagon. If he ever did manage to find the time to do his shirt laundry, he’s going to have to do it again — the kicked-up dust from the alosins has not done them any favors. 

When she arrives at the top, the little fweep-fweep is looking quite fat and sassy in his “throne.” It’s currently rocking back and forth, cheeks pooched, looking very satisfied with itself. It’s still wearing the little fake crown, though it’s slid over its little tufted head at an angle.

Down below, the aforementioned actor is now busking the camp followers, guards and passers-by that clumped around this event. He moves among the thunderous cheer and applause, shouting. 

“Thank you, thank you! We accept appreciation in the form of CURRENCY and LOTS OF BOOZE. Brair seems a bit sore, so we won’t be getting more any time soon!”

Jiselmo!” Ane shouts down to him in horror. It’s bad enough the fweep-fweep is responsible for this without him capitalizing on it for liquor and coin. “What the Voi– Alright, you know what?” Perched atop Vasht’s wagon beside the makeshift throne, she reaches out to pluck the crown from the tiny creature’s head. 

“Fwep fuip fep… Fip f– FEEP!” It cheeps, eyes wide with alarm as its divested of its authority. Almost immediately, the fweep-fweep seems aware that the jig is up. Rather than attempt to reason with Ane or feign sleep, it instead lets out a big, gaseous “FWIPPPT!” and jets off into the nearest piece of laundry — a pair of Vasht’s britches — to hide.

Ane holds the tiny crown, pinched between thumb and forefinger.

“No crown, no kingdom. Those’re the rules,” she admonishes the fweep-fweep. For now, she allows it to hide — from the sound of things, whatever ensorcelment it worked seems to be breaking, giving her an opportunity to survey the damages from up on high.

Jiselmo rides out of this place on a tide of money and beer, taking the crowd with him to boisterously retell this event around a fire and a barrel of something brown and potent. 

This leaves Vasht standing in the middle of the field, contemplating his life choices. Furrowing his brow, he plucks the kettle off of his head and throws it to the soil with a clatter. He turns to the alosin, giving him a one-eyed look of sympathy. Then he looks up towards the fweep-fweep. 

Vasht rubs the side of his head, thoughts clearing, and then he sees Ane. His face goes slightly pale. 

Ah, yes. This is what social mortality feels like. 

What,” Ane says, arms held wide in bewilderment, “Happened?” 

She knows what happened. The same thing that got her to dress the fweep-fweep in makeup and jewelry and a tiny stone slipshell hat happened. What she does not know is how the creature escaped its cage and managed to affect the entire caravan.

The dark knight, Ser Vasht, stands dumbfounded. He doesn’t respond immediately, instead tossing his pillow-spear aside and crossing his arms behind his back. It’s like some last-ditch attempt to retain the scraps of his dignity. 

He calls back up to Ane, “Your ‘king’… and also, Jiselmo!” His expression firms. “Yeah, Jiselmo’s definitely to blame for at least part of this…”

“Yes,” Ane says with a slow nod and the tone of voice one might use to ask a small child why their mittens are currently floating in the privy, “But how did the ‘king’ get from safely inside a cage to… to…” She makes a flailing gesture toward Vasht’s britches, which are currently trembling in a perplexing fashion.

Rather than answer immediately, Vasht wanders aside and gathers up the thing’s cage. Its door swings open tellingly. With it in hand, Vasht spreads his rows of wings, catches the air, and flaps his way up to meet Ane on the roof of his wagon.

Once he’s safely landed, he dusts off his shoulder.

“Well, I first meant to keep it in my wagon… but when I saw it, it did something.” He sighs, staring at the wriggling pair of pants. “It kept giving strange ideas, and some would’ve wrecked my things.” He coughs. “Important things. Keepsakes. So…”

He makes a vague, spinning gesture with his fingertip.

“I took it outside, it got ahold of Brair and convinced him to open the cage.” He explains all this in a rather careful, measured fashion, as if that can make the result a bit less silly.

Ane rubs a spot in the center of her forehead. With her free hand, she waves at the tiny, quivering pile of underpants and fweep.

“So it’s Brair’s fault, you’re saying,” she concludes. “At any rate, it doesn’t matter. Just… Put it back in the cage so I can get it somewhere where it can do less damage, I’m not going to go rooting through your underthings.” 

“Well, not his entirely. I should’ve kept him from opening it, though my back was turned. After that, he said he ought to take care of it, feed it some of his booze…” Vasht goes on, walking towards the pair of waggling trousers. He takes it by the legs, positions the waist at the mouth of the box, and begins to gently shake the garment. Soon the fweep-fweep pops out, tumbling into the cage, whereupon Vasht shuts the small door.

He takes in a breath, and continues, “So, we got into an argument… Jiselmo strolled by, and suggested we decide it with a contest. Then, a while later, I look up and this is happening,” he says, gesturing towards the scene laid out beneath the two of you. 

Ane shakes her head as she takes the cage, muttering to herself.

“Can’t go anywhere, Animus alive… At any rate, thanks for keeping an eye on it. Sorry about your laundry. And,” she nods toward his ‘knightly’ getup, “All that.”

“Mm, might want to keep it hidden when you’re away,” he agrees, gruffly running a hand across his cheek. “Seems only to do that when people see it.” Vasht then shrugs a shoulder, and smirks with chagrin. “Well, I’d say you’re welcome, but I’m more sorry that I let it start a monarchy. And knight me, I guess.”

A faint grin tugs at the edge of her lips, in turn. “A tiny tyranny, complete with bloodsports. Out of curiosity, though — why did your laundry end up all over the outside of your wagon?”

Seeing Ane’s smile seems to lessen his embarrassment, somewhat, and he finds himself doing the same. He lets out a theatrical sigh, and plucks one of his scarves off of his wagon’s roof.

“If I had to guess? The critter needed heraldry, and somehow Jiselmo knew that. So while we got ready, he went around throwing my clothes everywhere.” He furrows his brow at the scarf, and adds, “Also, they were nearby… I’d just finished washing them.”

She pulls her lips inward, pressing them tightly together in her teeth to keep from laughing outright. Instead, she manages a stiff nod and a subtle quiver of her shoulders before she turns away from Vasht (and his “heraldry”) and begins the process of climbing down the dangling shirts, belts, and trousers.

As she does so, he leans forward and aims a few pokes at her side. “I see your giggle fit,” he accuses. “Making a getaway with your tiny trouser bandit,” he adds, watching Ane flinch to avoid being poked as she clambers down his wagon. He hops down himself shortly after.

“Hey! Careful — some of us don’t have wings. Or a head harder than that kettle to break a fall with,” she chastises him as she disembarks from a muslin shirt. 

He crosses his bare arms, regarding her dryly from the bottom. “Well, I can help with that. There’s a spare kettle over there, for your safety.”

“Wouldn’t fit without crumpling my ears. Anyway, thanks again, Ser Knight.” 

“At your service. Or something,” he agrees, offering a sardonic half-bow.

With the fweep-fweep safely in its cage, she makes her way back to where she deposited the hound’s skull and chair leg she found earlier. The chair leg is useless to her now — let it sit here and raise questions in whatever hapless wanderer finds it next — but she has a lot of soaking and cleaning to do before the skull is in a keepable condition.

Which means, unfortunately for him, she needs to bother Brair (and his wounded pride).

 

Teller of Fortunes

Teller of Fortunes 2-20: Escape the Tatter-Men

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(Continued directly from prior entry)

There’s that vague sense of warmth resting in her palm, much as it was with the slipshell. The face of the loothine, once solemn, now seems… steady? Determined? Perhaps it even shows a sort of welcome, a silent acceptance. Gone is that sense of frenzied despair, of feeling lost and out of place in the world of men. Its eyes show not peace, but resolve.

A howl rings out, bouncing off the cave walls. The voice is thick, proud, and haunting as it echoes from places unseen. All at once, the leaves of the underworld seem to unfurl. The spring bubbles with life, and a steady mist recedes from its shores.

The corpse of the loothine also seems to change, though only subtly… Whereas before its paws were in the midst of hurried digging, now they are at rest. Even more strangely, the claw-bones are now folded over-top of one another. The vacant skull rests upon them, as if pillowing its head beside the warmth of the spring. 

The change has a dizzying, dreamlike quality, enhanced by the steam of the spring. Ane is tempted to remain there, to soak in more of the sense of calm and resolve permeating the very air of the place, but now is not the time. The assassin and the rag-men are still making their perambulations on the roof and in the streets beyond, and, however serene this place may seem right now, it isn’t safe

She casts a hum over the resting loothine. The carcass seems relaxed now, but something seems wrong about separating it from the carving. Ane can’t take an entire hound corpse with her, though…

Moments later, she begins navigating her way back through the ragged streets, this time kept company by an emerald carving and a loothine skull on the end of a stick. The shrub-stem she pressed into service is a bit wobbly, but it works well enough. With luck, it also makes her look deranged enough to be left alone — there’s definitely no way she can go scaling any walls with a stick in her hand. 

However mad she may seem, the path still leads straight through half a dozen rag-men. As she approaches the mouth of the alley, walking in the open, the ones with the abstract masks press back behind the others. The jagged-marked ones step forward, their shasii bodies almost unrecognizable by emaciation. They bar the path, and one or two even crouch low, placing their hands to the dirt… as if they’re readying to pounce.

They shout and growl in voices as ragged as their masks. It’s in some foreign language — guttural, profane, thick with malice.

 

Ane inhales a deep, tense, hissing breath.

Looks like it didn’t work.

She can’t make out what they say, but their postures are unmistakable. She stands there, with her skull on a stick, humming over the seething group barring her path. Now what? She has no weapons, unless she plans on hitting someone with a loothine head. She has no magic. She doesn’t even speak their language.

Ane squares her shoulders and marshals her nerve… and flees into one of the shacks. 

Outside is the sound of scuffling feet, shouts, and frenzied puffing breaths. The rag-faces dash after her, coming to a skidding stop outside the broken shack.

The room is dark, but Ane can see easily… though it’s a lot to take in on short notice. There’s a broken-down wooden chair, a tattered cot with moldy down, a few earthenware pots, and a gaping hole in the wall on the other side of the room. There’s a door into this place, too, but it seems broken beyond use, jammed into its frame with rust and grime. There’s also a book, some copper silverware, and a rotten hunk of meat covered in both flies and walks.

Ane takes as little time to scout her surroundings as she can get away with before she lunges for the first available opening — she can worry about navigating her way back up afterward, if she manages to lose the group. As she rushes past the mildewed, decaying contents of the shack, she throws whatever she passes behind her to slow them up. Pots, the chair, anything her hands pass near enough to grab flies behind her into a shattered heap. The chair seems to fall apart as soon as she touches it, and her hand comes away still holding a single splintered chair leg with a crude, rusty nail hooking out from one end.

She has a sneaking suspicion she should keep it.

There are curses and crashes behind her, as the first rag-man dashes in and topples over the chair. His emaciated body is sent crashing into the wall, while two others push in past him, still in pursuit.

