Teller of Fortunes 11: The Big Show

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Truth be told, there’s no “entering” into Paakoponde. There’s no border, no walls, no guards, and no welcoming committee. There is only first a marsh, with the land turning wet and damp, the air thickening, and the trees growing fewer but, at the same time, larger and larger. Their willowy limbs begin to drape impossibly wide. The fronds are thick enough that it feels like a loose ceiling, allowing only shardlight to pass through. 

Though, perhaps there is a welcoming committee of sorts…

The very first thing seen upon entering into Paakoponde is light. This time, it doesn’t come from the sky, nor the trees, nor even the hundreds of pale-torches that some cities use. No, this time the light comes from thousands, perhaps millions of flying, buzzing “shardflies”. Many of them are simple creatures, with almost stone-like thoraxes that radiate improbable levels of light and heat. They buzz around with a vivacity that’s far removed from any normal insect, seeming to travel miles without eating, drinking, or even landing. They make this obvious by how they buzz around the caravan, following along like a strange little entourage. It’s as if they’re attracted to… Movement? Life? People? It’s hard to say, for they also buzz around the plodding trumba that pull the wagons.

On closer examination, the term “shardflies” proves to be woefully lacking, for not all of them are flies at all. The term proves to encompass an entire category of insects, ranging from beetles to wasps, to even the rare sparkling flutter-by. They form entire fields of light, first infrequent enough to be misperceived as will-O’-wisps, then thick enough in the air to give the illusion of full shardlight. 

One by one, small huts appear between the trees, each made from tree-fronds and other leavings. None are crafted from logs, bearing no marks of hatcheting or cultivation. Instead, these huts are largely modest, questionably stable, and patched by sticky sap gums and mud. Each tends to accompany a small pier over the march, similarly constructed to allow easy fishing and diving into the centers of the larger marsh-ponds. 

This is what Paakoponde considers to be farmland, and it’s a halfhearted venture into the concept at best, if not an outright aversion. Even the sap-taps are unintrusive, barely penetrating the trees; it’s as if they avoid harming them with a religious zeal. Then, strangely, there are animal hides, feathers, and other signs of hunting that adorn various windowsills and doorways. The locals seem to have no qualms about harming wildlife, so long as the trees are treated with respect.

Upon further examination… Those shardflies do seem quite fond of those tall, willowy trees. 

Ane takes a long moment after waking to watch Paakoponde through her window, blanketed knees drawn up to her chest. She even sticks a hand outside of her wagon to test the weather, only to withdraw with a glowing shardfly clinging to her fingertips. She sends it on its way with a soft puff of breath and wriggles out from under her covers to begin her toilette. 

She’ll be working in a few hours, and it takes time to prepare.

Fortunately, as quick as the creatures are to flock to Ane’s hand, they make no attempts to enter the wagon. Nonetheless, it’s customary to seal wagons tightly when in these lands. If too many shardflies gather in a dwelling, it can cause several problems. Most of them simply boil down to “too hot, too bright, and damn bugs in general,” in Brair’s words, and when he complains about brightness and heat, there’s bound to be something to it.

Outside, the actual weather is relatively cold, balancing out the temperature. Without it, the bugs would burn hot and keep people awake in their dwellings. Without the bugs, well… Perhaps this would be a “twilight land,” one permitting some of both life and un-life. 

The caravan continues to roll, and in time it comes to a stop. Here the huts are more dense, though the troupe has yet to enter Paakoponde-proper. This tends to be the customary approach: draw in the farmers on one side, roll into the city to get supplies and attract the wealthier takers, then get the farmers on the other side when leaving. 

The metallic clanks of the wagons being unhitched echoes past the walls. 