The next room is equally bare, though it features an old larder filled with garbage and an earthenware pitcher of sour wine. There isn’t even a hole this time.

“Voirrh- damin!” The man behind her snarls, dashing into the room, cursing in some bastard cant of a language. His bony hands are raised, groping like claws, giving only a second to react.

And the pitcher of sour wine flies behind her, accompanied by a soft whistle of air over its mouth. He takes it on the jaw, shattering the poor pottery as he goes crashing backwards. In the moment it buys her, Ane charges at the far wall — she doesn’t think she’ll be able to crash through it, but it’ll be something to get her back up against when more of them pour through the doorway.

Oh, nope, nevermind. She does crash through it, intending to or otherwise. 

Construction is pretty shoddy down here. 

 She finds herself stumbling into the next shanty, now a fair ways past where the chase began. More shouting comes from behind, where the remaining rag-men are forced to clamber past the first two. 

At least, all that did chase her…

 

The loothine figure pulses in Ane’s hand, and she feels a moment of clarity:  olfactory clarity. She can track the trails of the unwashed, downtrodden assailants as if their scent were wisps of smoke upon clean air. One of those wisps leads straight ahead, through the gap into the next shack… There a mass of it is huddled down, hiding behind the wall, lying in wait.

To Ane’s left is the door back out into the alley, merely a square of boards resting on one hinge. She doesn’t smell anyone out there, for the moment. This is fortunate in many ways, as having an enhanced sense of smell down here is, at best, a mixed blessing.

She trusts in the little emerald carving and whatever strangeness it seems to have wrought in her. There will be time to investigate it further later. 

Maybe with the slipshell and some puffroot, she thinks to herself in a moment of grim humor.

For now, Ane rushes at the door. She’ll be able to move more quickly out there, if nothing else.

When Ane dashes out, she has at least ten feet in both directions of clear alleyway. Behind her, towards the grove, there are two more of the assailants. They’re the ones with the crescents and helices about their masks, esoteric and brutal markings. Instead of giving chase, they’ve instead crouched down and begun to chant. If it’s a language, it’s not something Ane recognizes.

Ane has a clear line towards somewhere that isn’t this smear of a street, and she goes for it.

Her pursuers are no match for her relative health and fitness, and even as they scrabble after her, they quickly fall behind. As Ane rounds the corner, she can hear a sharp, blunt crack. As soon as the echo fades, there’s another sharp strike. First one, then another, and another… Five in total.

It seems they, too, have trouble surviving on these streets. And their friend up on the rooftops just received the perfect distraction to pick them all off, one by one by one…

Soon after, Ane is left with a moment to breathe. She stands safe in some alleyway, carrying the skull, the loothine figure, and a broken chair leg. The rest of the city is now open to her, and as sure as she saw the scents of the rag-faces, she can see her own as well. For now, though, she doubles over to catch her breath. While the rag-faced men hadn’t caught up with her, a couple of days of puffroot smoking certainly has. It’s telling that they weren’t able to outrun her — they must be even worse off than they look.

Once she’s pulled herself together, eased her burning lungs, and slowed her hammering heart, Ane begins to make her way ever upward, toward the brighter (and less fragrant) parts of the city. 

 

After some long walking and some deep sniffing, Ane soon finds her way back up to the first atrium of S’varga. It feels like a wholly different city, with all the towering edifices, stunning vistas, and artistic reliefs that were once expected. Unlike the third or fourth atrium far below, this one seems far more interested in catering to a wanderer’s whims. There’s another market just down the road, with many stalls carrying food and produce… Then there’s a plaza off to the left, with a number of tunnel-stone storefronts all carved side-by-side. There’s also the occasional public house, fine dining, and the rare puffroot-ery.

Unlike the deprived lands below, “this” S’varga is fully willing to cater to a paying customer’s needs. Unfortunately, Ane has no coin, and only a carved loothine hound and a dirty skull to show for her trouble. She gives the plaza a look of scorn mixed with longing, as she turns to head out of the city and back to the caravan.

It’s probably for the best. Ane might look a tad out of place with her skull-on-a-stick anyway.

Teller of Fortunes

Teller of Fortunes 2-19: Theatric Thugs and the Lost Traveler

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(Exploration of S’varga –  Continued directly from prior entry)

The shacks sit so close together, their roofs form a slipshod walkway of their own — albeit one so treacherous-looking, even the rag-veiled men seem to avoid it. Even so, a shadow moves about up there as well… 

Ane takes her chances with the shadow. The streets — if streets they can be called — are definitely full of the gaunt rag-men, and the shacks very well may be as well. Finding a way through them could easily be disorienting, too, even with the cry of the thing she’s following to lead her. 

She digs her fingers into the shattered stone of one of the walls of a building, seeking hand- and toeholds as she begins pulling herself up to their patchy, sinking roofs.

As Ane peers over the top of the roof, she finds herself tucked behind a stack of old, rotten crates. This affords temporary cover, as she catches sight of that shadow that was darting about…

It’s  huikkaran. He’s clinging to one of the walls of the small cavern, positioned up from the roofs slightly as if to gain a vantage point on the rag-men below. His lithe, nimble body is covered in dark-colored leather, knives gleaming at his belt beside a wicked-looking blackjack. A large, slick bronze mask, tapering back like the beak of some wading bird, covers his face. It makes his head look almost comically long and wispy, with an exaggerated expression of glee about the elderly lips of the mask.

He seems to almost twitch a little, as if startling at every sound. Whatever he’s doing here, he seems very jumpy. If he’s seen Ane yet, he hasn’t made any sort of move from his perch, clinging to the wall with two hands and a foot.

An assassin?

Perhaps he’ll leave her be if she’s quiet enough and doesn’t get in his way — he seems to be keeping an eye out for someone, and she highly doubts it’s her. Still, she doesn’t like the look of that blackjack. She keeps him in her sights as she cautiously makes her way toward the howl, careful to avoid the loose nails and soft, sagging, rotten portions of the roofs in her path.

 

As she makes her way, the huikkaran clearly seems to be watching her. The dark eyeholes in his mask track her movement, step by step… She makes steady progress, soon halfway to the end of the cavern. As she passes parallel to the watcher, her foot nearly catches in a shattered bit of scrap lumber. There’s a slight crunch underfoot, and the man grows tense. His hand darts at once to his belt, hovering over a dagger, shaking with tension like a taut bowstring…

With a muffled curse, she holds her hands, empty, out at her sides — partially to maintain her balance, partially to show her lack of visible weaponry. Silently, she rues the fact that she didn’t bring a knife or her gurran jaw with her, not that she’d really be able to use either. This roof isn’t very conducive to winning a fight at close quarters, and she can guarantee he knows the terrain better than she does.

The gaze of the watcher is steady. Fortunately, so too is his hand. After a split second of consideration, he averts his gaze back to the rag-faces below. He seems as if he’s been here for quite some time, and has the patience to show for it. 

Soon, Ane is able to step past this mess. The cavern beyond the alley seems far more secluded, while the shanties give way to a grove of sorts. There’s a pool of water in the floor, shimmering and steaming with geothermic heat, bubbling up from some unseen source below. All sorts of strange fungi and shrub-plants have gathered around it, clustered together like vagrants around a fire. 

This place is a small, sparse refuge, but a refuge nonetheless.

As Ane steps forward, she sees the lost traveller.

 

There’s a dark shape huddled behind one of the shrubs, its body curled into a crescent. The once smooth, shining scales have long turned dull, while the flesh below has given way to the ravages of decay. Its noble, sharp ears are now just flaps of tattered skin, and its rows of eyes are just portals to a vacant darkness. The snout has withered away down to bone. The jaws, though fleshless, are closed in repose.

This is not all there is to the scene, however… 

The loothine hound was digging here. Its claws, ragged and chipped, are half-buried into the flesh of the earth. The act seems deliberate, determined, with no hints of frenzied scrabbling in the dirt. 

No, this was no attempt at escape, or a frantic search for food; it was an excavation. 

Perhaps it was some last act of hope, or a sort of animal piety. Whatever the case, it seems the long-dead creature found what it sought.

There, at the center of the shallow hole, is a figure wrought in crudely-carved emerald. It, too, is a loothine hound, though it still carries the firm shape of life and nobility. The edges are rough and primal, though the shape is clear — right down to its trailing spines and three sets of eyes. The statuette glows dimly in some trick of the light, with its head raised, alert… as if it’s waiting.

Ane has never seen a loothine hound before — not a live one, anyway. Then again, she doesn’t suppose she’s seeing one now. It’s a testament to how far she’s wandered from the rest of S’varga that she’s even stumbled across the carcass of one.

She skirts the steaming pool, kneeling beside the remains of the hound as she reaches to pick up the carved figure. Mud mars some of the rough surface, but it’s easily cleared away with a cautious dip in the pool. Much of the crystalline, hewn-gem quality is lost on her, translucent as it is, but she can feel the call within it pulsing as if it were a live thing.

Teller of Fortunes

Teller of Fortunes 2-18: What the Void is that?

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There’s a sense of tight tunnels, of running, of diving through holes and burrowing to new places. The world is a vast and colorful thing, and all those colors have scents. There’s a plethora of textures in every grain of soil, every patch of mold, every tunnel-shrub that marks the way… Dashing on all fours, Ane feels the memory of diving further into the depths, perhaps even becoming lost. 

The spires of men rise out of a great cavern, swallowing her up, baffling her with so many new smells. Wagon oil, burnt soil, the sweat of toil. It throws her senses into a frenzy, bringing about confusion and distress. 

As Ane drifts slowly out of dreaming, this sense of being lost does remain… like some sort of puppy gone on a long adventure, only to find it’s too big for its fuzzy britches. 

That feeling separates from Ane, though she can smell it on the air… It leads off into S’varga, down through the few stomachs of its connected caverns. 

And that scent, that forlorn call has a color: Emerald. 

 

When Ane awakens, the dream lingering, she finds herself already dressed for the day. At least, in the sense that clothes are laid across her body, in some cases over the sheets. Though as considerate as this could otherwise be, there’s a problem: It’s an ensemble collected from both her actual clothing stores, as well as the crates of costumes kept nearby. There’s a ruff, a fluffy hat, a pair of curled boots, a rather fetching skirt, all paired with a very garish paisley evening robe.

Nearby, the strange “fweep-fweep” creature is innocently asleep. It’s perched right there upon her lap, nestled against a rather out-of-fashion pocketbag. It seems to have passed out at the scene of the crime.

“Fui- fweeweeweeweep… Fuiiiii… Weeweeweeweeep…”

“Gree-” Ane begins to say, as the world around her resolves into view again. It’s an odd transition to make, shifting from eyes-that-are-not-hers to herself-without-eyes, and her momentary waking confusion is not helped by the bizarre collection of moth-eaten clothing draped over her as if she were some sort of doll in the hands of a very clumsy and easily distracted child. She plucks gently at the hem of the paisley robe.

How?

The fweep-fweep doesn’t even have anything to carry things with. How did it manage to drag all of this here? She nudges it gently with the tip of her finger.

“Thanks, but I think I’d prefer to dress myself,” she mutters softly.

“Fwi wiwiwi wiiiiip…. Fwi wiwi wiiiiiip….” 

It seems to be absolving itself of all responsibility via slumber. As Ane looks at the thing, lumped on her lap as it is, it doesn’t even have arms or legs. Even its quote-unquote “giggle tubes” are currently retracted, giving it the appearance of a semi-mammalian sphere of somnolence.

She gently nudges one puffy cheek with her fingertip. When that doesn’t produce anything but more tiny, squeaky exhalations, she gently shifts it to the other end of the bed so she can get up and begin getting ready for the day.

As she pulls a shirt over her head, she steals another glance at the fweep-fweep. It’s really a cute little thing, for all of the trouble it’s caused. It really has a talent for getting up to things… 

Ane catches her lower lip in her teeth as a thought occurs to her. It probably isn’t a good idea to have it ride along in her pocketbag while she goes into S’varga, if only to keep it from shoplifting. She also can’t leave it here, unless she wants to come back to… Ane isn’t even sure what. All of her laundry arranged around a very small tea party. All of her makeup used to draw smiling faces and bug eyes on everything she owns. 

She has a feeling the tiny creature is a creative and efficient architect of nonsense.

Maybe she could find someone willing to keep an eye on it for a little while, long enough for her to investigate the city. Nelea wouldn’t work, she’s far too soft-hearted — besides, she almost let it out of its cage already. The monk is probably busy, and he was nearly swayed as well. She hums at the sleeping creature, frowning subtly as she thinks. So, who?

A half hour later, Ane raps sharply on the windowsill of Vasht’s wagon.

There’s a rummaging sound from beyond, complete with various stumbles and small collisions. After a knock, a bump, and a thump, Vasht finally approaches his window. There’s a creak of wood as he pries the window slats open and squints through. His feather-cropped hair is all amess, tossed this way and that. Despite his usual vigilance, Vasht definitely isn’t a morning person. He’s not even fully clothed.

“Hmm… Ane? S’methin’ happenin’?” He asks in a lazy, amiable murmur, dulled by a haze of sleepiness. His revealed eye is half-open, and the wing over the other flaps lazily. 

Ane arches a brow.

“Rough sleep? I can come back if you need to chase out a guest first,” she offers.

He shakes his head, and raises a hand to sweep back his hair. 

“Nah, not rough. Just early,” he says, with a slight, self-effacing smile. He leans forward, propping his forearms on the windowsill. “And why’s it always caravan-followers with you? Been taking your jokes from Jiselmo lately?” He asks, tilting his head. 

Ane shrugs. 

“It sure as shit isn’t my card-pulling that keeps that bunch hanging around. Anyway,” she continues, as she raises the small wire cage up to his window, “I wanted to know if you’d watch this for a few hours.”

Vasht looks down, fixing his now-keen gaze upon the cage. Expecting to see a skarrow, or a smeerp, or even some exotic bat, he’s left looking puzzled. As he stares, the creature has dropped its ruse of slumber and instead begun to investigate its surroundings. Its trio of eyes widen like saucers as it takes in all of the possibilities… Vasht, for his part, is unimpressed with the morning.

“The Void is that?” He asks, ruffling the back of his hair. He doesn’t seem at all bothered, though he also makes no secret of how silly the thing looks.

After a slight delay, he adds, “… And was that a compliment?” He asks, even more baffled. It sounded like one, but perhaps twisted into a backwards figure-eight or even mobius strip.

“No idea!” She says brightly, as she passes the cage through the slats. “Don’t let it give you any suggestions! Good luck! Bye!” 

And, with a wave, she turns to walk away before he has time to decide he won’t.

“No ide- about which part?” He calls after her, to no avail. Really, he ends up figuring it’s both. The tzuskar lets out a light sigh, then turns his attention to the cage. “Alright, she won’t tell me. What are ya, then?”

“Fwip fwip fwippa-fwee!” The fweep-fweep replies, hopping and flapping its tube-arms.

“Ah, I see. So you’re at least two fwip’s, and maybe a fwee,” he replies, with an air of patient understanding. He then picks up the cage, turns, and disappears into his wagon. It’s time for him to start his day, and if this thing’s going to feature in it, he might as well get on with it.
Ane, meanwhile, sets off for the city proper. If her dream is at all accurate, what she’s looking for is going to be somewhere within, albeit off the beaten path. She should’ve brought Jiselmo — he could keep her from the most dangerous parts of the city, at least. With luck, this thing — if it is a thing, in the same way the little slipshell was — is somewhere so forgotten that even S’varga’s organized crime contingents won’t bother with it.

Teller of Fortunes

Teller of Fortunes 2-17: The most asinine thing I’ve ever done

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Ane bolts the door securely behind her before setting the heavy lead-lined box on the floor with the creature’s cage atop it. Ane sits cross-legged on the floor in front of it, elbows on her knees and chin in her hands. She makes a point to hum at the creature’s stomach area, if it can even be said to have a proper stomach area — it just seems to be a sort of fluffy, scaly puff of skoosh with a chubby-cheeked, large-eyed bit at one end. 

It shuffles its bottom, lacking feet, and almost tumbles over. The concentration of Ane’s hum seems to tickle the creature, making it twitch and wriggle, though it doesn’t make more noise than usual.

“Alright,” she says sternly, as if a firm tone alone can cut through the creature’s ridiculousness, “I don’t know you, and you don’t know me, but I want to know a few things.”

“Fueep fep,” the creature jabbers, tilting forward. It seems to be some kind of gesture, until it topples forward and bumps its little head on the latch of the cage. Oh, that looks quite unpleasant… It must have hurt, given the way it squints its trio of eyes. And that lock really is big and dangerous for such a little thing, isn’t it? 

Ane tucks her hands firmly beneath her. 

“Yes, you’re very cute, and it is very unfortunate that you bumped your tiny…” Head? “Self, but I’m not going to let you out here. Not yet. If you aren’t an animal — can you talk? Do you have a name?”

The creature seems to subtly narrow its eyes. Either that, or a mote of dust just floated into the top one. It’s rather hard to tell.

“Fueep… fep,” it exhales, a tad pitiful. Then, for some inscrutable reason, it extends one of its fluff-tube-arms and makes a squeaking puff out of its end. 

“I… I don’t know what that means. Are you hungry? Do you need food?” Ane mutters to herself, “Void, what would you even eat?”

The creature seems to be profoundly clueless, just soundlessly flapping its little triangle of a mouth. If there were a competition for the most ridiculous creature in S’varga, this one would be a smash hit. That being said, something about it’s mouth movement looks very sassy… It gives the distinct impression that the creature would look both hilarious and oddly fitting in makeup. Perhaps some lipstick, some jewelry… That would look quite silly, wouldn’t it? Though it’s strange one would even think of this. Maybe it’s because there’s jewelry and lipstick so conveniently nearby, with which to dress up the strange little character… 

No,” Ane says firmly. She feels a bit ridiculous talking to the creature this way, but, if nothing else, she’s at least used to trying to commune with things that don’t speak. Even the slipshell statue was more communicative than this, though. “Do you want food? Or water?”

It flicks its ears dumbly, fluffing the tuft of fur in between them. There’s a silly little rise to its upper-head, like the top of an egg. The slipshell would probably fit right on there, like an odd little stone hat. Maybe the creature would hatch? Who knows. It seems like it’d be an amusing sight, though… 

“I’m not putting it on your head,” Ane replies obstinately. “If you don’t want any food, then I won’t give you any yet — I don’t want it to rot while you have ideas about makeup and stone hats.” 

The creature’s ears droop low, and its trio of eyes turn watery. Its entire body seems to droop, as if laden with a sudden sorrow. Its odd little arm-tubes even flump out of its sides, laying limply beside it. The creature utters a soft, “Fuep… Fuep,” seeming disconsolate. Its fur even droops slightly, flattening against its body.

Oh shit. I made it sad.

Maybe it isn’t the only one of its kind. Maybe it has little ones to feed, that it was stealing for — what it would’ve been stealing from a shop of eldritch curiosities, Ane has no idea. Still, maybe there’s a nest of these little things somewhere, cold and hungry…

She sighs softly as she reaches for the lock of the cage.

It seems like such a simple, sensible idea. A creature needs room to thrive. Perhaps this is true here, as well.

But really, what does this creature need to thrive? There’s no telling how long it’s been in that cage, neglected and forlorn. And here it seems so oddly drab, so sad and morose. Maybe what it really needs is a good cheering up. 

It needs a tiny dress-up party.

The fluffy little whimsy-balloon puffs its way out of the cage, and damn, it’s hard not to follow along… 

Soon after, the lipstick comes out, and then it has a little smudge of crimson across its little flap of a mouth. Then, there’s the earrings haphazardly hung over its big, fluffy ears… The necklace follows naturally, crafted by Ane’s own hands, now adorning this adorable little abomination. Its eyes shine with glee as it gets dressed up, a service provided so naturally that it seems to be an afterthought. 

Then, shortly thereafter, the slipshell figure… it looks so relaxed, so calm. It wouldn’t mind, would it?

Onto the head it goes.

The slipshell seems comfortable there, at least, and smiles in its usual placid way. It’s probably seen some weirder shit in all its years. Sitting as a hat for something without limbs doesn’t even rank on the slipshell’s “Strange Weekend” list. It just seems content to ride out the tide, and await more incense to be burned for its favor.

The fluffy creature, however, is elated. It bounces around wildly with its new hat, somehow never upsetting the stone statue. It looks really avante-garde, flapping its tube-arms with stylish flare. Yes. Yes. Yes. It is really working that hat. Slipshell is really in this seaso-

It’s around then that Ane realizes she was complicit in all of this. As soon as she catered to one whim, another followed, then another… For all its worth, the creature seems happy, perhaps even brighter, for all the trouble… Though the process to get there was downright insidious.

“This,” Ane breathlessly concludes as she gently smudges away an errant trace of lip paint from the creature’s cheek, “Is easily the most asinine thing I’ve ever done.”

“Fueeep, fwippa fwip!” The creature agrees, carrying through the rest of its strut. It seems oddly grateful to have its makeup corrected. It soon begins to slow down, settling into a pudgy puddle of sorts in the middle of the vanity. It lets out a puff of air, like a relaxed sigh of sorts. 

Fortunately, the slipshell doesn’t judge. It just seems content to sit upon its temporary perch. Nonetheless, Ane cautiously removes it and replaces it atop the vanity. 

“Be careful, don’t break that. It’s important… I think.” 

She’s content to let the creature do whatever its tiny heart desires for the moment, while she sets about putting away makeup, jewelry — how did her bottle of amber perfume get here? It hadn’t asked for perfume too, had it? — and various other tiny-creature-dress-up accoutrements. As she hums at a brush, bristles shiny with the remains of lip paint, she cynically concludes that she was incorrect about the tiny creature having a nest of little ones to tend to. 