Ane combs her long hair, fashioning it into a thick, doubled-over braid fastened with a pin of carved snailwhale shell. She smooths a few drops of shimmering, mica-flecked oil over her skin, lending a soft glow to her cheeks under the dancing light of the shardflies. One fingertip dips into a small pot, before lightly painting her lips with a sheen of burgundy. She ends her efforts with a light dab of rich, warm amber perfume at the nape of her neck, her wrists, and atop the bouquet of feathers tattooed in the center of her chest.

Her tent is usually warm, but it won’t permit any shardflies — with Paakoponde’s breezes, she may need something extra to cover up with. She sorts briefly through the racks and boxes of odds-and-ends of clothing at the back of her wagon, sifting through strongmen’s singlets, spangled leotards, and her small collection of clothing. She comes away with a silk skirt (carefully tied so the tear doesn’t show), and a loose muslin shirt with an embroidered neckline that sweeps daringly down around her upper arms. Not enough to scandalize, but maybe enough to entice a few extra coins.

She drapes a tatted shawl over the curved points surmounting her shoulders, pins her veil atop her head, and steps out into the cool, damp air to finish setting up camp.

Outside, others are doing the same. No one needs a signal to start their work; this process has been done over a thousand times, and will naturally be done over a thousand times more. It’s so automatic, that things seem to be in roughly the same configuration each time, albeit allowing for local anomalies in geography. For example, Jiselmo and Korin’s theater-wagon is almost always stood up at the side of camp opposite from the triplets’ burlesque tent-stage. Then the “oddities” show will always be on the side of camp perpendicular to them, with the master’s wagon positioned on the side opposite that. 

In the middle, the strong man set up his weight bench, his arm-wrestling table, and his “Tower of Broken Skies” — a vertical, interlocking, modular obstacle course made of salvaged wood and fake, painted-on steel. He sets it up surprisingly fast. Over the last few times, Brair helped by adding what he calls “pyromajicks,” which are really just torches that fume from the top of the tower at certain times, sometimes over perilous gaps. This time, the tower is set up on one of those muddy piers, simultaneously adding the illusion of extra peril and a quick way to douse the flames. 

The location of Ane’s tent is at a nearly random position but generally fixed, like how a student may choose a desk on whim but in time commit to the position. At least, except when new acts appear; hers is the easiest to reposition, lacking both outdoor features or the drama that determines some of the others. Today, habit arranges the tent in between the triplets, the knife-thrower’s range, and the “Tower of Broken Skies,” though comfortably remote enough to give a sense of isolation and mystique. 

That’s the curse of having a tent instead of bringing people into her wagon — it has to be set up wherever the ground’s flat and hard enough, and that isn’t always consistent. Still, at least the nature of her trade helps her here.

If someone wants a diviner, they’ll seek one out.

She paces over the patch of ground for a few moments, kicking a few stones and fallen twigs out of the way before she lets the rolled-up canvas flop off of her back. Setting it up is a relatively simple affair: Flatten it out, slide in the poles, prop it up, and hammer the pegs in at the corners. Once it’s standing, it’s just a matter of ferrying in cushions, her folding table, her little katagon brazier, and other bits and pieces from her wagon.

The others often have similar concerns, albeit more tailored towards their wagons. Frequently, they employ boards to stop the wheels from sinking into marshy spots. As for the “Tower of Broken Skies,” well… That thing almost topples over about three times, before the stubborn strongman finally relocates it five feet further down the embankment. 

 

With everything in place, a wild, tinny turn-box tune begins to play, made by the slow grating of a song crystal inside the mechanism. Now Brair begins to make his rounds, lighting all the camp’s torches and braziers. Here, the bugs render them mostly unnecessary, though the differently-colored flames give a certain sort of ambiance. For Ane, this is a haunting pinkish-purple, though she wouldn’t know it herself.

A flick of the match, a light of the powder, and that rush of flame… And the show begins. 

It’s not just any show, but the big show — The Wondrous Varroon Troupe, limited time only. Bring your wife, your kids, Void, bring your hounds! The thrills are cheaper than the tickets, but they’ll light your pants on fire! Except for the hounds. The hounds get in free because Jarrik loves them. Everyone loves a good hound. Granted, the “Custom Fur-Shine Kindness Treats” (available in packs of twelve!) are always a few silvers each.