If this thing is a parent, is not a responsible one.

Now that it’s had its fun, the thing toddles around in aimless circles on the vanity. Soon it stops, stares down, and then clambers its way onto half a seashell that was being used to hold jewelry. It settles down again, and just slowly melts into a pile of fluff and flub. Like a sort of pudding, it fits the container it’s in. The creature’s eyes drift slowly closed, and its ears gently lower.

Now there is peace once more.

Also, there are small whistling snores.

Ane gently ruffles the ridiculous fluff atop its head with a fingertip. If it’s going to sleep there, she’s going to have to find better accommodations for it — ones that don’t involve bits of jewelry wire and the edges of gemstones. Maybe something softer, like a folded handkerchief in a box…

 

With the little fweep-fweep creature dozing with its ludicrous outfit and tiny smudge of lip paint, Ane turns her curiosity to the bear. She opens the lead-lined box as if she were pulling the cork from some volatile alchemical reaction. Even though she’d already handled the thing in the shop, that seems worlds away from actually having it in her home.

Cautiously, she turns it over in her hands. It seems in good repair now — the shopkeeper (or was it his hat?) had warned her not to let it become damaged. Though she’ll have to devise a way to see what they meant, for now, her attention is purely wrapped up in it’s pain relieving properties.

Ane is uninjured, so the bear does little. 

She can change that.

Kneeling on the vulre-skin rug, Ane places the bear on her lap. Her little silver penknife is within easy reach, tucked into one of the cupboards beneath her bed. It probably wouldn’t take much to register as an injury to the bear, and she certainly knows her way around her own biology. She’s had to use enough blood to know exactly which cuts to make to elicit pain with little damage, and which yield blood with little pain. Deft hands guide the tip of the knife to its mark. 

And so the slice occurs. Ane sees the cut, the small seam of blood, a single shining drop coursing down across her outer forearm. It was a cut that probably went a fraction deeper than anticipated, though it’s nothing serious regardless. The sensation of the cut, though… It’s most strange. If a description had to be put to it, one might say it feels like being gently ripped, as if the flesh were made of unfeeling fabric. It’s unmistakable. There’s no pain, no recoiling, no seizing up — just the rather abstract sense of damage.

Naturally, this means that without sight, Ane can’t tell how much damage there is, only its location. And, even after the fact, there’s still another vague feeling: almost like being opened up, like a cracked book, or a torn pocket of stuffing. Still, no pain.

The bear, for its part, is completely unremarkable. It’s sitting there with its stitched little triangle smile, its button eyes, its fluffy tentacles and its jaunty hat. That’s all. It doesn’t glow, it doesn’t move, it doesn’t do anything. 

It’s just a stuffed bear. In a way, so is Ane.

She can feel the uncomfortable psychosomatic sensation of cotton wadding in her mouth, squeaking between her teeth and drying her tongue. Void, she can almost feel it filling her stomach, with its insidiously coiling, twisting fibers… 

She sets the knife down and presses her finger to the wound, putting pressure on it to slow the bleeding while she looks for a clean bit of cloth to bandage it with. 

At least the sensation itself seems to stop at the wound, and anything else normally considered “pain.” But the imagination can do some strange things, especially when the body is behaving well outside the bounds of normalcy. That being said, the bear sure doesn’t do anything to stop bleeding… Though even that feels abstract, like a breeze against uncovered fluff.

Either way, it looks like this won’t do exactly what she’d hoped. Even without the warnings from the merchant (or his hat), she’s hesitant to hand over a magical object like this to Thelorn. He’s not likely to trust it, for one, and it feels so deeply wrong and strange. It protects against pain, but not in any way that she could reasonably call “pleasant.” Honestly, it doesn’t even seem to prevent or guard against it as much as just substitute a different kind of discomfort. Would the bear even recognize Thelorn as injured? 

Maybe it’ll do in an emergency, for pain that isn’t long-lasting. For now, she reaches to set it on a shelf in one of the costume cupboards.

As the bear leaves Ane’s grasp, a sort of warm, fuzziness recedes from her person… It’s a subtle feeling, but there was some layer of comfort that it provided that is far more noticeable in its absence. Little pains return from the woodworks, whether its joints, the back, or just aching feet from a long walk. It’s easy to see why someone might be reluctant to give the bear up. It’s enough to make Ane hesitate to put the bear away from her — but, if it’s able to cause that after only a few minutes, she’s even more reluctant to see what it can do if she gives it more time.

With her brief experiment with the bear finished for now, she turns her attention back to the snoozing fweep-fweep creature. She lightly wiggles a fingertip against its oddly soft, oddly scaly belly, lightly tickling it as it dozes amid her jewelry.

“Hey. I’ve no idea what you usually nest in, but you probably don’t want to stay there,” she cautions it.

“Fwepfwepfwep,” the creature half-protests, half-snores, nearly toppled by her wiggling finger. The touch seems to make it puff out inexplicably fragrant air. It’s a rather calming scent, the sort one would use for incense before sleeping. True enough, the creature still seems very asleep, with all three of its eyes closed, fit snugly into the shell

“Come on,” Ane murmurs, in a musical coo. She gently tips the shell, attempting to dislodge the creature onto her palm. It doesn’t seem to have any teeth that she can see — what would it use them for? If it eats like a fuhajen, it wouldn’t use its mouth. If it’s truly some kind of odd, fae thing, it probably doesn’t properly eat at all. The odds of her getting bitten seem, at most, very low. “Wakey wakey.” 

Like a pile of pudding or a heap of putty, the creature half-falls-half-pours out of the shell. When it plops into Ane’s hand, it makes a small, “fwemp,” and otherwise remains unperturbed. It’s not even properly upright or laying, but rather at a diagonal, though it doesn’t seem to mind. 

It actually feels rather light in Ane’s palm, far more so than its size suggests… It’s like holding a waterskin filled with air, albeit one covered in fluff and scales. When she hefts it gently, it even bounces a little. 

Ane sighs. 

“Alright, let’s find you somewhere to sleep that’s less,” she pauses, “ridiculous.” 

She sits at the chair in front of her vanity, the better to rummage through its drawers. There’s an empty bottle of liniment, a bit of ribbon, a few corks with ends stained with use. It takes her some time before she finds a cotton handkerchief, edges adorned with faded embroidery, to fold into a makeshift bed. Ane tucks it into the bottom of the wire cage, and gently rolls the sleeping fweep-fweep inside. This time, she leaves the cage door open. How much damage can it really do without her awake to acquiesce to its tiny, weird demands? 

The answer to this question doesn’t occur immediately…

Instead, Ane finds herself pulled into a strange jaunt of consciousness once again.

Teller of Fortunes

Teller of Fortunes 2-16: Not absurd, or just not absurd yet.

Teller of fortunes is a serial work of Fantasy Fiction, at times surreal, at times slice-of-life. No holy men were mind-controlled in the creation of this work.

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Ane has a surprisingly easy time finding her way back from the market, even with the gangs, cutthroats, and masked miscreants lurking around the city. The only difference is that now they look upon Ane’s interesting new containment vessel with a mixture of horror and wonder. A thief of a greater caliber might see fit to try their luck at taking it. The average cutpurse, however, seems to prefer a very sizable distance.

Perhaps something about lead boxes with strange creatures inside inspires caution.

It’s just as well — there might be a few sets of ears (or eyes, though they’re a bit rarer here) that would recognize her from the stunt she and the others pulled the other day. The more distance the general populace keeps, the better for her. Not that she’s really planning on roaming the city with her lead box and her wingless bat-creature in tow.

Instead, she hightails it back to camp, to track down Nelea, the beast tamer.

When Ane arrives, the camp is in one of its many flavors of disarray. This time, most of the caravan is carousing for one reason or another. It’s a gentler sort of carousing this time; people tend to be more adventurous and drunken towards the beginning and end of these city visits, and this is distinctly in the middle. 

Nelea, for her part, isn’t involved in any of that. Though her strong, stocky build looks like it handle more than her fair share of Brair’s concoctions, she rarely drinks anything stronger than spiced tea. Instead, she directs that sturdiness towards tending the animals, as she is now. She walks with a long pole lain across her shoulders, laden with dripping buckets. Despite her considerable burden, she’s lacking in neither strength nor poise — the water doesn’t even begin to slosh. 

The moment her lidless eyes alight on Ane, she pauses with a smile. 

“Hello! Is there anything I can do for you?” She asks, before being asked. Polite and hospitable as ever, she doesn’t seem to notice the Teller of Fortunes’ strange payload.

“Actually… I have a bit of an odd question for you,” Ane says, as she gently lifts the small wire cage hanging from the crook of her finger. “Do you, by any chance, have any idea what this is? Or why it shoplifts?”

Nelea knits her brow. She stoops down for a moment, setting down the buckets to get a closer look at the odd little creature. Her curls tumble down over perplexed eyes, her lips form into a taut line of contemplation.

“Well, it looks slightly like a hive-lop, though it has one too many eyes and doesn’t make a buzzing sound… How strange, no limbs,” she considers, peering closer. Seeing that the creature has no apparent fangs or claws, she ventures a poke at the thing’s fluffy belly. When she presses firmly enough, it lets out a slight, squeaky exhalation — in fact, a few exhalations from multiple places.

“Ah! It moves like a fuhajen,” she declares, seeming delighted. As if in response, the creature ejects a pair of fluffy chutes from its sides, which it uses to puff and nip at Nelea’s hand. 

“I don’t think I know what this is,” she says, worrying her lip. “Or why it would commit theft. Where did you find it?” She asks, looking up at Ane.

“In a shop. Apparently it tried to steal something, and they caught it and put it up for sale to get rid of it. According to them, it’s very persuasive,” Ane replies, with a concerned knit of her own brow. Does the creature not have a mouth? Will she have to figure out what it can eat through its odd, squeaky little giggletubes?

Nelea looks aside uncomfortably, eyes wide, as she folds her hands behind her back. 

“That might be why I want to unlock its cage,” she says ashamedly. “I am an animal tamer, so I understand that some creatures are best confined for their own safety at times…” She digs her heel into the dirt in a meandering way. “Still, when I look at its little eyes, I just feel a strange need to obey its tiny whims.”

Ane goes quiet for a long moment, humming at the tiny creature enough to make the cage sway from the vibrations of her gaze.

“Which is probably why I bought it,” she confesses. 

“I cannot tell if it’s bewitching, or just endearing,” Nelea replies, still averting her gaze. One of her hands displays a slight twitch. 

“Fui, fuip, fueep!” The creature chimes in, bouncing against its cage walls. Each impact makes either a squeak or a small “fuibbt” noise. Fortunately, its fluffy body is too wide to slip through the bars. 

“Well… I’ll take it back home, see if it wants to eat anything,” Ane says, albeit hesitantly. There are a lot of things a small creature could get up to in her wagon, even one without arms, legs, or wings. “Thank you for your help, Nelea. I’ll see what I can do for the little mite.”

The animal trainer nods her head hurriedly. 

“Yes, that seems like a good idea… I’m happy to help, Ane!” She bids Ane, and begins to turn away and pick up her buckets. She seems to be making an effort at diverting her attention away from the creature, as if she doesn’t trust herself in its presence.

Ane feels a small tug of dread at the pit of her stomach on the walk back to her wagon. The creature is small, certainly defenseless-looking, and very cute. Maybe it wasn’t really trying to bewitch Nelea — if anyone is going to be susceptible to the effect of a pair of large, button eyes and chubby cheeks, it’d be her. Ane’s hand hovers over the split door of her wagon for a moment, before an idea strikes her.

 

The creature floats like a fuhajen — maybe it isn’t native to S’varga at all. Could it be some kind of stowaway? She sweeps the camp with her hum, on the chance that her gaze might alight on the monk while he’s doing whatever it is Jarrik has him do around the camp now. Probably more dishes.

Oh, he’s currently a barrel monk. The monk is moving a barrel. Presumably, it is filled with supplies, but it’s hard to tell. Most barrels are pretty generic. Either way, he might not be indisposed to looking at a little puff-creature for a moment or two.

“Hey-” Ane begins to call out as she strides over.

Oh Void, what was his name?

Has she failed to catch it? Had he ever given it in the first place? She silently scolds herself for failing to ask, and again for failing to come up with a sensible way to do it now. 

 “-Guy, I have a bit of a question for you, if you have a moment.”

“Oh, you know my name!” Gai says with some mirth. He hefts the barrel down, setting it to the cavern floor with a ‘thunk.’ “What can I do for you?” Gai asks, adjusting his braid. 

“I was wondering i-” Ane pauses. “I’m sorry, what?”

“My name,” Gai replies warmly.

“Is…” 

Gai looks at Ane, patiently waiting for her to continue. After the considerable, unblinking silence that follows, she gives up and begins again.

“So, guy…”

“Correct,” he nods.

“I’m sorry?” A baffled Ane replies.

“For what?”

“I don’t…” She can feel the conversation slipping away like sand through her fingers. What was it she needed to ask, again? Oh, right. “Have you ever seen one of these before? Don’t,” Ane cautions, “Look it in the eyes. It’ll put notions in your head.” She raises the little wire cage to give him a better look at the tiny three-eyed, puff-bellied thing.

Gai glances down at it briefly, before glancing back. 

“How do I avoid that? Its eyes are huge.”

“Point taken. Just try not to act on anything, then.”

“Very well,” the monk replies, and steels himself with a deep, chest-heaving breath. Once he’s mentally prepared, he leans forward and investigates the creature.

“Fuip, fuip, fuoop!” The creature greets the monk, twitching its tall ears and flapping fuzzy little nubbles in lieu of limbs.

“Hmm… That is, most definitely trying to be tricky,” Gai declares, immediately suspicious. Whether the effects are from cuteness or some strange magic, the monk seems to have resisted. This is, of course, not much of a surprise; he’s a dishwashing monk, after all. The real question is what he thinks beyond that…

“Well, I don’t think it’s an animal,” Gai declares, rubbing his chin with a thick palm. He shakes his head, and continues, “Its overall shape and attitude are… unnatural, to be blunt.” His lips tighten, and even slant a bit, as if he’s really trying to figure how to put this. “It could be a number of things: a familiar, an otherworldly being, or even a Shardtwisted. But it’s definitely not an animal.”

“It’s just too ridiculous,” he concludes.

Ane exhales deeply. 

“So I probably shouldn’t just find somewhere to let it go, then.”

The dish-monk gives her a rather stern look.

“It would probably cause something that is, on the whole, just far too absurd.”

She nods in understanding. 

Whimsy.

“Right. Well, thank you — I’m glad I’m at least a little closer to an answer,” she says, before turning to go back to her wagon. Behind her, Guy the Monk returns to his duties — which  now include balancing on a barrel with one foot, occasionally doing a little hop. It’s hard to tell whether he’s been charmed, or if it’s just monk-training.

Ane is lost in thought. If the creature is Shardtwisted, or a familiar, or something else not-strictly-of-this-plane, maybe she can do a little figuring out of her own. Her rituals usually lack a definite structure or purpose — if anything, she enjoys riding on the currents of magic to see where they take her, but maybe she can see if the creature is willing to offer any answers of its own.

When she returns to her wagon, she takes a long moment to take it in as it is. A little disorganized, maybe, by most peoples’ reckoning, but it’s hers. And it is, for the moment, decidedly not absurd.

Ane has a suspicion that this may be about to change.

 

Teller of Fortunes

Teller of Fortunes 2-13: Varied Treatment

Teller of fortunes is a serial work of Fantasy Fiction, at times surreal, at times slice-of-life. No amorous plans were dashed in the creation of this work.

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The next day’s fortune telling goes by in a flash. With the recent influx of cash, there’s no Half-Light Show today. As a result, the patrons are all fairly typical. Since it’s S’varga, another capital city, today’s take is pretty good too. By the time it’s passed, Ane has another ten mitres in her bowl, and a load of the city’s dramatic problems now removed from her tent. They’ll probably get more plentiful and interesting, once word about the caravan gets around.

For now, she has her day’s pay and some more free time. Not that it’s very “free” — part of what helped the day go by so quickly was that she kept her mind occupied. Now that she no longer has to worry about pulling cards, she can try to put some of her plans into action.

First, the monk.

But he isn’t posted by the dishes today.

Instead, he’s helping a very confused S’vargan install Ane’s new doors. It looks rather nice, actually; its scrollwork and such are fancier than before, and the wood is of a much better condition. It doesn’t look the same, of course, but it seems to have been easily fitted to her doorway. Right now, the Eternalist callosian is supervising while the shasii finishes up fastening the hinges.

He looks over his shoulder, lifting his brows. 

“Oh, hello! We’re almost done,” he says, assuringly.

“He-” Oh, right. Ane’d told Jarrik to have her door fixed. She’d been so eager to forget having to talk to him, it had been completely forgotten. “–Hello. I need your help with something, if,” she says, with a gesture toward the door, “You can be spared for a bit.”

“Oh, sure,” he agrees amiably. “He’s just finishing up. So, what was the thing?”

The S’vargan wanders off, having fully affixed Ane’s new door. There are other repairs to make, and he’s hoping to make them while Jarrik’s still close enough for him to demand payment.

“First,” she begins, “How good are you at hair, and how is your reading voice?” While she’s glad to have an actual door again, there are more pressing matters at hand. She clasps her hands tensely behind her, as she eagerly awaits the monk’s reply

He taps his chin, thinking for a moment. 

“Well, I have a pair of scissors I use to cut my own,” he reasons, running a hand through his long, yet neatly trimmed and braided hair. “As for reading, I’m only a passing orator; I didn’t win the prize for it, when last there was a poetry read-off at the Vault of Sojethys,” he reflects, drumming his fingers. 

“Yes, g-” Ane pauses, as a perplexed frown crosses her face. “Do you… Actually work for the caravan?”

“I’m provided passage in exchange for labor,” he answers naively. 

Ane pinches the bridge of her nose. Of course Jarrik isn’t paying him. Why would he, when the earnest young monk is so eager to be helpful anyhow? 

“Alright, look. If you can help the klorrian man out with a haircut, maybe a bath, and maybe read to him a little, I’ll pay you.”

He shrugs his shoulders. 

“Sure, as it pleases you.” The monk seems amenable to this. “Does he desire these services? He was rather… terse, when I tried talking while changing his chamber pot.”

Ane exhales a heavy sigh. 

“I don’t know, but he can’t keep sitting in his own filth in a wagon he never leaves. He could die in there, and I’ve a feeling all Jarrik would care about was the cost of burying him.”

The monk nods in agreement. 

“I probably won’t make much headway in conversing with him, but… I think you are in the right,” he says, with confident resolve. “He’s bound to deteriorate further otherwise. You are doing something good, here,” he says warmly. 

“I hope so,” Ane grumbles, though she doesn’t seem at all confident, “I hate going against his wishes, but something needs to be done. Just find what you need to help him clean up and be more comfortable, I’ve a few other things to arrange.”

“It’s probably the only way his wishes can be understood, for now,” he agrees. “In any case, I am happy to help. I’ll get right on that,” he assures her, and strides off to obtain the requisite supplies. 

One down.

Ane is never quite sure where to find Vasht. He might be in his wagon, he might be with the mercenaries, he might be off somewhere trying to plug yet another gap in the caravan’s operations. As a result, it takes her awhile to finally track him down…

Because he’s trying to do his laundry again.

He’s on the second shirt when Ane arrives. He appears to be wearing the shirt he washed yesterday, with a lace-tied collar left untied and the sleeves rolled up. Vasht notices her presence, and pauses washing to sit upright and give her a curious look.

“Need something, Ane?”

Ane clears her throat softly, adjusting the braid over her shoulder before she strolls into view. 

“Nothing really, I was just wondering,” she lightly trails her fingertips over the fronds of a pale fern near the edge of the stream. In response, the leaves gently turn and curl inward. “How serious you were about your offer yesterday.”

He watches her with a measured interest, first from her body language, then her words. He looks away for a moment, then looks back, his keen eyes firm with resolve. 

“Rather serious; I don’t promise things I won’t provide,” he answers with a casual air. 

“Really? I’ve a…,” Ane momentarily nibbles at her lower lip, with a sidelong, downcast hum, “Pretty serious problem that could use some handling.” She places one slender hand on the curve of her hip, angled backward to lightly press her fingertips to her lower back.

A part of Vasht, when presented the words “serious problem,” is swift to straighten his posture and recall where he most recently laid his knife belt. But Ane’s body language convinces him to do otherwise — he just cautiously regards her while he brushes a hand across the soft cloud of chest hair visible from his collar. 

“Well… I’m sure there’s something I can do for you,” he replies, his voice slipping a note lower than usual. “What is it?”

“I was thinking… Maybe you could meet me on the rimward edge of the camp? By the old alosin wagon,” she says, her voice dipping into the silky purr usually reserved for soothing truculent customers. “There’s not much room in my wagon, and it’s quieter there…”

Vasht now furrows his brow for a second, cocking his head to the side. As alluring as Ane’s routine may be, he knows her well enough to understand one or two of her tricks. Abandoning the basket, he rises to stand, and walks up to her confidently. 

“Oh, I’m sure it is,” he says in his own rough, sultry tone, leaning forward just a tad. It gives a generous view of his strong chest through his collar, and there’s just the slightest catch of the rustic scent of soap and leather. 

“So what is it you really want, then?”

Damn it.

“Weeell,” she replies, drawing out the word in the same honeyed tone, “You offered a massage…”

“Mm-hmm…” He nods slowly, eyebrow raised, bidding her to continue. 

Her plush lips pout softly. It’s almost a hurt gesture, as if she might overcome his suspicions by silently chiding him. 

“… And I came to collect.”

He drops his veneer of playful scrutiny and lets out a warm, amused laugh. 