It’s better than what the herbalist gets stuck peddling, though. Her pitch burns the ears; it’s amazing what an old lady with some dried herbs and a shadowy windowsill can sell. 

Ane tugs gently at the corner of the neatly-painted fabric banner pinned over the entrance to her tent. 

FORTUNES TOLD

DESTINIES UNVEILED

5 S ea.

 

It’s not quite as flashy as the other displays, but it doesn’t need to be — people find their way well enough. Once she’s satisfied with the appearance of her post, she heads inside to light the katagon, shuffle her cards, and relax on a small pile of cushions until someone shows up to hand her some money.

In time, there’s the sound of footsteps approaching, then a sweep of the entry-flap…

The first patron of the evening is a tall silhouette of a man. This is to say, he’s not very visible underneath his many layers of travel gear. Between his cloak, his hood, his doublet, and some old, tattered banner, it’s really hard to make out their actual features. Marking him, however, are many trinkets hanging from his neck and shoulders: fangs, feathers, claw tips, and all manner of things dangling from him as he walks. When he approaches and lifts his hood, revealing a shasii half-veiled in the traditional style. There’s little else remarkable about his features; straight, firm, and with a token scar or two about the chin.

“Hello,” he greets her, looking about as in bewilderment. The man has the appearance of someone who just wandered in from being lost in the forest. Like most patrons, it seems he doesn’t know what to do or say upon entering; he stands confused within the atmosphere Ane has arranged.

 “Greetings,” the Teller of Fortunes says with a smile. She gestures to the cushions in front of her table with a lissome hand. “It’s five scutes for three cards, and five more for every three thereafter. How may I help you?”

She returns to shuffling the cards as she eyes the man up and down. Shasii, so he may have some social mobility concerns. He appears to present as male, so that makes it doubly likely — his trophies show he has a rather unconventional idea of the trappings of wealth, but it’s something to keep in mind regardless. He has a few scars, too; judging by his apparel, they probably come from animals, but he may have an enemy. He doesn’t look too young, and few people get into his apparent line of work if they have other means, so his parents are likely deceased. No trust fund. She nods subtly to herself. Money, enemies, dead parents. Her smile widens a fraction, touched with growing confidence.

The man follows her instruction, albeit with the typical delayed reaction. When people step into Ane’s world from the very, very different places outside, it usually takes time for their sense to catch up to them. This man, well-traveled as he seems, is certainly no exception. 

He kneels, then folds his legs underneath himself as he sits. The result is a dark heap of a man, mostly cloak, veil and trophies. He reaches a leather-gloved hand into his cloak and draws out an “approximately five” amount of scutes. The figure seems almost surprised that this place accepts his currency, and as a result, he hardly counts — though fortunately for Ane, it comes out to six. 

It soon strikes him that he’s supposed to ask a question. He purses his lips, then forces the words out in a low, grizzled tone. 

“I am looking for something… A creature. It’s a thing of myth in this land,” he explains, looking left and right as if he might see it slipping under the tent-walls. 

“Mm?” The Teller of Fortunes murmurs inquisitively, with a subtle raise of her brow beneath her veil. “And what information about this creature do you seek?”

 “How to find it, and how to kill it,” he replies bluntly. It seems he has little notion of how this process works; it’s sometimes a common thing for people to walk in with such misplaced expectations. 

She nods subtly. 

Void, it’s one of these. Welp.

“I can’t give you an exact map, mind — it would not be useful if I did, for creatures are prone to moving, no?” She asks, with an amused purse of her lips. “But let’s see what I can find for you…”

She leans over the table, as the trail of smoke emitting from the katagon brazier gives a rather theatrical little billow. The first card she turns over is…

“Ah, The Shard reversed,” she says, with a soft tsk and a shake of her head. “This signifies frustration, which I’m sure must be unsurprising to you.” Her hum raises coyly to meet his scarred, veiled face, before she continues in a conspiratorial tone. “But more than that, it signifies delay. The first steps on your journey to tracking down this beast are to release your frustration and relax your attempts to look for it. Counterintuitive, perhaps,” she cants her head, “But important things are often found just as we stop looking for them. Besides, after this…”

She turns over another card.

“We have the Cradle reversed,” she swears silently to herself. It’s hard to make reversed cards sound good, and bad omens don’t get much money. “It is a symbol of nurturing, but a cradle is also a place where one is looked down upon by one’s betters — when you find this creature, do not underestimate it. You may be tempted to treat it as any other conquest, but such would surely be your downfall. Now, to end your quest…”

She flips the final card. 

“Ah! The Gurran upright.” Finally, an upright card. “This indicates a stoic nature. Whatever the result of your quest, you may find yourself with greater reserves of mental fortitude for having done it.” 

The man is mostly silent during the reading, though occasionally his lips part in-between cards as if to ask a hurried question. He’s a disciplined patron, however, and holds his queries for the end. In any case, Ane certainly grabs his attention; something about her statements keeps him on the hook, as if he’s accepting them as immediate truth. This is the benefit to people who expect concrete results from the cards; sometimes, they become convinced that they’re receiving such results. 

His jaw is set firmly, with a dogged sort of determination. 

“So I will see more trouble in this… and be stronger.” He blurts out, “But will I find the beast?” He’s raptly attentive, even leaning slightly forward. “Oh,” and as an afterthought, drops four more silver scutes into the money bowl. 

The purse of her lips tightens a little as she tilts her head as if silently chastising him for his impatience. 

He slumps a little, chastened. 

“The beast is important to you, but the important things in life are only won with patience. Now…”

She turns another card, silently praying to any deity that’s listening to let it be something she can spin as a good omen.

“The Shroud upright,” the Teller of Fortunes says, with a soft sigh of relief. “This card, specifically, indicates putting old matters to rest — either you will find this beast, or you will abandon it for better quarry. Either way,” she says, as her soft, berry-colored lips ease into a smile once again, “You will reach the end of this goal. As for how long it’ll take…”

The tension in the man’s posture eases. His look of determination melts slightly, as he finds himself in a state of ambivalent calm. There’s still a shine of hope to the curve of his lips…

She reaches over to another stack of cards near the brazier and flips the topmost one. 

“The Two of Hearths,” Void damn it, “It won’t be soon — a year, at least, likely two.” 

THUNK.

The man promptly drops his head face-first against the table, pillowing it under his arms. It’s a look somewhere between despair, acceptance, and just plain old melodrama. He looks like he just lost a raffle, or sold his most prized vulre for a bargain-bin price. There will be no crops this flowering, no presents for him this Turnabout. 

In a surprise turn, he raises a fist slightly and shakes it, “Damn, that Void-ridden Great Mymbis! The beast evades me even in the cosmos,” he bemoans, scarcely realizing how any of this is inappropriate. All the while, he’s still covered in cloak, banner, and veil, making it all the stranger a display. 

The Teller of Fortunes hums at him flatly for a moment. She’s seen a lot of emotional displays, but none for a… What was it he said? 

“Tell me — what sign were you born under?” 

“Vurumaji, the stormwater,” he answers glumly, raising his head just slightly enough to do so without being muffled by his arms. 

Figures.

“Ah,” she says, with a sympathetic murmur. Her hum lands on him almost like a caress — like a gentle, reassuring pat on the hair. “In that case, you should keep a piece of iridescent rock crystal on you. For best results, tie it in a square of blue cloth, and keep it around your neck. This will improve your luck.”

She has no idea how he’s going to figure out what “iridescent” or “blue” are, but neither of those things are her problem.