“Alright… Though I owe you a massage as well, once I get done with whatever you’re having me tend.” He smiles, shaking his head. “Alright. Let’s go. Are the alosins injured in the joints?”

Ane lets go of a relieved sigh. No longer required to keep her back thrust in an exaggerated curve, her back relaxes with a little wriggle of her shoulders and a flip of her braid. 

“It’s not them,” she explains, as her hurried strides devour the ground between the water and the wagon, “It’s the man Jarrik brought to camp the other day… He spends almost all of his time in pain. I tried to help, but I don’t exactly have experience beyond rubbing in a little salve, you know?” 

Hopefully, the young Eternalist has been able to make some headway in providing some hygiene help. Otherwise, she might need Vasht’s aid with that, too.

As they walk, Vasht’s smile blooms somewhat further from the discussion. He apparently seems somewhat heartened that Ane is calling on him to take care of someone. He nods in agreement.

“I could see him needing very varied treatment… I’m sure I can figure something out.”

The occasional glimpse of him smiling earns him a raised eyebrow and a curious, sidelong hum from Ane. She’s much more used to the Vasht who spends his days flinging knives into boards and agonizing over things.

When they arrive at the wagon, the door is still slightly ajar. Inside, the Eternalist has begun to move about his tasks. The room is still unlit, though Ane can of course see that some work has been done in here. The hay bales are pinned down by a few old blankets and tarps, to at least keep the dust down, and the floor is still damp from a thorough scrubbing. Ane hadn’t asked the monk to do these things, and it makes her heart glad to see them.

When she approaches, with Vasht waiting in the door, the monk is sitting on one of the hay bales. The man is in his previous position, still, though now his arms at least have a kind of hay-and-blanket cushion beneath either of them. His hair has also been trimmed neatly; it’s impossible for an eyed barber to get a perfect cut in the near-darkness, but at least all his loose ends and scraggly bits are gone. He still has a thoroughly dejected appearance, but he definitely looks better with his hair cropped closer and given a wash. 

The man looks up when he sees Ane.

“You came back,” he states.

“Told you I would,” she says brightly, as she steps into the dark interior of the wagon. It does look far better than it did before — hopefully it didn’t bother the man too much to have the monk going about his duties. “How are you today?”

“Alright,” he replies, his tone lumbering as he does. “This is strange, for me.”

“I know it might be a lot to get used to, but it might make you feel a bit better,” she explains, “If anything hurts or bothers you, we will stop.” 

He grunts in vague assent. As crestfallen as he often seems, he also comes off as rather compliant. He’s also responding more quickly than before, which Ane takes as a tiny sign of progress.

By the look of things, the monk hasn’t been able to work him up to a bath yet, but that might take some time and convincing on his part. Regardless, the slight change in circumstance makes for a noticeable improvement.

“I brought another friend today… They can help you like I did, yesterday, only they’re better at it,” Ane continues. She glances over her shoulder, waving for Vasht to step inside. 

“To stop the pain?” He asks, his voice sounding hopeful, almost fervent. Before Ane answers, he lowers his head. “Alright…”

Vasht enters behind Ane, taking a moment for his eyes to adjust to the low light. He tucks his wings in close, as he sweeps the wagon with a glance. 

“Hello,” he calls. “I’ll be helping you with that. All you have to do is stay still, alright?”

The man responds with another grunt, as he grimly regards his lower arms. He doesn’t seem intent on moving them if he doesn’t have to, anyway. 

“You can stay for a bit and talk to him, if you like,” Vasht whispers to Ane, “It might make it easier for me to work. And he seems to know you, after all.”

The monk, for his part, scoots out silently — unwilling to crowd the space, especially when there will still be things for him to do later anyway.

Ane nods, sitting herself on one tarp-covered hay bale. The mysterious man has only spoken to her once before, but she’s managed to make at least a little conversational headway. She draws her knees up to her chest, looping her arms around them as she makes herself comfortable.

“I’m sorry, I never asked you your name.”

It’s something she does feel a bit badly about — though, to be honest, not knowing his name didn’t even manage to crack the top five list of things that needed fixing yesterday. 

The man is silent for a few moments, before shaking his head.

“I am called Thelorn.”

Teller of Fortunes

Teller of Fortunes 2-12: Gettin’ By

Teller of fortunes is a serial work of Fantasy Fiction, at times surreal, at times slice-of-life. No knife-throwers’ laundry was left unwashed in the creation of this work.

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Much as she noticed during the medicine scheme, there are advantages to living in something that’s essentially a glorified costume closet with a bed in it. Even if the clothes aren’t new, many of them are still serviceable — some of them are even in decent condition, albeit in odd sizes meant for performers who took their leave long ago.

Ane isn’t really sure how the mysterious man might feel about a shift of woven floral fabric, but it’s the only thing she’s found that comes close to his size. That’s why, about a half hour after finding it, opening all of the seams below the shoulders, and sewing in some pieces of satin ribbon, she’s kneeling on the bank of the stream with the shift, a pot of hot water and mordant powder, and the spiralis dye she bought in Paakoponde. She doesn’t know if he’d be bothered by a shirt covered in flowers, but at least she can make some effort to make them less obvious. The woven flowers look the same to her either way, but people with eyes seem to place a lot of stock in the colors of such things.

Now if only she could tell when the fabric’s been dyed. 

“Hey, Nelea!” She calls out, holding the dripping shift up with the end of a stick, “Does this look like a color to you?”

“It does!” She calls back with a smile.

“Good!” Ane transfers it to the drying line. Unlike most shasii, Ane does have an idea of what many colors look like — albeit by borrowing an unwitting pair of eyes now and then. Nonetheless, it would be a complicated affair to ride the mind of another creature just to make sure she’s dyed this soon-to-be shirt properly.

It’s a strange looking garment, with it’s opened seams, ribbon ties, and overdyed flowers, but hopefully it’ll work.

Ane soon finds she has company — a wild Vasht! The feathered knife thrower wanders up to the river side, once again carrying a big basket of laundry. He clasps it tightly between skillful hands, clenched with determination. Recalling last time, he only ever managed to wash about… One shirt. And it has been… One day. Now Vasht is here again, back at square one, kneeling down beside Ane.

“Hello there. Looking into some new fashion?” He asks casually, as he begins to dip a pair of trousers into the water. 

“Funny,” she says flatly, as she arranges the shirt over the line. “Washing the izash pepper stink out of yours?” 

“Oh no, that’d be futile,” he replies, giving her a dry look. “I’m making sure there isn’t any more clown paint on anything, ever.”

Ane scoffs. “Good luck with that, my tablecloth’s stuck proclaiming the virtues of Doctor Lartimus forever.

“As will all the new guards,” he says, practically beaming. “Now that we’ve at least gotten through testin’ half of them.”  He lifts up the trousers, thoroughly soaked, and begins scrubbing them thoroughly with soap. “Did you make that name up, by the way?” He asks.

She picks a stray thread from the edge of the shirt, and shrugs.

“More or less. I just strung together the most pompous sounds I could think of at the time.”

Vasht smirks. 

“I think that’s just the thing for S’varga. Any longer, and we would’ve been run out by someone with a longer name and a hat,” Vasht figures. He’s looking rather well, still; though that might just be the flattering glow of torchlight, or the way his taut forearms look while wringing out a shirt. Nevermind the generous V of that shirt he’s wearing…

All this, because Ane interrupted him last time. Any more of those urgent schemes, and he’d probably run out before long. Fortunately, he wasn’t trying to wash clothes while Ane was by the river earlier.

“Have a foolish problem, I can come up with foolish solutions,” she explains breezily. She dusts her dye-spotted hands together, satisfied with the current state of her handiwork. 

Vasht pauses washing, curious to see said handiwork. He shrugs one shoulder.

“Not foolish if it works. Never did get the chance to thank you for that… It did a lot of good for us.” A corner of his lips tugs back, as he adds, “I might actually get some sleep now, like ya said.”

“Yeah,” Ane sighs. She arches her spine with a faint frown, tenderly kneading the muscles of her lower back with her fingertips. If only she’d saved some of that chest salve for herself. “I saw you enjoy the fruits of our labors while they were getting all sweaty and grappley on each other.”

His look of warmth and gratitude, while a glimpse of shardshine, is now joined by the sardonic cloud of his fluffed eye-wing. 

“Ah, you were spectating? Seems you leaned forward so far that you hurt your back there,” he ripostes. 

Ane purses her lips together, narrowing her swirls at him . 

“Looks like I was mistaken the other day,” she fires an acerbic shot back, “You are still the same vleark you were as a kid. Just taller.”

“And I dance better,” he adds. “And you’re still getting in my hair, when I’m trying to thank you,” he says, lofting his un-winged brow. 

“Well, I’ll be out of your hair in a moment — I was hoping to be able to take a bath,” Ane retorts airily, “But it looks like you’re going to be here for awhile.”

She bends neatly at the waist, reaching down to tilt and pour the bucket of rapidly-cooling spiralis dye onto the springy ground. Once it’s empty, she props it on her hip and turns to saunter away.

He lets out a light sigh, and runs a hand through his hair. 

“I wasn’t trying to get rid of ya. You can go ahead, I’ll handle this later. Void knows I’ve put’cha through enough…” Vasht sits up, moving aside the shirt he was working on. He bites his lip, a subtle, silent self-admonishment. 

“You’re going to smell like peppers and booze still,” Ane chides him over her shoulder, with a playful tilt of her head and point of her chin in the direction of his laundry, “Though I guess that’s better than sweat and blade oil…”

“I didn’t realize you had so many opinions about my fragrances,” he replies, as a tesing warth returns to his expression. “Though I could always visit your wagon, and get that puffroot perfume goin’ again… Not a bad smell, that.”

“I don’t know, puffroot might take the edges off your cranky, haven’t-slept-in-a-week charm. What would the caravan followers think?” Ane turns to face him again, though she keeps the bucket propped on a cocked hip.

He continues to give her that amused, incredulous look, similarly postured with his clothes basket beside him. 

“They might think I’m not a knife-wielding rogue that murders wood for a living. That’d really sour my reputation,” he agrees sardonically. 

Ane opens her mouth to counter, but swiftly closes it.

“Nope. Too easy.”

He tilts his head sideward. 

“Gonna let me wallow in ignorance, unchastened by your powerful quip?” He crosses his tattooed arms, still a bit wet from the halted clothes-washing. After a pause, his eye widens as it dawns on him. He sighs,  “Wow, I’m really hitting the gurr’s-eye today.”

Ane tries to stifle a snicker, with limited success. 

“Glad to see I’m entertaining somebody today,” he says, pillowing his chin on his palm. “And while being not sharp at all. Completely dull. This is a new bit for me,” he appraises, smiling as he endures her stifled laughter. 

“Oh, don’t worry. I’m sure Jarrik’ll have another Half Light Show for you soon enough.”

“That’s right. And then I’ll be even more muscular, for when you have me parading around S’varga shirtless,” he replies, brushing a hand dry across his chest. 