He lowers his head slightly, now fixated on the recommendation. 

“… How… How do I find these?” He asks. “I have no eyes,” he answers, humor tempered by his deep, utter openness to superstition.

“Weeeell…” She trails off. Does Paakoponde’s market have a gem seller? Or a tailor? “You should check the market if you’re unable to dig your own,” she offers, “Just ask until you find someone who sells precious stones, or fabric.”

I need to start selling them myself. 

It’d be so easy, too. She can picture it already: A neat little display beside her table, full of little jars of herbs, stones, and bones…

The man nods, and even makes a tentative pat at his pouch — just checking to make sure he still has money for it. He’s not the sort to keep careful track. With this done, he begins to rise from the cushions, bracing himself upon his knees. “Very well… I shall do this. Thank you, Fortune Teller,” he says in an exasperated tone. “Maybe I do need to think about this…”

“Any time!” She says brightly, “Come again! Tell your friends!”

He’ll probably have to explain it anyway, at least when he returns to the hunter’s lodge and asks for a new assignment. It’s just as well; The Great Mymbis can’t be caught by everyone, otherwise it wouldn’t be legendary. 

With a whoosh of shifting fabric, the man is out of the tent and off towards whatever he next sets his sights upon.

Teller of Fortunes 4: Watch Out Where the Trumbas Go

(Click here for the previous section, or here to go to the beginning. Thank you for reading!)

When the Teller of Fortunes awakens, it’s to the pitch and roll of her wagon. Just as she expected. 

She slips a finger in her mouth, fishing out the last dregs of the sightwort from under her tongue. Pulling a bitter face, she tosses the small, sawdusty clump out of the window as the wagon trundles on. There’s not much she can do while the caravan’s in motion, aside from solitary, quiet activities, so she sets about the minor tasks that mark her waking.

First, some roasted root coffee. Unlike the Rhytalan stuff, the faintly bitter brew isn’t a stimulant. It’s definitely nice to wake up to, though. She sets a few coals into the little round-bellied iron stove beside her bed, stirring them to life with a little tinder, a firesteel, and the edge of a good, sharp knife. Once the coals glow, she pours a bit of water into a small copper pot, and an equally small measure of dulcis root into a muslin bag. She floats the bag atop the rippling water, and attends to the rest of her toilette. 

Seated at her vanity, she rubs a little herb-infused oil into her skin and the ends of her hair, before combing through the thick, dark locks with a comb carved from polished snailwhale shell. She prods gently at a small blemish on the angle of her jaw — nothing a little grain spirit and some clean Paakoponde mud won’t dry up — and ignores it in favor of retrieving the little copper coffee pot from her stove. 

With coffee in hand and her robed knees drawn up to her chest, Ane sits on her bed beside the window to watch the grasslands roll past. The rhythmic rattle and creak of the wagon is soothing in its gentle repetitiveness, and it’s only with effort that she keeps herself from lapsing into sleep again. 

For those accustomed to the road, trips tend to pass much more quickly. What may be a long, ceaseless experience for some can start to feel like a chain of the smaller, more significant events. In this case, the breakfast and lunch of that day pass by without much fanfare. Brair cooks again, though it seems the others talked him out of using more of his peppers. Naturally, he responded by saying he didn’t want to use them all at once anyway. Either way, it makes the next two meals satisfying and flavorful in a more conventional sense. 

Sometime later, around mid-afternoon, the caravan stops again to let the trumba graze upon prairie shrubs. Ane’s content to stay in her wagon with some coffee and a book, at least until she hears a knock on the door. It only comes as half a surprise — it’s not at all rare for the other carvaners to turn up on her doorstep, either for divination or for more medicinal needs. Even seasoned travelers have things they wonder about life, and as for medicine… well, one may not always want the care of an octogenarian klorrian grand-matron.