“Well, don’t hold your breath. I’m not exactly eager to try to wring more bits out of the city’s garrison of tailors, grocers, and scullery staff,” she retorts.

“Probably a good call,” he agrees. Then there’s a slight pause, and he adds, “I’ll have to hope no one recognizes my tattoos at the next half-light…”

“Which is what the grease paint was for,” Ane points out.

“Hmm, good point. I’d forgotten about that part.” He says, glancing towards his clothes. There was certainly enough going on at the time for a little paint to have slipped his mind.

“I know what you mean, though,” he adds in a reflective tone, “I did feel kinda bad, doing a scam and whatnot. Usually that’s someone else’s thing.” He rubs at one bicep, looking back to Ane. There’s a certain hardness to his expression. Perhaps it’s determination, perhaps a dogged sense of protectiveness. “It was for caravan, though, so… I’m glad we did it.” 

“Jarrik’s thing,” she corrects him, “And yeah… It’s a Void-damned sight better than having half our throats slit and the other half of us sold to Skraj by the next bunch of bandits.”

He nods, casting his gaze downward for a second. “Yeah… I don’t know what I would’ve done if one of us was hurt or taken in all of that,” he reflects, as his voice grows husky. “It kinda hit me, when I saw that door of yours. Kept thinking all ‘what if,’ you know?” He shakes his head.

“That’s why I was smiling so much, earlier. It was great to see everyone laughin’, not worrying about who’d get stabbed, or flattened by some Rhytalo build-a-bastard bullshit.” His lips curve back into a smile. “Plus it was funny.”

“If it came to ‘if,’ at least one bandit would’ve gotten his face caved in — part golem or no. And I wouldn’t be surprised if Aedas and that other guy — Bugbeard? — were still at it.”

“Glad to hear you still have that old jawbone handy… Makes me wish I wasn’t further down the train when you used it,” Vasht comments, a note of warm respect in his tone. “Would’ve been nice to see that, after the retelling Narue gave everybody,” he says with a smirk. 

“Narue,” Ane gives a little shake of her head as she shifts her hold on the bucket. “The shadowlands’re enough to twist anyone’s head around, and she had to watch another mercenary eat the dirt maybe a minute before that fight happened. I wouldn’t call her narration reliable.”

Vasht chuckles. “Well… When you gotta look at things like that… you focus on what you need to, to get by.” He says, hauling his basket up in his arms, rising to stand. 

“I guess so.”

When he stands with his basket, Ane bends to deposit the bucket on the ground. Without anyone doing laundry here, this part of the stream is relatively empty and peaceful even with the wagons backed up to it. It’s also pleasantly warm, courtesy of the geyser at its distant source.

“Speakin’ of getting by… If you have more of that back trouble, maybe I can help out sometime. Remember that time we got stuck in the mountains outside Valistea, and I had to find work in a massage house?” Vasht recalls. “Besides, I probably owe you for all the sleep I’ll be gettin’.” He smiles broadly, hefts up his basket of clothes, and begins to wander off with a spring in his step. It’s almost odd to see Vasht happy like this… His sharp features, the broody swoop of his wing, and his general gruffness all go against it. It almost balances him out. Almost.

Ane arches her brow at him as he walks away. Did he really just-

He did.

If he worked in a massage house, maybe he can help.

The wheels of her mind tick along as she strips off of her clothes and wades into the warm, slightly brackish water. She dips her head under the surface, before whipping her hair back in a cascade of glittering drops.

Ane had been able to offer the mysterious man a little relief, but not as much as he could get from someone with more experience. She isn’t sure how much of the man’s circumstances are wrought from despair rather than disability, but it’s obvious something more needs to be done. He’s probably bored, brooding with nothing to do but stare at the walls of his wagon all day. Nelea goes to see him, along with whoever isn’t busy at the moment, but it’s hardly regular. He needs a haircut, probably needs his claws trimmed, he definitely needs a bath…

She rubs the soap over her arms and shoulders, working it into a lather over her skin.

The light seems to bother him, so some simple bits of fabric over the windows might be a mercy. He’d turned down much of what she offered, but providing some things as a “just-in-case” might be welcome. He doesn’t seem to like noise, either, but maybe something could be done about that? Some kind of hat, maybe, or a way for him to cover his ears and shut out the sometimes-raucous sounds of the caravan. 

She trails the bar of soap down her stomach, gently washing the tattoo inside of her hip.

Ane has more books than she can read. Some of them, in fact, are printed in flat inks that she couldn’t read if she wanted to. Though she’d hate to part with even one book from Cerine’s collection, he might need them more than she does… If he can’t read, maybe she could find a caravan follower who’s passably literate.

Maybe the monk? If he can do calligraphy, he can read. Of course, she’s already relied on him to perform one of the most unsavory tasks of caring for the man…

Ane finishes scrubbing up before retiring to her wagon to plan.

Teller of Fortunes

Teller of Fortunes 2-11: Twisted Arms

Teller of fortunes is a serial work of Fantasy Fiction, at times surreal. No fae-twisted farmers were harmed in the creation of this work.

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After all the nonsense that comes with another day in the grand caravan, Ane has a couple of hours to herself. Inevitably, however, a knock sounds against her (still broken) door. This time it’s three soft raps — polite, but without Jarrik’s overbearing air. An even, gentle voice follows, “Hello, it’s Nelea.”

Nelea?

Strange, the animal trainer doesn’t often visit her wagon. Well, once, when one of her gelthounds came down with worms as a puppy, but Ane has the distinct impression that this is not about that.

“Coming,” she calls out, “Gimme a minute.”

Really, it takes closer to three minutes for her to shift her door. She does manage to succeed eventually, leaving a triangular space beside the half-hanging upper door for her to talk through.

Sure enough, there’s the callosian. She’s of a rather stout build, and has tumbles of extremely light hair that spills in tight curls down from under a straw hat, contrasting with her deeply tanned skin. She smiles politely, and stands with her hands in front of her clasping the handle of a basket — an almost comically girlish pose contrasted with her imposing musculature. She’s no Aedas (or Bugbeard), but it’s enough to throw off the image for certain. That, and the rather stern, architecturally beautiful angles of her face. 

“Hello,” she says. “Sorry to bother you, Miss Ane. I’m not here for myself,” she explains. 

Ane nods, leaning forward slightly to peer through the door-gap at the trainer’s basket. Her curiosity was already piqued; the basket makes it doubly so. 

“Everything alright?”

“Well, yes,” she says, hesitating. “In a sense. First, do you remember the klorr who joined us in the last city? Tall, mysterious, a condition about his arms,” she explains tactfully. “Well, he hasn’t come out of that wagon since then, and it’s…” Nelea pauses and sighs, her stoic posture somewhat wilting.

“It’s just not healthy. He needs light, air, and water,” she says, voice heavy with concern. “We’ve been taking turns bringing him food and drink, but it’s not safe to go on like that. It’d be great if you could take a turn, and maybe you can talk to him?” She lifts the basket, indicating its contents. It has some of the day’s dinner, rendered in a less messy form; chopon cutlets, some biscuits, vegetables strained out of the gravy, and a lidded cup of water. 

Nelea continues, “We’ve each tried, to no avail yet. Even if you can’t make him feel that comfortable, well… Every bit counts, you know?”

The man with the twisted arms!

Ane had forgotten about him in the midst of everything else. Which, really, probably just serves to emphasize Nelea’s point — she certainly would’ve noticed if he’d been out and about. By the time the callosian is done asking, Ane is already clambering through her broken door. 

“I’ll take it to him. Which wagon is he in?”

Nelea nods, holding out the basket with one hand and motioning off to her side with the other.

The wagon she indicates is an old, unadorned thing, with large double doors on one end. By the look of the rustic vehicle, it was once likely used as a place to hold the alosins when they needed to be indoors. By Ane’s memory, though, it fell out of that use and ended up being converted to storage. It’s often opened when people need to draw out sacks of grain or hay for the animals. This means it likely has plenty of open space, though with lots of dusty feed bunched all around.

“It is said that he chose it himself, shortly after arriving. None of us had the chance to talk to him beforehand, and he hasn’t spoken much since,” Nelea explains, her worry clearly evident in her tone.

“I don’t blame him, really. Have you seen what Brair and them are getting up to?” Ane holds the basket from the bottom, careful not to jostle the contents as she strikes out for the old wagon. 

“I can’t say I have,” Nelea fibs, with a hint of mirth. “In any case, good luck.”

Hopefully he’s feeling sociable, Ane thinks to herself. Nelea would probably have warned her if she thought he wasn’t, but Ane knows nothing about the man outside of his twisted arms. 

Even with the door closed, the scent of dry, dusty hay makes her nose itch as she approaches. She pauses for a long moment, keen ears perked to listen for any sounds coming from the wagon — not that she’s likely to hear anything more than muffled noises through the thick wood. Even so, there are sounds of breathing, likely from someone rather large, and a thick silence between each breath. There is no movement, no voice, nothing.

Cautiously, she raises a hand to knock sharply on the broad double doors.

A deep susurration follows, short and simple. It’s not a growl, nor a noise of displeasure. It sounds most like a mumble of assent. As for the wagon itself, the door doesn’t even seem to be bolted. She waits for the door to open, then silently curses herself for it. He probably couldn’t open the door even if he wanted to…

“I’m coming in,” she says, pressing her lips to the narrow gap between the doors. She gives one a tug, mentally bracing herself for whatever it is she’s about to see.

Were she not a shasii, Ane would mostly see a tall, dark shape hunched against the far wall, sitting with legs splayed across the floor. Since Ane can see perfectly, however, the man isn’t afforded any discretion by the darkness. He’s tall, perhaps muscular, albeit in a limited fashion about the shoulders and back. Otherwise he’s rather gaunt, with scraggly hair and wide, sharp klorrian eyes. They open slightly when Ane peers, in, though they remain downcast. Of course, most importantly, his arms lay heavily beside him on two hay bales  — heavy enough to make the tops sag and the sides crumble.

He doesn’t speak. His facial features are a tad strange, perhaps duller than most. He doesn’t seem afflicted by anything beyond his arms, but it’s still a disturbing sight — he looks like he’s badly in need of some fresh air, let alone a haircut and clean clothing. Ane’s brow furrows in concern as she takes a tentative step into the wagon’s dark interior.

“I brought you some food,” she says, giving the basket a little heft, “Chopon and gravy, with biscuits. Are you… Do you need anything else?”

There’s a slight pause. 

“Naw.” 

As blunt a refusal as it is, the tone of his voice doesn’t sound intentionally brusque. The accent even seems a bit thickened, as if in an attempt to mollify the intruder.

Ane moves to set the basket down, but stops midway through. Instead, she takes a step back, closer to the door.

“Why don’t you come outside and eat? The air’s fresher, and it’s brighter and less dusty…”

“… Quieter,” he says thickly. It seems to take him some time, before he adds, “This is for me.” There’s no comfort in his tone; instead, he sounds deeply resigned.

“Do you need it quiet? We can find curtains for the windows, or something to dull the noise,” she offers.

He hesitates, as if hitting a kink in his thoughts. Then he just shakes his head. 

“I can… have this. Maybe,” he replies.

His response, however short it is, urges her to keep going, to try to keep the mysterious man talking. 

“I can see what I can do to make it more comfortable. Pillows, maybe? Or a wash basin? Maybe a blanket? It’s warm now, but it gets cold on the trip sometimes…”

The klorr starts to open his mouth, as if to object. Ultimately, he just remains silent.

Well, that didn’t work.

She moves forward, slowly, as if she’s afraid of spooking him. Once she’s set the basket down within his reach, she steps back a pace.

“Do you want me to go?”

He begins to shake his head side-to-side, but stops himself again. One shoulder shrugs instead. His eyes shift briefly to regard the basket of food, then back to the same spot on the floor. 

Ane watches his flat affect and apathetic demeanor. Puzzled, she edges a little closer.

“Do you need help to eat?”

The klorr regards the food again, hesitantly. There are some stains on the floor nearby, likely from previous meals. At this point, it becomes apparent that there’s also a foul smell in one corner of the room; it seems he pressed a chamber-pot into service, and somehow covers it with hay afterwards. Truly, he has not left this wagon.

“I shouldn’t need,” he replies simply. 

“Do you,” She’s loathe to ask, but Void, someone has to — it’s painfully obvious the man’s being neglected. If he won’t, or can’t, do for himself, there has to be someone who does. Why bring him into the caravan just to let him languish here like this? “Do you need some help cleaning up?”

Nelea and whoever else is helping him have flailed against this bare minimum. By now, that chamber pot would’ve needed dumping several times over. Fortunately, as bad as it smells, it doesn’t seem he’s been using anything else. Though, if the man doesn’t leave… Then there are few other options but to await someone changing it.

“I shouldn’t need,” the man repeats somberly. “Bad things.”

Shouldn’t, fine. But you do.

“What kind of bad things?”

Her nose wrinkles at the smell. The longer she stands there, the stronger it seems to get — she’ll be splashing around in the stream with five pounds of soap just to get rid of the odor on herself. 

The klorr answers, his voice husky. 

“The light… that pain… these arms.” He lifts each of them, twisted as they are, then lets them fall back on the hay bales with a thump. 

“Pain? What kind of pain?”

“When I changed.”

So he wasn’t always like this…

It seems obvious, in retrospect. If he’d been born this way, she doubts he could’ve survived until adulthood. With his stilted speech, he may not be fluent in Skilhouran common. If he’s from one of the klorr tribes, his twisted arms would’ve been an even bigger challenge to growing up in a hunting society that relies on living closely with dangerous gurran behemoths.

“I’ll tell you what,” she says firmly. Though she doesn’t know him at all, she’s at least mostly convinced that his arms are too cumbersome to try to harm her — if he did, she could probably get away quickly, or at least yell for help in time. Even if he tells her he doesn’t want help cleaning up, that chamberpot needs to go. “I won’t leave — I’ll come back. If you let me take that,” she points to the pile of soiled hay, “I will bring you something that might help with the pain.”

For the first time since Ane entered, he looks up. His eyes subtly widen, and he looks more present than moments ago. There is certainly a glimmer of intelligence in there, and a very deliberate sense about him. If there’s any emotion visible behind his eyes, it’s a long sorrow.

“Yes,” he answers. “Please.” His tone wavers.

Finally, she’s getting somewhere. She’s not sure where, but somewhere.

“I will come back. For now, eat.”

… Now she just has to figure out how to handle the chamberpot. 

The hay is already making her nose itch, and she can feel bumps raising on her bare skin where the dust touches. Above all that, the sharp ammonia burn of an overfilled chamberpot sears her nose — had she eyes, they’d be watering. Ane turns toward the door, inhales a lungful of fresh air, and steels herself.

Somehow, she manages to maneuver around the man, and make it back outside with the chamberpot in her arms. She doesn’t want to think about what’s running over her arms and staining her sleeves, or the constant tiny thwats of flying insects ricocheting off of her face. She definitely doesn’t want to look down to see the mass of hay and waste crawling with maggots.

Ane upends the chamberpot several yards from the wagon. She must be a repulsive sight, holding a recently-dumped chamberpot and reeking like a barnyard, but she tries to flag down the first moving shape she sees anyway.

Fortunately, luck is with her as Wila, Vila and Zila float by. They don’t appear to be particularly preoccupied, outside of a leisurely walk and some light chatter.

“Dishes though? Really?”

“Well, he probably had to keep his, his monk-skills far from the fight!”

“Uh-huh…”

“You know, so nobody gets hurt. Have you heard what Eternalists can do?”

Hopefully they’re good at scrubbing.

“Wila, Vila, Zila! Speaking of dishes…”

The three of them rotate together, looking towards Ane. Generally, they’d often look like they’re just walking with linked arms, if it weren’t for the way they all turn as a unit.

“Oh, hello!” Zila chirps.

“What is it, Ane?” Wila asks, and holds her nose on reflex.

“I need the monk, a tin of Dynkala’s chest rub, a bucket, a scrub brush, some lye soap, a very long ribbon, and a piece of chalk,” Ane says, between gasps of fresh(ish) air.

Vila gives her a dry look. 

“I hope you don’t think we can scatter to fetch these for you.”

Zila gives her a small swat on the shoulder. 

“What Vila means, is, we’ll be right back.”

“It just might take a little while,” Wila adds. “We aren’t exactly swift, though Dynkala should have all of that.”

Ane breathes a sigh of relief.

“Alright, great. Yes. Thank you. I’ve got… Very urgent business to do,” she explains without explaining.

“Very well,” Wila says with a sigh. “We will return here.”

“Well, things turned out great last time she doled out errands,” Vila mutters as they begin to float away. This earns a murmur of agreement from one of the others.

“Don’t forget the monk!” Ane calls out after them.

 

About ten minutes later, the aforementioned monk arrives, sans the triplets. He does have all of the requested items under his arms, however. Such is the way, when dealing with the triplets; at least one is liable to get impatient, no matter what the task.

He stands there dutifully. “What is needed?” He asks, tilting his head sideward. 

“Hope you’ve got a strong stomach,” Ane says grimly, “I’ve dumped that pot and buried the waste, but it still needs to be cleaned. Then I might need your help there.” She cants her head first toward the chamberpot, then toward the dusty wagon. “I’ll take the ribbon, chalk — they didn’t forget the chalk, did they? Good — and the chest rub, for now. Just try to get that as clean as you can.”

The monk nods dutifully, and fixes the chamberpot with grim regard. That will be his next challenge. 

With the requisite items in hand, Ane ducks back inside the mysterious man’s wagon.

Inside the wagon, the man remains silent. He does look up when Ane enters, however. There’s still that sad look in his eyes. 

 She sets the chalk and ribbon on the floor, as she kneels down within reach of him. She can still smell wafts of the chamberpot-reek, but at least the chest rub might help cover some of it…

“Where does it hurt?” She asks him, as she pulls the wide cork from the little earthenware pot.

The klorr lifts his elbows, which are the last bastion of normalcy prior to the twisted mess below. 

“There,” he indicates, almost biting his lip. It seems he has trouble even just acknowledging it. 

And given any understanding of anatomy, well… It’s unthinkable that his lower arms could function, circulate blood, or feel pain, yet they do seem alive, despite the constricting bones and contorted flesh. It defies sense. If his elbows are the last place following the rules of biology, then they must be suffering a pain most bizarre and cruel.

She nods, though she’s unsure how to tackle this. Though the chest rub is made to ease coughing and congestion, the sharp, camphoraceous coldness is helpful for soothing pained muscles. Is this even muscle pain? She doesn’t know — she’s not sure he does, either. Muscle, bone, ruptured tendons, it could be anything.

Ane scoops a generous dollop of the salve onto her fingertips, brow furrowed with concern as she hums over his elbow. If only she knew where to begin…

“I’m going to use this,” she says, holding up the glob of oily salve, “If it hurts you too much, tell me and I’ll stop. Someone is helping me, he can come to clean up a little if you’d like. He’ll be quiet.”

The klorr nods, though he’s not entirely sure to what he’s agreeing.

And, with that, she gently daubs one of the man’s elbows in the pungently minty rub. He winces with pain at the first contact, but calms as the soothing chill of the rub sets in. His teeth grit in his closed mouth, remaining otherwise still. 

“… Helps,” he mumbles. Naturally, it’s only a muscle rub, but it’s more of a reprieve than he’s likely experienced in a long time. He doesn’t exactly look like he’s visited a real physician, after all. A doctor would probably just amputate both limbs from the elbows down… But the condition is so bizarre, would it even follow that logic? The twisted structures almost look botanical in nature. Would they just regrow? It’s impossible to tell by looking at them. 

Ane nods, relieved to hear it’s helping a little. She takes his elbow in both of her hands, gently probing and kneading the joint with the tips of her fingers. The hot, thickened areas of swollen muscle and congested blood get a little more attention, as she attempts to ease the blood flow back toward his heart. She can feel the scarred, adhering fascia beneath his skin, but it would take more expert hands than hers to try to release it.

The treatment also gives a deeper sense of his condition. Whatever did this, there’s a sense of real malice in the result. The way the bone splits so wickedly, then spins around itself… It’s like what a child might do to two blades of grass, bored in a field, wrapping the two together then pulling them taut… But never hard enough to break. 

It’s deliberate. Something with a mind did this.

“Thank you,” the klorr murmurs in his raspy voice. 

“You’re welcome,” she replies, distracted by the motions of her hands. She moves from one elbow to the other, repeating the same process — apply the salve, feel for what’s hurting, and try to ease pains she can barely even guess at. 

Was he punished? Or just cruelly used for something’s sport? She can’t tell, and doesn’t think he’d tell her if she asked. He might not even have the words for it. 

Once she has rubbed as much of the salve in as she can, she picks up the ribbon. If nobody had been by to try to help his pain or even regularly empty his chamberpot, there are probably plenty of other things that have been neglected, too.

“I need to use this — it’ll only take a minute, and, if it hurts you, I will stop,” she assures him.

He just stares at the ribbon, knitting his brow. He nods in assent, however.

Ane stands, maneuvering cautiously around the man to avoid bumping his arm with her knee. She stretches the ribbon across the breadth of his shoulders, before making a marking with the chalk. His upper arms are next, then the length of his spine. It’s a crude system, but it leaves her with a length of ribbon suitable for making approximations, at least. 

“I have to go soon,” she tells him, as she brushes a few clinging wisps of hay from her knees, “But I’ll come back tomorrow. I might not be the one who brings you your food, but I’ll come back.”

“Alright,” the klorr replies. His almost-perpetual frown is a bit less pronounced, forming closer to a flat line. It seems like a vast improvement, given his overall mood. Once again, he adds, “Thank you.”

Ane nods, stashing the rest of the pot of chest rub beside a hay bale. Hopefully it won’t be too hard to find next time.

“You’re welcome. I’ll see you tomorrow.”