Whoever it may be (and whatever it may be), the knock is firm and steady, but not urgent. When her keen ears flick toward the sound, she’s in the midst of letting her hum drift lazily over a book. She was just at the point where the dashing bandit was about to tear through the heroine’s bodice like wet paper… Or was it the effete courtier? Never mind, it isn’t important. The raised-print words are little more than something to keep her swirls busy; she’d begun daydreaming three chapters ago.

“Who is it?” She calls out, setting the book on the other end of her bed. She swings her legs over the edge and waits to get up — if it’s something that can be handled by yelling through a door, she’d just as soon stay where she is.

“It’s Aedas!” Comes the reply, from a rather deep, thick voice. “Think I pulled something, but also, there were strange tidings at the time!” His way of pronouncing things tends to come off as a bit brash, as though his tongue tends to crash into syllables. Some mountain-people talk in a similar manner, but really, Aedas’ mannerisms are uniquely… Aedas. “So, uh… Medicine and ‘terpretation? Those,” he finally concludes.

Probably hurt himself having a bad dream, she figures, again.

“Arright, ‘s open,” she calls out as she stands. If he’s pulled something, he probably needs a little heat and some salve. Maybe there’s some more of that salt solution she picked up in Aed’harth… 

Her hands deftly maneuver through a collection of pots and bottles in one of her cabinets, before retrieving a small tin of something gray, gooey, and unctuous, an earthenware bottle of something clear and viscous, and a lumpy sack. She parks the sack before the round-bellied stove to warm.

Given permission, the door creaks open. In hobbles the taut, lumbering form of Aedas. As a huikkaran strongman, he’s tall, though purely in a technical sense due to the way he is forced to crawl into the room. While moving about on all fours through their tunnel homes is perfectly natural for most huikkarans, Aedas usually avoids it at all cost. This time, pain seems to mark his departure from custom. The result is a sight that’s mostly muscled back and striped tanktop held up on short, thick legs, and long, muscular-to-bursting arms. 

The picture changes somewhat when he struggles to raise his head and offers a shy smile. Aedas may not be a handsome man, but he’s an earnest one. His chin is a distinct wedge, if not fully symmetrical, set below a pair of very large, shining brown eyes and a mop of dark-blond hair. 

“Heh… Hello, Ane! I’m getting back to my roots today,” he says jovially, gesturing to his crawling frame. He sighs. “You got a pillow or something I can flop flat on? Pain’s in the lower back,” he finishes, with a wince. 

Ane cants her head, sizing up the huikkaran’s posture before she allows him to sit — is he fully upright? No, she can see the subtle tilt of his shoulders, the faint curve of a spine protecting one side. Are his legs even? It’s difficult to tell without seeing him walk farther, but, even standing, his hips might not be perfectly level… She nods swiftly as she sets a square cushion near her little pot-bellied stove. It was once a costly decorative item, covered as it is in faded embroidery, with bits of ricrac and mirrorwork along the edges, now pressed into service in a purely utilitarian fashion.

“Sit there. Right or left side?” She asks, as she turns away to face the stove. One hand works the tinder into life, while the other adjusts the sagging bag of faded muslin before the stove’s door. Its lumpy shape attests to its contents — about a pound and a half of dry, rather aged grain hulls. 

He flops chest-first onto the cushion without ceremony. He’d probably crush one of the tiny mirrors, if his weight weren’t spread out across an arm span wider than he is tall. It seems he has interpreted the word “sit” in his own way, by hugging the floor like this. 

“Ngh… Lower left?” He guesses, tilting his head towards his back. “Pulled the muscle while doin’ my morning overhead lift. I was facing off towards the Skyral, like I always do, and then I saw a flash of black light unner the shardsign ‘a Jjokar the Tyrant! That’s when I…” He rambles on.

The Skyral. It’s the last thing that marks where the sun once hung in the world’s hollow belly a swirling vortex of magical energy, half dark, half iridescent. Ever since the Shattering, chunks of the broken sun dot the landscape like fragments of a dropped teacup, and the Skyral turns in the sky with the pointless motion of a piece of forgotten machinery. If you look hard enough on a clear day, you can even see through the sky, past the Skyral, and to the sun shards dotting the land on the opposite side of the world. Geonomers use the constellations of sun shards to tell fortunes and create horoscopes. Some people prognosticate using the turns of the Skyral. Ane’s always preferred her cards, but she’s never shied away from dabbling in a little geonomy where it proves prudent.


 “Flash of black light?” She asks. One hand holds the edge of the sack of grain hulls, letting it fall open as the other adds a few drops of the clear, fragrant liquid. She binds the sack closed with a deft miller’s knot, and sets it atop the stove to warm. Before long, the sharp, greenly pungent smell begins permeating the rest of the wagon.

“On your back, please.” The Teller of Fortunes kneels on the threadbare rug beside the brawny strongman.

He wrinkles his nose at the smell, but doesn’t complain. Then with a grunt of effort and a wince of pain, he turns his weight, flipping himself onto his back. He groans with pain as some of his weight falls on his back, and he wriggles vainly to readjust. 

“Yeah! ‘Twas, eh… right there, in the blue sky! And this horrible, Void-damned buzzing noise, like nothin’ I’ve ever heard! Took me right off-guard, had to shrug off the weight and…” The words almost have to fight to get through his protestations of pain. 

 “Did it go to the right, or the left?” She asks, as she takes one of the huikkaran’s short, muscular legs in hand. She cautiously bends the limb at the knee, before placing one hand on his opposite shoulder, and pushing his knee until his spine twists to one side.

“The weight? Why, it fell to the left… Can’t be good, dropping all sinistra- Nnngh!” He grunts in the midst of a loud popping sound, signalling a few of his vertebrae snapping in and out of place. He’s a rather strange sight in this pose, like a farm-boy’s head atop some kind of bizarre man-pretzel.  “Whatsit- Agh! … Mean?” He asks in between.

It takes quite a bit of strength to pop his back, or even move him at all — like trying to bend a wagon wheel. He’s patient and accommodating though, so with a few attempts, the Teller of Fortunes manages to produce a satisfying crack.

“No, no…” She says, as she patiently unknots him. Then, she gently maneuvers his other leg in the opposite direction. “The flash of light. Did it go off in one direction, or the other, or stay still? And describe the buzzing.”

The two of them now look like a strange piece of performance art. Then, soon, he’s cracking twist-wise and suppressing more of the same sounds.

“Oh, the right… Nn- then I felt a sharp pain in that eye! The buzzin’ was fast, terrible, just Void-damn horrible…” He shakes his head. 

Her lips press into a flattened frown. 

The Teller of Fortunes leaves him to rest there for a moment, as she retrieves the steaming muslin bag from the top of the round-bellied stove. She takes a doily from the recesses of the shelf above the window, and makes a looping gesture at Aedas.

“Turn onto your stomach again, but, before you do… Let me see your eye.”

“Y-yeah, sure…” 

He leans forward, opens one large, dark-irised eye, and Ane sees… A single, diaphanous strip of wing tissue wedged into one of his long eyelashes. 

It’s a Void-damn wing from a fly. 

Ane hums directly at his eye, almost making the shiny, wet surface vibrate under her gaze. She folds the corner of her robe into a small point, then deftly dabs the fly’s wing off of Aedas’s eye.

“Well,” she concludes, “If I had to guess, I’d say you should stop lifting where the trumbas shit.”

The strongman looks at her blankly, uncomprehending. As said before, Aedas is an earnest fellow, but he certainly isn’t a bright one. He looks at the end of the robe, staring for a moment before he notices the fly’s wing. It then takes a few more moments after that before he connects it all together.

“Oh.” He furrows his brow. “A fly.”

“A fly,” she assures him, before flicking the insect wing off of her robe with a soft thwat of her fingernail. 

“Ah. So…” Aedas pauses, now drumming his fingertips on his chin. He’s still game for whatever Ane has planned to make his back feel better, but he’s rather dumbfounded by this. “So… What does that mean?”

“It means you should be more careful where you exercise. And,” she admonishes him with a friendly sternness and an almost comical wag of her finger, “While we’re on the subject, more careful about lifting in general. Now, if you would,” she gestures to him to finish rolling over onto his stomach.

“Oh. Arright,” he agrees, and flips himself over. Now the rocky slab of his back is facing the ceiling, and his perplexed expression is directed at the floor. His voice is a bit muffled when he adds, “So, no bad omen if I lift in cleaner places?”

“I shouldn’t think so,” she assures him, as she gently raises his shirt over his muscled back and begins lightly daubing his skin with oily grey liniment. “And lift more carefully.” 

She lays the cloth doily across his lower back, then places the sack atop it. The grain is hot, but the fabric helps keep the worst of the heat from his skin. He’s so rugged and calloused, though, that it’s hardly likely he would’ve noticed even if she hadn’t put something down first.

He now looks like a very fancy (albeit bizarre) table for tea. Aedas doesn’t really react to the heat, aside from uttering the occasional sigh of relief. That may be either the advice or the treatment, though; it’s hard to say which. He nods, nose about an inch from the floor.

“Thank ye. I’ll do my best to be more careful,” he says contentedly, with an air of determination. 

“That’s good. And make sure you stretch before you start. No skipping it just because you think it’s boring,” she gently admonishes him, as she returns to half-paying-attention to her book.

“Alright…” He says glumly, but obediently. 

The rest of his treatment passes without incident, and soon he’s able to stand on his hind legs and walk just fine. Once he’s no longer bearing the doily, he rises up and begins to amble towards the door.

“Thank ye, Ane! See you ‘round,” he bids her, then makes his way out. Once again, the Teller of Fortunes has completed her duties for the time being. 

“Be careful, Aedas,” she says, waving a goodbye from the cushioned bench beneath the window.

The rest of the day passes uneventfully, with plenty of time for Ane to read the rest of the bodice-ripping tale. As usual, the wishy-washy heroine chooses the dashing thief-with-a-heart-of-gold over the diplomatic courtier. All this, despite some glaring personality flaws in both men. Based on Ane’s knowledge, the dynamic reverses in the next volume; the bandit is framed for a crime, and the courtier so charitably offers his aid in busting him out. This allows the focus to swing his way, and the courtier rips the bodices for awhile. It’s almost as if the protagonist herself were just a blank lens, and this story is some kind of battleground for two tormented souls to battle over bodices till the end of days. 

The story has some nice descriptions of flower arrangements, though. 

In any case, a few mealtimes pass with much merriment, but little incident. The only hiccup in the routine comes towards the end of the day, when the caravan stops at a pristine stream rolling alongside the road. Strangely, there’s a long, impatient line forming in front of the cauldron of boiling water. This is baffling, though really it’s easier to just go along with it and wait her turn.

It’s only when Ane gets to the front that she realizes what is going on.

Aedas is sitting beside the bubbling cauldron, seated atop a stack of boards. He has a heap of iron weights at his side, as well as a scrubbing cloth and some lye soap. It appears he’s been taking time in-between people to wash his weights, his lifting platform, and just about everything else within reach. Whenever someone comes up to take their turn at the cauldron, Aedas pauses cleaning to perform some warm-up stretches. When Ane approaches, he gives her a nod and a thumbs-up.

“No bad omens,” he says with a grin.

Her lips purse and her brow furrows in bafflement. 

Is he-

He is.

She gives the strongman a perplexed thumb up, as she scoops a bowl of clean, steaming water from the cauldron. With a small shake of her head, she turns to carry it back to her wagon, where a clean scrubbing cloth, a fresh towel, and a bar of honey soap await.